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@ -51,7 +51,6 @@ static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsi
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}
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}
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std::tuple<unsigned,unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
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std::tuple<unsigned,unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
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new_x = std::max(new_x, framebuffer_layout.bottom_screen.left);
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new_x = std::max(new_x, framebuffer_layout.bottom_screen.left);
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new_x = std::min(new_x, framebuffer_layout.bottom_screen.right-1);
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new_x = std::min(new_x, framebuffer_layout.bottom_screen.right-1);
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@ -92,9 +91,9 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
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}
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}
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EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
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EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
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// When hiding the widget, the function receives a size of 0
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ASSERT(width > 0);
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if (width == 0) width = 1;
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ASSERT(height > 0);
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if (height == 0) height = 1;
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EmuWindow::FramebufferLayout res = { width, height, {}, {} };
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EmuWindow::FramebufferLayout res = { width, height, {}, {} };
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