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@ -46,7 +46,7 @@ void RasterizerOpenGL::InitObjects() {
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uniform_tev_combiner_buffer_color = glGetUniformLocation(shader.handle, "tev_combiner_buffer_color");
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const auto tev_stages = Pica::registers.GetTevStages();
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const auto tev_stages = Pica::g_state.regs.GetTevStages();
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for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) {
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auto& uniform_tev_cfg = uniform_tev_cfgs[tev_stage_index];
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@ -128,6 +128,8 @@ void RasterizerOpenGL::InitObjects() {
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}
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void RasterizerOpenGL::Reset() {
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const auto& regs = Pica::g_state.regs;
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SyncCullMode();
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SyncBlendEnabled();
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SyncBlendFuncs();
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@ -137,46 +139,46 @@ void RasterizerOpenGL::Reset() {
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SyncDepthTest();
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// TEV stage 0
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SyncTevSources(0, Pica::registers.tev_stage0);
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SyncTevModifiers(0, Pica::registers.tev_stage0);
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SyncTevOps(0, Pica::registers.tev_stage0);
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SyncTevColor(0, Pica::registers.tev_stage0);
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SyncTevMultipliers(0, Pica::registers.tev_stage0);
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SyncTevSources(0, regs.tev_stage0);
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SyncTevModifiers(0, regs.tev_stage0);
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SyncTevOps(0, regs.tev_stage0);
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SyncTevColor(0, regs.tev_stage0);
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SyncTevMultipliers(0, regs.tev_stage0);
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// TEV stage 1
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SyncTevSources(1, Pica::registers.tev_stage1);
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SyncTevModifiers(1, Pica::registers.tev_stage1);
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SyncTevOps(1, Pica::registers.tev_stage1);
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SyncTevColor(1, Pica::registers.tev_stage1);
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SyncTevMultipliers(1, Pica::registers.tev_stage1);
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SyncTevSources(1, regs.tev_stage1);
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SyncTevModifiers(1, regs.tev_stage1);
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SyncTevOps(1, regs.tev_stage1);
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SyncTevColor(1, regs.tev_stage1);
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SyncTevMultipliers(1, regs.tev_stage1);
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// TEV stage 2
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SyncTevSources(2, Pica::registers.tev_stage2);
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SyncTevModifiers(2, Pica::registers.tev_stage2);
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SyncTevOps(2, Pica::registers.tev_stage2);
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SyncTevColor(2, Pica::registers.tev_stage2);
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SyncTevMultipliers(2, Pica::registers.tev_stage2);
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SyncTevSources(2, regs.tev_stage2);
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SyncTevModifiers(2, regs.tev_stage2);
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SyncTevOps(2, regs.tev_stage2);
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SyncTevColor(2, regs.tev_stage2);
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SyncTevMultipliers(2, regs.tev_stage2);
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// TEV stage 3
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SyncTevSources(3, Pica::registers.tev_stage3);
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SyncTevModifiers(3, Pica::registers.tev_stage3);
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SyncTevOps(3, Pica::registers.tev_stage3);
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SyncTevColor(3, Pica::registers.tev_stage3);
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SyncTevMultipliers(3, Pica::registers.tev_stage3);
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SyncTevSources(3, regs.tev_stage3);
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SyncTevModifiers(3, regs.tev_stage3);
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SyncTevOps(3, regs.tev_stage3);
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SyncTevColor(3, regs.tev_stage3);
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SyncTevMultipliers(3, regs.tev_stage3);
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// TEV stage 4
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SyncTevSources(4, Pica::registers.tev_stage4);
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SyncTevModifiers(4, Pica::registers.tev_stage4);
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SyncTevOps(4, Pica::registers.tev_stage4);
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SyncTevColor(4, Pica::registers.tev_stage4);
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SyncTevMultipliers(4, Pica::registers.tev_stage4);
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SyncTevSources(4, regs.tev_stage4);
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SyncTevModifiers(4, regs.tev_stage4);
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SyncTevOps(4, regs.tev_stage4);
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SyncTevColor(4, regs.tev_stage4);
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SyncTevMultipliers(4, regs.tev_stage4);
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// TEV stage 5
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SyncTevSources(5, Pica::registers.tev_stage5);
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SyncTevModifiers(5, Pica::registers.tev_stage5);
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SyncTevOps(5, Pica::registers.tev_stage5);
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SyncTevColor(5, Pica::registers.tev_stage5);
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SyncTevMultipliers(5, Pica::registers.tev_stage5);
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SyncTevSources(5, regs.tev_stage5);
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SyncTevModifiers(5, regs.tev_stage5);
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SyncTevOps(5, regs.tev_stage5);
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SyncTevColor(5, regs.tev_stage5);
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SyncTevMultipliers(5, regs.tev_stage5);
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SyncCombinerColor();
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SyncCombinerWriteFlags();
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@ -210,6 +212,8 @@ void RasterizerOpenGL::CommitFramebuffer() {
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}
