mirror of https://git.suyu.dev/suyu/suyu
Merge pull request #1017 from ogniK5377/better-account
New account backend to allow for future extended supportmerge-requests/60/head
commit
943771e703
@ -0,0 +1,226 @@
|
|||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include <boost/optional.hpp>
|
||||||
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
|
#include "core/settings.h"
|
||||||
|
|
||||||
|
namespace Service::Account {
|
||||||
|
// TODO(ogniK): Get actual error codes
|
||||||
|
constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1);
|
||||||
|
constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2);
|
||||||
|
constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||||
|
|
||||||
|
ProfileManager::ProfileManager() {
|
||||||
|
// TODO(ogniK): Create the default user we have for now until loading/saving users is added
|
||||||
|
auto user_uuid = UUID{1, 0};
|
||||||
|
CreateNewUser(user_uuid, Settings::values.username);
|
||||||
|
OpenUser(user_uuid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
|
||||||
|
/// internal management of the users profiles
|
||||||
|
boost::optional<size_t> ProfileManager::AddToProfiles(const ProfileInfo& user) {
|
||||||
|
if (user_count >= MAX_USERS) {
|
||||||
|
return boost::none;
|
||||||
|
}
|
||||||
|
profiles[user_count] = std::move(user);
|
||||||
|
return user_count++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Deletes a specific profile based on it's profile index
|
||||||
|
bool ProfileManager::RemoveProfileAtIndex(size_t index) {
|
||||||
|
if (index >= MAX_USERS || index >= user_count) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (index < user_count - 1) {
|
||||||
|
std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
|
||||||
|
}
|
||||||
|
profiles.back() = {};
|
||||||
|
user_count--;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Helper function to register a user to the system
|
||||||
|
ResultCode ProfileManager::AddUser(ProfileInfo user) {
|
||||||
|
if (AddToProfiles(user) == boost::none) {
|
||||||
|
return ERROR_TOO_MANY_USERS;
|
||||||
|
}
|
||||||
|
return RESULT_SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Create a new user on the system. If the uuid of the user already exists, the user is not
|
||||||
|
/// created.
|
||||||
|
ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20>& username) {
|
||||||
|
if (user_count == MAX_USERS) {
|
||||||
|
return ERROR_TOO_MANY_USERS;
|
||||||
|
}
|
||||||
|
if (!uuid) {
|
||||||
|
return ERROR_ARGUMENT_IS_NULL;
|
||||||
|
}
|
||||||
|
if (username[0] == 0x0) {
|
||||||
|
return ERROR_ARGUMENT_IS_NULL;
|
||||||
|
}
|
||||||
|
if (std::any_of(profiles.begin(), profiles.end(),
|
||||||
|
[&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
|
||||||
|
return ERROR_USER_ALREADY_EXISTS;
|
||||||
|
}
|
||||||
|
ProfileInfo profile;
|
||||||
|
profile.user_uuid = std::move(uuid);
|
||||||
|
profile.username = username;
|
||||||
|
profile.data = {};
|
||||||
|
profile.creation_time = 0x0;
|
||||||
|
profile.is_open = false;
|
||||||
|
return AddUser(profile);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Creates a new user on the system. This function allows a much simpler method of registration
|
||||||
|
/// specifically by allowing an std::string for the username. This is required specifically since
|
||||||
|
/// we're loading a string straight from the config
|
||||||
|
ResultCode ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
|
||||||
|
std::array<u8, 0x20> username_output;
|
||||||
|
if (username.size() > username_output.size()) {
|
||||||
|
std::copy_n(username.begin(), username_output.size(), username_output.begin());
|
||||||
|
} else {
|
||||||
|
std::copy(username.begin(), username.end(), username_output.begin());
|
||||||
|
}
|
||||||
|
return CreateNewUser(uuid, username_output);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns a users profile index based on their user id.
|
||||||
|
boost::optional<size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
|
||||||
|
if (!uuid) {
|
||||||
|
return boost::none;
|
||||||
|
}
|
||||||
|
auto iter = std::find_if(profiles.begin(), profiles.end(),
|
||||||
|
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
|
||||||
|
if (iter == profiles.end()) {
|
||||||
|
return boost::none;
|
||||||
|
}
|
||||||
|
return static_cast<size_t>(std::distance(profiles.begin(), iter));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns a users profile index based on their profile
|
||||||
|
boost::optional<size_t> ProfileManager::GetUserIndex(ProfileInfo user) const {
|
||||||
|
return GetUserIndex(user.user_uuid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||||
|
bool ProfileManager::GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const {
|
||||||
|
if (index == boost::none || index >= MAX_USERS) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const auto& prof_info = profiles[index.get()];
|
||||||
|
profile.user_uuid = prof_info.user_uuid;
|
||||||
|
profile.username = prof_info.username;
|
||||||
|
profile.timestamp = prof_info.creation_time;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||||
|
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
|
||||||
|
auto idx = GetUserIndex(uuid);
|
||||||
|
return GetProfileBase(idx, profile);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||||
|
bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) const {
|
||||||
|
return GetProfileBase(user.user_uuid, profile);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the current user count on the system. We keep a variable which tracks the count so we
|
||||||
|
/// don't have to loop the internal profile array every call.
