hid_user: Pass by reference with PadButtonPress/PadButtonRelease

merge-requests/60/head
Lioncash 2014-12-03 19:33:54 +07:00
parent 63b1453dd8
commit 7ff8f0d916
2 changed files with 4 additions and 4 deletions

@ -55,7 +55,7 @@ static void UpdateNextCirclePadState() {
/** /**
* Sets a Pad state (button or button combo) as pressed * Sets a Pad state (button or button combo) as pressed
*/ */
void PadButtonPress(PadState pad_state) { void PadButtonPress(const PadState& pad_state) {
next_state.hex |= pad_state.hex; next_state.hex |= pad_state.hex;
UpdateNextCirclePadState(); UpdateNextCirclePadState();
} }
@ -63,7 +63,7 @@ void PadButtonPress(PadState pad_state) {
/** /**
* Sets a Pad state (button or button combo) as released * Sets a Pad state (button or button combo) as released
*/ */
void PadButtonRelease(PadState pad_state) { void PadButtonRelease(const PadState& pad_state) {
next_state.hex &= ~pad_state.hex; next_state.hex &= ~pad_state.hex;
UpdateNextCirclePadState(); UpdateNextCirclePadState();
} }

@ -93,8 +93,8 @@ const PadState PAD_CIRCLE_UP = {{1u << 30}};
const PadState PAD_CIRCLE_DOWN = {{1u << 31}}; const PadState PAD_CIRCLE_DOWN = {{1u << 31}};
// Methods for updating the HID module's state // Methods for updating the HID module's state
void PadButtonPress(PadState pad_state); void PadButtonPress(const PadState& pad_state);
void PadButtonRelease(PadState pad_state); void PadButtonRelease(const PadState& pad_state);
void PadUpdateComplete(); void PadUpdateComplete();
/** /**