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@ -51,6 +51,7 @@ constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
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static std::atomic<bool> is_device_reload_pending;
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static std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
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buttons;
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static std::unique_ptr<Input::AnalogDevice> circle_pad;
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static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
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// 30 degree and 60 degree are angular thresholds for directions
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@ -86,12 +87,15 @@ static void LoadInputDevices() {
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std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
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Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
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buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
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circle_pad = Input::CreateDevice<Input::AnalogDevice>(
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Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
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}
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static void UnloadInputDevices() {
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for (auto& button : buttons) {
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button.reset();
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}
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circle_pad.reset();
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}
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static void UpdatePadCallback(u64 userdata, int cycles_late) {
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@ -116,8 +120,11 @@ static void UpdatePadCallback(u64 userdata, int cycles_late) {
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state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
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// Get current circle pad position and update circle pad direction
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s16 circle_pad_x, circle_pad_y;
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std::tie(circle_pad_x, circle_pad_y) = VideoCore::g_emu_window->GetCirclePadState();
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float circle_pad_x_f, circle_pad_y_f;
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std::tie(circle_pad_x_f, circle_pad_y_f) = circle_pad->GetStatus();
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constexpr int MAX_CIRCLEPAD_POS = 0x9C; // Max value for a circle pad position
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s16 circle_pad_x = static_cast<s16>(circle_pad_x_f * MAX_CIRCLEPAD_POS);
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s16 circle_pad_y = static_cast<s16>(circle_pad_y_f * MAX_CIRCLEPAD_POS);
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state.hex |= GetCirclePadDirectionState(circle_pad_x, circle_pad_y).hex;
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mem->pad.current_state.hex = state.hex;
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