|
|
|
@ -38,27 +38,27 @@ void BindBuffersRangePushBuffer::Bind() const {
|
|
|
|
|
sizes.data());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string extra_info) {
|
|
|
|
|
void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, std::string_view extra_info) {
|
|
|
|
|
if (!GLAD_GL_KHR_debug) {
|
|
|
|
|
return; // We don't need to throw an error as this is just for debugging
|
|
|
|
|
// We don't need to throw an error as this is just for debugging
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
const std::string nice_addr = fmt::format("0x{:016x}", addr);
|
|
|
|
|
std::string object_label;
|
|
|
|
|
|
|
|
|
|
std::string object_label;
|
|
|
|
|
if (extra_info.empty()) {
|
|
|
|
|
switch (identifier) {
|
|
|
|
|
case GL_TEXTURE:
|
|
|
|
|
object_label = "Texture@" + nice_addr;
|
|
|
|
|
object_label = fmt::format("Texture@0x{:016X}", addr);
|
|
|
|
|
break;
|
|
|
|
|
case GL_PROGRAM:
|
|
|
|
|
object_label = "Shader@" + nice_addr;
|
|
|
|
|
object_label = fmt::format("Shader@0x{:016X}", addr);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr);
|
|
|
|
|
object_label = fmt::format("Object(0x{:X})@0x{:016X}", identifier, addr);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
object_label = extra_info + '@' + nice_addr;
|
|
|
|
|
object_label = fmt::format("{}@0x{:016X}", extra_info, addr);
|
|
|
|
|
}
|
|
|
|
|
glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str()));
|
|
|
|
|
}
|
|
|
|
|