|
|
@ -1,5 +1,6 @@
|
|
|
|
#include <QHBoxLayout>
|
|
|
|
#include <QHBoxLayout>
|
|
|
|
#include <QKeyEvent>
|
|
|
|
#include <QKeyEvent>
|
|
|
|
|
|
|
|
#include <QApplication>
|
|
|
|
|
|
|
|
|
|
|
|
#include "common/common.h"
|
|
|
|
#include "common/common.h"
|
|
|
|
#include "bootmanager.hxx"
|
|
|
|
#include "bootmanager.hxx"
|
|
|
@ -79,15 +80,11 @@ class GGLWidgetInternal : public QGLWidget
|
|
|
|
public:
|
|
|
|
public:
|
|
|
|
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent)
|
|
|
|
GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) : QGLWidget(parent)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
doneCurrent();
|
|
|
|
|
|
|
|
parent_ = parent;
|
|
|
|
parent_ = parent;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void paintEvent(QPaintEvent* ev)
|
|
|
|
void paintEvent(QPaintEvent* ev)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
// Apparently, Windows doesn't display anything if we don't call this here.
|
|
|
|
|
|
|
|
// TODO: Breaks linux though because we aren't calling doneCurrent() ... -.-
|
|
|
|
|
|
|
|
// makeCurrent();
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
void resizeEvent(QResizeEvent* ev) {
|
|
|
|
void resizeEvent(QResizeEvent* ev) {
|
|
|
|
parent_->SetClientAreaWidth(size().width());
|
|
|
|
parent_->SetClientAreaWidth(size().width());
|
|
|
@ -118,10 +115,22 @@ GRenderWindow::GRenderWindow(QWidget* parent) : QWidget(parent), emu_thread(this
|
|
|
|
layout->addWidget(child);
|
|
|
|
layout->addWidget(child);
|
|
|
|
layout->setMargin(0);
|
|
|
|
layout->setMargin(0);
|
|
|
|
setLayout(layout);
|
|
|
|
setLayout(layout);
|
|
|
|
|
|
|
|
QObject::connect(&emu_thread, SIGNAL(started()), this, SLOT(moveContext()));
|
|
|
|
|
|
|
|
QObject::connect(&emu_thread, SIGNAL(finished()), this, SLOT(moveContext()));
|
|
|
|
|
|
|
|
|
|
|
|
BackupGeometry();
|
|
|
|
BackupGeometry();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::moveContext()
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
DoneCurrent();
|
|
|
|
|
|
|
|
// We need to move GL context to the swapping thread in Qt5
|
|
|
|
|
|
|
|
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
|
|
|
|
|
|
|
|
// If the thread started running, move the GL Context to the new thread. Otherwise, move it back.
|
|
|
|
|
|
|
|
child->context()->moveToThread(emu_thread.isRunning() ? &emu_thread : qApp->thread());
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
GRenderWindow::~GRenderWindow()
|
|
|
|
GRenderWindow::~GRenderWindow()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
emu_thread.Stop();
|
|
|
|
emu_thread.Stop();
|
|
|
@ -129,7 +138,7 @@ GRenderWindow::~GRenderWindow()
|
|
|
|
|
|
|
|
|
|
|
|
void GRenderWindow::SwapBuffers()
|
|
|
|
void GRenderWindow::SwapBuffers()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
child->makeCurrent(); // TODO: Not necessary?
|
|
|
|
// MakeCurrent is already called in renderer_opengl
|
|
|
|
child->swapBuffers();
|
|
|
|
child->swapBuffers();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
@ -212,4 +221,5 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event)
|
|
|
|
if (!key_processed)
|
|
|
|
if (!key_processed)
|
|
|
|
QWidget::keyPressEvent(event);
|
|
|
|
QWidget::keyPressEvent(event);
|
|
|
|
*/
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|