common: Remove chunk_file.h and linear_disk_cache.h

These are unused (and given chunk_file references Dolphin's >SVN< I doubt they were going to be used).
merge-requests/60/head
Lioncash 2018-04-26 14:57:38 +07:00
parent 3dd3cdeafd
commit 87a92ef062
No known key found for this signature in database
GPG Key ID: 4E3C3CC1031BA9C7
3 changed files with 0 additions and 792 deletions

@ -31,7 +31,6 @@ add_library(common STATIC
bit_set.h bit_set.h
break_points.cpp break_points.cpp
break_points.h break_points.h
chunk_file.h
cityhash.cpp cityhash.cpp
cityhash.h cityhash.h
color.h color.h
@ -41,7 +40,6 @@ add_library(common STATIC
file_util.cpp file_util.cpp
file_util.h file_util.h
hash.h hash.h
linear_disk_cache.h
logging/backend.cpp logging/backend.cpp
logging/backend.h logging/backend.h
logging/filter.cpp logging/filter.cpp

@ -1,623 +0,0 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
// Extremely simple serialization framework.
// (mis)-features:
// + Super fast
// + Very simple
// + Same code is used for serialization and deserializaition (in most cases)
// - Zero backwards/forwards compatibility
// - Serialization code for anything complex has to be manually written.
#include <cstring>
#include <deque>
#include <list>
#include <map>
#include <set>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
template <class T>
struct LinkedListItem : public T {
LinkedListItem<T>* next;
};
class PointerWrap;
class PointerWrapSection {
public:
PointerWrapSection(PointerWrap& p, int ver, const char* title)
: p_(p), ver_(ver), title_(title) {}
~PointerWrapSection();
bool operator==(const int& v) const {
return ver_ == v;
}
bool operator!=(const int& v) const {
return ver_ != v;
}
bool operator<=(const int& v) const {
return ver_ <= v;
}
bool operator>=(const int& v) const {
return ver_ >= v;
}
bool operator<(const int& v) const {
return ver_ < v;
}
bool operator>(const int& v) const {
return ver_ > v;
}
operator bool() const {
return ver_ > 0;
}
private:
PointerWrap& p_;
int ver_;
const char* title_;
};
// Wrapper class
class PointerWrap {
// This makes it a compile error if you forget to define DoState() on non-POD.
// Which also can be a problem, for example struct tm is non-POD on linux, for whatever reason...
#ifdef _MSC_VER
template <typename T, bool isPOD = std::is_pod<T>::value,
bool isPointer = std::is_pointer<T>::value>
#else
template <typename T, bool isPOD = __is_pod(T), bool isPointer = std::is_pointer<T>::value>
#endif
struct DoHelper {
static void DoArray(PointerWrap* p, T* x, int count) {
for (int i = 0; i < count; ++i)
p->Do(x[i]);
}
static void Do(PointerWrap* p, T& x) {
p->DoClass(x);
}
};
template <typename T>
struct DoHelper<T, true, false> {
static void DoArray(PointerWrap* p, T* x, int count) {
p->DoVoid((void*)x, sizeof(T) * count);
}
static void Do(PointerWrap* p, T& x) {
p->DoVoid((void*)&x, sizeof(x));
}
};
public:
enum Mode {
MODE_READ = 1, // load
MODE_WRITE, // save
MODE_MEASURE, // calculate size
MODE_VERIFY, // compare
};
enum Error {
ERROR_NONE = 0,
ERROR_WARNING = 1,
ERROR_FAILURE = 2,
};
u8** ptr;
Mode mode;
Error error;
public:
PointerWrap(u8** ptr_, Mode mode_) : ptr(ptr_), mode(mode_), error(ERROR_NONE) {}
PointerWrap(unsigned char** ptr_, int mode_)
: ptr((u8**)ptr_), mode((Mode)mode_), error(ERROR_NONE) {}
PointerWrapSection Section(const char* title, int ver) {
return Section(title, ver, ver);
}
// The returned object can be compared against the version that was loaded.
// This can be used to support versions as old as minVer.
// Version = 0 means the section was not found.