|
||||||
|
size_t ProfileManager::GetUserCount() const {
|
||||||
|
return user_count;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Lists the current "opened" users on the system. Users are typically not open until they sign
|
||||||
|
/// into something or pick a profile. As of right now users should all be open until qlaunch is
|
||||||
|
/// booting
|
||||||
|
size_t ProfileManager::GetOpenUserCount() const {
|
||||||
|
return std::count_if(profiles.begin(), profiles.end(),
|
||||||
|
[](const ProfileInfo& p) { return p.is_open; });
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Checks if a user id exists in our profile manager
|
||||||
|
bool ProfileManager::UserExists(UUID uuid) const {
|
||||||
|
return (GetUserIndex(uuid) != boost::none);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Opens a specific user
|
||||||
|
void ProfileManager::OpenUser(UUID uuid) {
|
||||||
|
auto idx = GetUserIndex(uuid);
|
||||||
|
if (idx == boost::none) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
profiles[idx.get()].is_open = true;
|
||||||
|
last_opened_user = uuid;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Closes a specific user
|
||||||
|
void ProfileManager::CloseUser(UUID uuid) {
|
||||||
|
auto idx = GetUserIndex(uuid);
|
||||||
|
if (idx == boost::none) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
profiles[idx.get()].is_open = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Gets all valid user ids on the system
|
||||||
|
std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() const {
|
||||||
|
std::array<UUID, MAX_USERS> output;
|
||||||
|
std::transform(profiles.begin(), profiles.end(), output.begin(),
|
||||||
|
[](const ProfileInfo& p) { return p.user_uuid; });
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Get all the open users on the system and zero out the rest of the data. This is specifically
|
||||||
|
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
|
||||||
|
std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() const {
|
||||||
|
std::array<UUID, MAX_USERS> output;
|
||||||
|
std::transform(profiles.begin(), profiles.end(), output.begin(), [](const ProfileInfo& p) {
|
||||||
|
if (p.is_open)
|
||||||
|
return p.user_uuid;
|
||||||
|
return UUID{};
|
||||||
|
});
|
||||||
|
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns the last user which was opened
|
||||||
|
UUID ProfileManager::GetLastOpenedUser() const {
|
||||||
|
return last_opened_user;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Return the users profile base and the unknown arbitary data.
|
||||||
|
bool ProfileManager::GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const {
|
||||||
|
if (GetProfileBase(index, profile)) {
|
||||||
|
std::memcpy(data.data(), profiles[index.get()].data.data(), MAX_DATA);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Return the users profile base and the unknown arbitary data.
|
||||||
|
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const {
|
||||||
|
auto idx = GetUserIndex(uuid);
|
||||||
|
return GetProfileBaseAndData(idx, profile, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Return the users profile base and the unknown arbitary data.
|
||||||
|
bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const {
|
||||||
|
return GetProfileBaseAndData(user.user_uuid, profile, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Returns if the system is allowing user registrations or not
|
||||||
|
bool ProfileManager::CanSystemRegisterUser() const {
|
||||||
|
return false; // TODO(ogniK): Games shouldn't have
|
||||||
|
// access to user registration, when we
|
||||||
|
// emulate qlaunch. Update this to dynamically change.
|
||||||
|
}
|
||||||
|
|
||||||
|
}; // namespace Service::Account
|
@ -0,0 +1,124 @@
|
|||||||
|
// Copyright 2018 yuzu emulator team
|
||||||
|
// Licensed under GPLv2 or any later version
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
#include <random>
|
||||||
|
#include "boost/optional.hpp"
|
||||||
|
#include "common/common_types.h"
|
||||||
|
#include "common/swap.h"
|
||||||
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
|
namespace Service::Account {
|
||||||
|
constexpr size_t MAX_USERS = 8;
|
||||||
|
constexpr size_t MAX_DATA = 128;
|
||||||
|
static const u128 INVALID_UUID = {0, 0};
|
||||||
|
|
||||||
|
struct UUID {
|
||||||
|
// UUIDs which are 0 are considered invalid!
