service/time: Minor changes
@ -23,7 +23,7 @@ public:
standard_network_clock_sufficient_accuracy = value;
}
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) {
bool IsStandardNetworkSystemClockAccuracySufficient(Core::System& system) const {
SystemClockContext context{};
if (GetClockContext(system, context) != RESULT_SUCCESS) {
return {};
@ -16,6 +16,7 @@ namespace Service::Time::Clock {
class SteadyClockCore {
public:
SteadyClockCore() = default;
virtual ~SteadyClockCore() = default;
const Common::UUID& GetClockSourceId() const {
return clock_source_id;
@ -20,7 +20,7 @@ namespace Service::Time::Clock {
class SystemClockContextUpdateCallback {
SystemClockContextUpdateCallback();
~SystemClockContextUpdateCallback();
virtual ~SystemClockContextUpdateCallback();
bool NeedUpdate(const SystemClockContext& value) const;
@ -9,7 +9,7 @@
namespace Service::Time::Clock {
SystemClockCore::SystemClockCore(SteadyClockCore& steady_clock_core)
: steady_clock_core{steady_clock_core}, is_initialized{} {
: steady_clock_core{steady_clock_core} {
context.steady_time_point.clock_source_id = steady_clock_core.GetClockSourceId();
@ -22,7 +22,7 @@ class SystemClockContextUpdateCallback;
class SystemClockCore {
explicit SystemClockCore(SteadyClockCore& steady_clock_core);
~SystemClockCore();
virtual ~SystemClockCore();
SteadyClockCore& GetSteadyClockCore() const {
return steady_clock_core;