PointerWrapSection Section(const char* title, int minVer, int ver) {
char marker[16] = {0};
int foundVersion = ver;
strncpy(marker, title, sizeof(marker));
if (!ExpectVoid(marker, sizeof(marker))) {
// Might be before we added name markers for safety.
if (foundVersion == 1 && ExpectVoid(&foundVersion, sizeof(foundVersion)))
DoMarker(title);
// Wasn't found, but maybe we can still load the state.
else
foundVersion = 0;
} else
Do(foundVersion);
if (error == ERROR_FAILURE || foundVersion < minVer || foundVersion > ver) {
LOG_ERROR(Common, "Savestate failure: wrong version %d found for %s", foundVersion,
title);
SetError(ERROR_FAILURE);
return PointerWrapSection(*this, -1, title);
}
return PointerWrapSection(*this, foundVersion, title);
}
void SetMode(Mode mode_) {
mode = mode_;
}
Mode GetMode() const {
return mode;
}
u8** GetPPtr() {
return ptr;
}
void SetError(Error error_) {
if (error < error_)
error = error_;
if (error > ERROR_WARNING)
mode = PointerWrap::MODE_MEASURE;
}
bool ExpectVoid(void* data, int size) {
switch (mode) {
case MODE_READ:
if (memcmp(data, *ptr, size) != 0)
return false;
break;
case MODE_WRITE:
memcpy(*ptr, data, size);
break;
case MODE_MEASURE:
break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
DEBUG_ASSERT_MSG(
((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i], (*ptr)[i], (*ptr)[i],
&(*ptr)[i]);
}
break;
default:
break; // throw an error?
}
(*ptr) += size;
return true;
}
void DoVoid(void* data, int size) {
switch (mode) {
case MODE_READ:
memcpy(data, *ptr, size);
break;
case MODE_WRITE:
memcpy(*ptr, data, size);
break;
case MODE_MEASURE:
break; // MODE_MEASURE - don't need to do anything
case MODE_VERIFY:
for (int i = 0; i < size; i++) {
DEBUG_ASSERT_MSG(
((u8*)data)[i] == (*ptr)[i],
"Savestate verification failure: %d (0x%X) (at %p) != %d (0x%X) (at %p).\n",
((u8*)data)[i], ((u8*)data)[i], &((u8*)data)[i], (*ptr)[i], (*ptr)[i],
&(*ptr)[i]);
}
break;
default:
break; // throw an error?
}
(*ptr) += size;
}
template <class K, class T>
void Do(std::map<K, T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (it->second != nullptr)
delete it->second;
}
}
T* dv = nullptr;
DoMap(x, dv);
}
template <class K, class T>
void Do(std::map<K, T>& x) {
T dv = T();
DoMap(x, dv);
}
template <class K, class T>
void DoMap(std::map<K, T>& x, T& default_val) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number > 0) {
K first = K();
Do(first);
T second = default_val;
Do(second);
x[first] = second;
--number;
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::map<K, T>::iterator itr = x.begin();
while (number > 0) {
K first = itr->first;
Do(first);
Do(itr->second);
--number;
++itr;
}
} break;
}
}
template <class K, class T>
void Do(std::multimap<K, T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (it->second != nullptr)
delete it->second;
}
}
T* dv = nullptr;
DoMultimap(x, dv);
}
template <class K, class T>
void Do(std::multimap<K, T>& x) {
T dv = T();
DoMultimap(x, dv);
}
template <class K, class T>
void DoMultimap(std::multimap<K, T>& x, T& default_val) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number > 0) {
K first = K();
Do(first);
T second = default_val;
Do(second);
x.insert(std::make_pair(first, second));
--number;
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::multimap<K, T>::iterator itr = x.begin();
while (number > 0) {
Do(itr->first);
Do(itr->second);
--number;
++itr;
}
} break;
}
}
// Store vectors.
template <class T>
void Do(std::vector<T*>& x) {
T* dv = nullptr;
DoVector(x, dv);
}
template <class T>
void Do(std::vector<T>& x) {
T dv = T();
DoVector(x, dv);
}
template <class T>
void DoPOD(std::vector<T>& x) {
T dv = T();
DoVectorPOD(x, dv);
}
template <class T>
void Do(std::vector<T>& x, T& default_val) {
DoVector(x, default_val);
}
template <class T>
void DoVector(std::vector<T>& x, T& default_val) {
u32 vec_size = (u32)x.size();
Do(vec_size);
x.resize(vec_size, default_val);
if (vec_size > 0)
DoArray(&x[0], vec_size);
}
template <class T>
void DoVectorPOD(std::vector<T>& x, T& default_val) {
u32 vec_size = (u32)x.size();
Do(vec_size);
x.resize(vec_size, default_val);
if (vec_size > 0)
DoArray(&x[0], vec_size);
}
// Store deques.
template <class T>
void Do(std::deque<T*>& x) {
T* dv = nullptr;
DoDeque(x, dv);
}
template <class T>
void Do(std::deque<T>& x) {
T dv = T();
DoDeque(x, dv);
}
template <class T>
void DoDeque(std::deque<T>& x, T& default_val) {
u32 deq_size = (u32)x.size();
Do(deq_size);
x.resize(deq_size, default_val);
u32 i;
for (i = 0; i < deq_size; i++)
Do(x[i]);
}
// Store STL lists.