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void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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const auto& regs = Pica::g_state.regs;
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if (!Settings::values.use_hw_renderer)
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return;
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@ -247,104 +251,104 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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// TEV stage 0
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case PICA_REG_INDEX(tev_stage0.color_source1):
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SyncTevSources(0, Pica::registers.tev_stage0);
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SyncTevSources(0, regs.tev_stage0);
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break;
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case PICA_REG_INDEX(tev_stage0.color_modifier1):
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SyncTevModifiers(0, Pica::registers.tev_stage0);
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SyncTevModifiers(0, regs.tev_stage0);
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break;
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case PICA_REG_INDEX(tev_stage0.color_op):
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SyncTevOps(0, Pica::registers.tev_stage0);
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SyncTevOps(0, regs.tev_stage0);
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break;
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case PICA_REG_INDEX(tev_stage0.const_r):
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SyncTevColor(0, Pica::registers.tev_stage0);
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SyncTevColor(0, regs.tev_stage0);
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break;
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case PICA_REG_INDEX(tev_stage0.color_scale):
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SyncTevMultipliers(0, Pica::registers.tev_stage0);
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SyncTevMultipliers(0, regs.tev_stage0);
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break;
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// TEV stage 1
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case PICA_REG_INDEX(tev_stage1.color_source1):
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SyncTevSources(1, Pica::registers.tev_stage1);
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SyncTevSources(1, regs.tev_stage1);
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break;
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case PICA_REG_INDEX(tev_stage1.color_modifier1):
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SyncTevModifiers(1, Pica::registers.tev_stage1);
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SyncTevModifiers(1, regs.tev_stage1);
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break;
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case PICA_REG_INDEX(tev_stage1.color_op):
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SyncTevOps(1, Pica::registers.tev_stage1);
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SyncTevOps(1, regs.tev_stage1);
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break;
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case PICA_REG_INDEX(tev_stage1.const_r):
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SyncTevColor(1, Pica::registers.tev_stage1);
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SyncTevColor(1, regs.tev_stage1);
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break;
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case PICA_REG_INDEX(tev_stage1.color_scale):
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SyncTevMultipliers(1, Pica::registers.tev_stage1);
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SyncTevMultipliers(1, regs.tev_stage1);
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break;
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// TEV stage 2
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case PICA_REG_INDEX(tev_stage2.color_source1):
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SyncTevSources(2, Pica::registers.tev_stage2);
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SyncTevSources(2, regs.tev_stage2);
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break;
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case PICA_REG_INDEX(tev_stage2.color_modifier1):
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SyncTevModifiers(2, Pica::registers.tev_stage2);
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SyncTevModifiers(2, regs.tev_stage2);
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break;
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case PICA_REG_INDEX(tev_stage2.color_op):
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SyncTevOps(2, Pica::registers.tev_stage2);
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SyncTevOps(2, regs.tev_stage2);
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break;
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case PICA_REG_INDEX(tev_stage2.const_r):
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SyncTevColor(2, Pica::registers.tev_stage2);
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SyncTevColor(2, regs.tev_stage2);
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break;
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case PICA_REG_INDEX(tev_stage2.color_scale):
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SyncTevMultipliers(2, Pica::registers.tev_stage2);
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SyncTevMultipliers(2, regs.tev_stage2);
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break;
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// TEV stage 3
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case PICA_REG_INDEX(tev_stage3.color_source1):
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SyncTevSources(3, Pica::registers.tev_stage3);
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SyncTevSources(3, regs.tev_stage3);
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break;
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case PICA_REG_INDEX(tev_stage3.color_modifier1):
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SyncTevModifiers(3, Pica::registers.tev_stage3);
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SyncTevModifiers(3, regs.tev_stage3);
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break;
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case PICA_REG_INDEX(tev_stage3.color_op):
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SyncTevOps(3, Pica::registers.tev_stage3);
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SyncTevOps(3, regs.tev_stage3);
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break;
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case PICA_REG_INDEX(tev_stage3.const_r):
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SyncTevColor(3, Pica::registers.tev_stage3);
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SyncTevColor(3, regs.tev_stage3);
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break;
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case PICA_REG_INDEX(tev_stage3.color_scale):
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SyncTevMultipliers(3, Pica::registers.tev_stage3);
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SyncTevMultipliers(3, regs.tev_stage3);
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break;
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// TEV stage 4
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case PICA_REG_INDEX(tev_stage4.color_source1):