|
||||||
|
u128 uuid = INVALID_UUID;
|
||||||
|
UUID() = default;
|
||||||
|
explicit UUID(const u128& id) : uuid{id} {}
|
||||||
|
explicit UUID(const u64 lo, const u64 hi) {
|
||||||
|
uuid[0] = lo;
|
||||||
|
uuid[1] = hi;
|
||||||
|
};
|
||||||
|
explicit operator bool() const {
|
||||||
|
return uuid[0] != INVALID_UUID[0] || uuid[1] != INVALID_UUID[1];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator==(const UUID& rhs) const {
|
||||||
|
return std::tie(uuid[0], uuid[1]) == std::tie(rhs.uuid[0], rhs.uuid[1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(const UUID& rhs) const {
|
||||||
|
return !operator==(rhs);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO(ogniK): Properly generate uuids based on RFC-4122
|
||||||
|
const UUID& Generate() {
|
||||||
|
std::random_device device;
|
||||||
|
std::mt19937 gen(device());
|
||||||
|
std::uniform_int_distribution<uint64_t> distribution(1,
|
||||||
|
std::numeric_limits<uint64_t>::max());
|
||||||
|
uuid[0] = distribution(gen);
|
||||||
|
uuid[1] = distribution(gen);
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Set the UUID to {0,0} to be considered an invalid user
|
||||||
|
void Invalidate() {
|
||||||
|
uuid = INVALID_UUID;
|
||||||
|
}
|
||||||
|
std::string Format() const {
|
||||||
|
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||||
|
|
||||||
|
/// This holds general information about a users profile. This is where we store all the information
|
||||||
|
/// based on a specific user
|
||||||
|
struct ProfileInfo {
|
||||||
|
UUID user_uuid;
|
||||||
|
std::array<u8, 0x20> username;
|
||||||
|
u64 creation_time;
|
||||||
|
std::array<u8, MAX_DATA> data; // TODO(ognik): Work out what this is
|
||||||
|
bool is_open;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct ProfileBase {
|
||||||
|
UUID user_uuid;
|
||||||
|
u64_le timestamp;
|
||||||
|
std::array<u8, 0x20> username;
|
||||||
|
|
||||||
|
// Zero out all the fields to make the profile slot considered "Empty"
|
||||||
|
void Invalidate() {
|
||||||
|
user_uuid.Invalidate();
|
||||||
|
timestamp = 0;
|
||||||
|
username.fill(0);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
|
||||||
|
|
||||||
|
/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
|
||||||
|
/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
|
||||||
|
/// objects
|
||||||
|
class ProfileManager {
|
||||||
|
public:
|
||||||
|
ProfileManager(); // TODO(ogniK): Load from system save
|
||||||
|
ResultCode AddUser(ProfileInfo user);
|
||||||
|
ResultCode CreateNewUser(UUID uuid, std::array<u8, 0x20>& username);
|
||||||
|
ResultCode CreateNewUser(UUID uuid, const std::string& username);
|
||||||
|
boost::optional<size_t> GetUserIndex(const UUID& uuid) const;
|
||||||
|
boost::optional<size_t> GetUserIndex(ProfileInfo user) const;
|
||||||
|
bool GetProfileBase(boost::optional<size_t> index, ProfileBase& profile) const;
|
||||||
|
bool GetProfileBase(UUID uuid, ProfileBase& profile) const;
|
||||||
|
bool GetProfileBase(ProfileInfo user, ProfileBase& profile) const;
|
||||||
|
bool GetProfileBaseAndData(boost::optional<size_t> index, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const;
|
||||||
|
bool GetProfileBaseAndData(UUID uuid, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const;
|
||||||
|
bool GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile,
|
||||||
|
std::array<u8, MAX_DATA>& data) const;
|
||||||
|
size_t GetUserCount() const;
|
||||||
|
size_t GetOpenUserCount() const;
|
||||||
|
bool UserExists(UUID uuid) const;
|
||||||
|
void OpenUser(UUID uuid);
|
||||||
|
void CloseUser(UUID uuid);
|
||||||
|
std::array<UUID, MAX_USERS> GetOpenUsers() const;
|
||||||
|
std::array<UUID, MAX_USERS> GetAllUsers() const;
|
||||||
|
UUID GetLastOpenedUser() const;
|
||||||
|
|
||||||
|
bool CanSystemRegisterUser() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::array<ProfileInfo, MAX_USERS> profiles{};
|
||||||
|
size_t user_count = 0;
|
||||||
|
boost::optional<size_t> AddToProfiles(const ProfileInfo& profile);
|
||||||
|
bool RemoveProfileAtIndex(size_t index);
|
||||||
|
UUID last_opened_user{0, 0};
|
||||||
|
};
|
||||||
|
|
||||||
|
}; // namespace Service::Account
|
Loading…
Reference in New Issue