template <class T>
void Do(std::list<T*>& x) {
T* dv = nullptr;
Do(x, dv);
}
template <class T>
void Do(std::list<T>& x) {
T dv = T();
DoList(x, dv);
}
template <class T>
void Do(std::list<T>& x, T& default_val) {
DoList(x, default_val);
}
template <class T>
void DoList(std::list<T>& x, T& default_val) {
u32 list_size = (u32)x.size();
Do(list_size);
x.resize(list_size, default_val);
typename std::list<T>::iterator itr, end;
for (itr = x.begin(), end = x.end(); itr != end; ++itr)
Do(*itr);
}
// Store STL sets.
template <class T>
void Do(std::set<T*>& x) {
if (mode == MODE_READ) {
for (auto it = x.begin(), end = x.end(); it != end; ++it) {
if (*it != nullptr)
delete *it;
}
}
DoSet(x);
}
template <class T>
void Do(std::set<T>& x) {
DoSet(x);
}
template <class T>
void DoSet(std::set<T>& x) {
unsigned int number = (unsigned int)x.size();
Do(number);
switch (mode) {
case MODE_READ: {
x.clear();
while (number-- > 0) {
T it = T();
Do(it);
x.insert(it);
}
} break;
case MODE_WRITE:
case MODE_MEASURE:
case MODE_VERIFY: {
typename std::set<T>::iterator itr = x.begin();
while (number-- > 0)
Do(*itr++);
} break;
default:
LOG_ERROR(Common, "Savestate error: invalid mode %d.", mode);
}
}
// Store strings.
void Do(std::string& x) {
int stringLen = (int)x.length() + 1;
Do(stringLen);
switch (mode) {
case MODE_READ:
x = (char*)*ptr;
break;
case MODE_WRITE:
memcpy(*ptr, x.c_str(), stringLen);
break;
case MODE_MEASURE:
break;
case MODE_VERIFY:
DEBUG_ASSERT_MSG((x == (char*)*ptr),
"Savestate verification failure: \"%s\" != \"%s\" (at %p).\n",
x.c_str(), (char*)*ptr, ptr);
break;
}
(*ptr) += stringLen;
}
void Do(std::wstring& x) {
int stringLen = sizeof(wchar_t) * ((int)x.length() + 1);
Do(stringLen);
switch (mode) {
case MODE_READ:
x = (wchar_t*)*ptr;
break;
case MODE_WRITE:
memcpy(*ptr, x.c_str(), stringLen);
break;
case MODE_MEASURE:
break;
case MODE_VERIFY:
DEBUG_ASSERT_MSG((x == (wchar_t*)*ptr),
"Savestate verification failure: \"%ls\" != \"%ls\" (at %p).\n",
x.c_str(), (wchar_t*)*ptr, ptr);
break;
}
(*ptr) += stringLen;
}
template <class T>
void DoClass(T& x) {
x.DoState(*this);
}
template <class T>
void DoClass(T*& x) {
if (mode == MODE_READ) {
if (x != nullptr)
delete x;
x = new T();
}
x->DoState(*this);
}
template <class T>
void DoArray(T* x, int count) {
DoHelper<T>::DoArray(this, x, count);
}
template <class T>
void Do(T& x) {
DoHelper<T>::Do(this, x);
}
template <class T>
void DoPOD(T& x) {
DoHelper<T>::Do(this, x);
}
template <class T>
void DoPointer(T*& x, T* const base) {
// pointers can be more than 2^31 apart, but you're using this function wrong if you need
// that much range
s32 offset = x - base;
Do(offset);
if (mode == MODE_READ)
x = base + offset;
}
template <class T, LinkedListItem<T>* (*TNew)(), void (*TFree)(LinkedListItem<T>*),
void (*TDo)(PointerWrap&, T*)>
void DoLinkedList(LinkedListItem<T>*& list_start, LinkedListItem<T>** list_end = nullptr) {
LinkedListItem<T>* list_cur = list_start;
LinkedListItem<T>* prev = nullptr;
while (true) {
u8 shouldExist = (list_cur ? 1 : 0);
Do(shouldExist);
if (shouldExist == 1) {
LinkedListItem<T>* cur = list_cur ? list_cur : TNew();
TDo(*this, (T*)cur);
if (!list_cur) {
if (mode == MODE_READ) {
cur->next = nullptr;
list_cur = cur;
if (prev)
prev->next = cur;
else
list_start = cur;
} else {
TFree(cur);
continue;
}
}
} else {
if (mode == MODE_READ) {
if (prev)
prev->next = nullptr;
if (list_end)
*list_end = prev;
if (list_cur) {
if (list_start == list_cur)
list_start = nullptr;
do {
LinkedListItem<T>* next = list_cur->next;
TFree(list_cur);
list_cur = next;
} while (list_cur);
}
}
break;
}
prev = list_cur;
list_cur = list_cur->next;
}
}
void DoMarker(const char* prevName, u32 arbitraryNumber = 0x42) {
u32 cookie = arbitraryNumber;
Do(cookie);
if (mode == PointerWrap::MODE_READ && cookie != arbitraryNumber) {
LOG_ERROR(Common,
"After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load...",
prevName, cookie, cookie, arbitraryNumber, arbitraryNumber);
SetError(ERROR_FAILURE);
}
}
};
inline PointerWrapSection::~PointerWrapSection() {
if (ver_ > 0) {
p_.DoMarker(title_);
}
}

@ -1,167 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <fstream>
#include "common/common_types.h"
// defined in Version.cpp
extern const char* scm_rev_git_str;
// On disk format:
// header{
// u32 'DCAC';
// u32 version; // svn_rev
// u16 sizeof(key_type);
// u16 sizeof(value_type);
//}
// key_value_pair{
// u32 value_size;
// key_type key;
// value_type[value_size] value;
//}
template <typename K, typename V>
class LinearDiskCacheReader {
public:
virtual void Read(const K& key, const V* value, u32 value_size) = 0;
};
// Dead simple unsorted key-value store with append functionality.