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SyncTevSources(4, Pica::registers.tev_stage4);
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SyncTevSources(4, regs.tev_stage4);
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break;
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case PICA_REG_INDEX(tev_stage4.color_modifier1):
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SyncTevModifiers(4, Pica::registers.tev_stage4);
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SyncTevModifiers(4, regs.tev_stage4);
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break;
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case PICA_REG_INDEX(tev_stage4.color_op):
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SyncTevOps(4, Pica::registers.tev_stage4);
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SyncTevOps(4, regs.tev_stage4);
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break;
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case PICA_REG_INDEX(tev_stage4.const_r):
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SyncTevColor(4, Pica::registers.tev_stage4);
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SyncTevColor(4, regs.tev_stage4);
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break;
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case PICA_REG_INDEX(tev_stage4.color_scale):
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SyncTevMultipliers(4, Pica::registers.tev_stage4);
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SyncTevMultipliers(4, regs.tev_stage4);
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break;
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// TEV stage 5
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case PICA_REG_INDEX(tev_stage5.color_source1):
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SyncTevSources(5, Pica::registers.tev_stage5);
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SyncTevSources(5, regs.tev_stage5);
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break;
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case PICA_REG_INDEX(tev_stage5.color_modifier1):
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SyncTevModifiers(5, Pica::registers.tev_stage5);
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SyncTevModifiers(5, regs.tev_stage5);
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break;
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case PICA_REG_INDEX(tev_stage5.color_op):
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SyncTevOps(5, Pica::registers.tev_stage5);
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SyncTevOps(5, regs.tev_stage5);
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break;
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case PICA_REG_INDEX(tev_stage5.const_r):
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SyncTevColor(5, Pica::registers.tev_stage5);
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SyncTevColor(5, regs.tev_stage5);
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break;
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case PICA_REG_INDEX(tev_stage5.color_scale):
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SyncTevMultipliers(5, Pica::registers.tev_stage5);
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SyncTevMultipliers(5, regs.tev_stage5);
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break;
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// TEV combiner buffer color
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@ -360,16 +364,18 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
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}
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void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
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const auto& regs = Pica::g_state.regs;
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if (!Settings::values.use_hw_renderer)
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return;
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PAddr cur_fb_color_addr = Pica::registers.framebuffer.GetColorBufferPhysicalAddress();
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u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(Pica::registers.framebuffer.color_format)
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* Pica::registers.framebuffer.GetWidth() * Pica::registers.framebuffer.GetHeight();
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PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
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u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format)
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* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
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PAddr cur_fb_depth_addr = Pica::registers.framebuffer.GetDepthBufferPhysicalAddress();
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u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(Pica::registers.framebuffer.depth_format)
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* Pica::registers.framebuffer.GetWidth() * Pica::registers.framebuffer.GetHeight();
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PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress();
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u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
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* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
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// If source memory region overlaps 3DS framebuffers, commit them before the copy happens
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if (MathUtil::IntervalsIntersect(addr, size, cur_fb_color_addr, cur_fb_color_size))
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@ -380,16 +386,18 @@ void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) {
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}
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void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) {
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const auto& regs = Pica::g_state.regs;
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if (!Settings::values.use_hw_renderer)
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return;
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PAddr cur_fb_color_addr = Pica::registers.framebuffer.GetColorBufferPhysicalAddress();
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u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(Pica::registers.framebuffer.color_format)
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* Pica::registers.framebuffer.GetWidth() * Pica::registers.framebuffer.GetHeight();
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PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
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u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format)
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* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
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PAddr cur_fb_depth_addr = Pica::registers.framebuffer.GetDepthBufferPhysicalAddress();
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u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(Pica::registers.framebuffer.depth_format)
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* Pica::registers.framebuffer.GetWidth() * Pica::registers.framebuffer.GetHeight();
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PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress();
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u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format)
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* regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight();
