mirror of https://git.suyu.dev/suyu/suyu
audio: Stub out AudOutU::ListAudioOuts.
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/audio/audio.h"
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#include "core/hle/service/audio/audout_u.h"
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namespace Service {
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namespace Audio {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<AudOutU>()->InstallAsService(service_manager);
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}
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} // namespace Audio
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/service/service.h"
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namespace Service {
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namespace Audio {
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/// Registers all Audio services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace Audio
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/audio/audout_u.h"
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namespace Service {
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namespace Audio {
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void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service, "(STUBBED) called");
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IPC::RequestBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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AudOutU::AudOutU() : ServiceFramework("audout:u") {
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static const FunctionInfo functions[] = {
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{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Audio
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} // namespace Service
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace Audio {
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class AudOutU final : public ServiceFramework<AudOutU> {
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public:
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AudOutU();
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~AudOutU() = default;
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private:
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void ListAudioOuts(Kernel::HLERequestContext& ctx);
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};
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} // namespace Audio
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} // namespace Service
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