// No random read functionality, all reading is done in OpenAndRead.
// Keys and values can contain any characters, including \0.
//
// Suitable for caching generated shader bytecode between executions.
// Not tuned for extreme performance but should be reasonably fast.
// Does not support keys or values larger than 2GB, which should be reasonable.
// Keys must have non-zero length; values can have zero length.
// K and V are some POD type
// K : the key type
// V : value array type
template <typename K, typename V>
class LinearDiskCache {
public:
// return number of read entries
u32 OpenAndRead(const char* filename, LinearDiskCacheReader<K, V>& reader) {
using std::ios_base;
// close any currently opened file
Close();
m_num_entries = 0;
// try opening for reading/writing
OpenFStream(m_file, filename, ios_base::in | ios_base::out | ios_base::binary);
m_file.seekg(0, std::ios::end);
std::fstream::pos_type end_pos = m_file.tellg();
m_file.seekg(0, std::ios::beg);
std::fstream::pos_type start_pos = m_file.tellg();
std::streamoff file_size = end_pos - start_pos;
if (m_file.is_open() && ValidateHeader()) {
// good header, read some key/value pairs
K key;
V* value = nullptr;
u32 value_size;
u32 entry_number;
std::fstream::pos_type last_pos = m_file.tellg();
while (Read(&value_size)) {
std::streamoff next_extent =
(last_pos - start_pos) + sizeof(value_size) + value_size;
if (next_extent > file_size)
break;
delete[] value;
value = new V[value_size];
// read key/value and pass to reader
if (Read(&key) && Read(value, value_size) && Read(&entry_number) &&
entry_number == m_num_entries + 1) {
reader.Read(key, value, value_size);
} else {
break;
}
m_num_entries++;
last_pos = m_file.tellg();
}
m_file.seekp(last_pos);
m_file.clear();
delete[] value;
return m_num_entries;
}
// failed to open file for reading or bad header
// close and recreate file
Close();
m_file.open(filename, ios_base::out | ios_base::trunc | ios_base::binary);
WriteHeader();
return 0;
}
void Sync() {
m_file.flush();
}
void Close() {
if (m_file.is_open())
m_file.close();
// clear any error flags
m_file.clear();
}
// Appends a key-value pair to the store.
void Append(const K& key, const V* value, u32 value_size) {
// TODO: Should do a check that we don't already have "key"? (I think each caller does that
// already.)
Write(&value_size);
Write(&key);
Write(value, value_size);
m_num_entries++;
Write(&m_num_entries);
}
private:
void WriteHeader() {
Write(&m_header);
}
bool ValidateHeader() {
char file_header[sizeof(Header)];
return (Read(file_header, sizeof(Header)) &&
!memcmp((const char*)&m_header, file_header, sizeof(Header)));
}
template <typename D>
bool Write(const D* data, u32 count = 1) {
return m_file.write((const char*)data, count * sizeof(D)).good();
}
template <typename D>
bool Read(const D* data, u32 count = 1) {
return m_file.read((char*)data, count * sizeof(D)).good();
}
struct Header {
Header() : id(*(u32*)"DCAC"), key_t_size(sizeof(K)), value_t_size(sizeof(V)) {
memcpy(ver, scm_rev_git_str, 40);
}
const u32 id;
const u16 key_t_size, value_t_size;
char ver[40];
} m_header;
std::fstream m_file;
u32 m_num_entries;
};