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// If modified memory region overlaps 3DS framebuffers, reload their contents into OpenGL
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if (MathUtil::IntervalsIntersect(addr, size, cur_fb_color_addr, cur_fb_color_size))
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@ -501,14 +509,16 @@ void RasterizerOpenGL::ReconfigureDepthTexture(DepthTextureInfo& texture, Pica::
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}
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void RasterizerOpenGL::SyncFramebuffer() {
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PAddr cur_fb_color_addr = Pica::registers.framebuffer.GetColorBufferPhysicalAddress();
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Pica::Regs::ColorFormat new_fb_color_format = Pica::registers.framebuffer.color_format;
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const auto& regs = Pica::g_state.regs;
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PAddr cur_fb_depth_addr = Pica::registers.framebuffer.GetDepthBufferPhysicalAddress();
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Pica::Regs::DepthFormat new_fb_depth_format = Pica::registers.framebuffer.depth_format;
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PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress();
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Pica::Regs::ColorFormat new_fb_color_format = regs.framebuffer.color_format;
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bool fb_size_changed = fb_color_texture.width != Pica::registers.framebuffer.GetWidth() ||
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fb_color_texture.height != Pica::registers.framebuffer.GetHeight();
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PAddr cur_fb_depth_addr = regs.framebuffer.GetDepthBufferPhysicalAddress();
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Pica::Regs::DepthFormat new_fb_depth_format = regs.framebuffer.depth_format;
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bool fb_size_changed = fb_color_texture.width != regs.framebuffer.GetWidth() ||
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fb_color_texture.height != regs.framebuffer.GetHeight();
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bool color_fb_prop_changed = fb_color_texture.format != new_fb_color_format ||
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fb_size_changed;
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@ -532,12 +542,12 @@ void RasterizerOpenGL::SyncFramebuffer() {
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// Reconfigure framebuffer textures if any property has changed
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if (color_fb_prop_changed) {
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ReconfigureColorTexture(fb_color_texture, new_fb_color_format,
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Pica::registers.framebuffer.GetWidth(), Pica::registers.framebuffer.GetHeight());
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regs.framebuffer.GetWidth(), regs.framebuffer.GetHeight());
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}
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if (depth_fb_prop_changed) {
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ReconfigureDepthTexture(fb_depth_texture, new_fb_depth_format,
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Pica::registers.framebuffer.GetWidth(), Pica::registers.framebuffer.GetHeight());
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|
regs.framebuffer.GetWidth(), regs.framebuffer.GetHeight());
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// Only attach depth buffer as stencil if it supports stencil
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|
|
switch (new_fb_depth_format) {
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@ -572,7 +582,9 @@ void RasterizerOpenGL::SyncFramebuffer() {
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}
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void RasterizerOpenGL::SyncCullMode() {
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|
|
switch (Pica::registers.cull_mode) {
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|
|
const auto& regs = Pica::g_state.regs;
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|
|
switch (regs.cull_mode) {
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case Pica::Regs::CullMode::KeepAll:
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|
|
state.cull.enabled = false;
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|
break;
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@ -588,25 +600,26 @@ void RasterizerOpenGL::SyncCullMode() {
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|
break;
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default:
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|
|
LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", Pica::registers.cull_mode.Value());
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LOG_CRITICAL(Render_OpenGL, "Unknown cull mode %d", regs.cull_mode.Value());
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|
|
UNIMPLEMENTED();
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|
|
break;
|
|
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|
|
}
|
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|
|
}
|
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|
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void RasterizerOpenGL::SyncBlendEnabled() {
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|
|
state.blend.enabled = Pica::registers.output_merger.alphablend_enable;
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|
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state.blend.enabled = (Pica::g_state.regs.output_merger.alphablend_enable == 1);
|
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|
|
}
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void RasterizerOpenGL::SyncBlendFuncs() {
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|
|
state.blend.src_rgb_func = PicaToGL::BlendFunc(Pica::registers.output_merger.alpha_blending.factor_source_rgb);
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|
|
state.blend.dst_rgb_func = PicaToGL::BlendFunc(Pica::registers.output_merger.alpha_blending.factor_dest_rgb);
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|
|
state.blend.src_a_func = PicaToGL::BlendFunc(Pica::registers.output_merger.alpha_blending.factor_source_a);
|
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|
|
state.blend.dst_a_func = PicaToGL::BlendFunc(Pica::registers.output_merger.alpha_blending.factor_dest_a);
|
|
|
|
|
const auto& regs = Pica::g_state.regs;
|
|
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|
|
state.blend.src_rgb_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_rgb);
|
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|
|
state.blend.dst_rgb_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_dest_rgb);
|
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|
|
state.blend.src_a_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_source_a);
|
|
|
|
|
state.blend.dst_a_func = PicaToGL::BlendFunc(regs.output_merger.alpha_blending.factor_dest_a);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncBlendColor() {
|
|
|
|
|
auto blend_color = PicaToGL::ColorRGBA8((u8*)&Pica::registers.output_merger.blend_const.r);
|
|
|
|
|
auto blend_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.output_merger.blend_const.r);
|
|
|
|
|
state.blend.color.red = blend_color[0];
|
|
|
|
|
state.blend.color.green = blend_color[1];
|
|
|
|
|
state.blend.color.blue = blend_color[2];
|
|
|
|
@ -614,9 +627,10 @@ void RasterizerOpenGL::SyncBlendColor() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncAlphaTest() {
|
|
|
|
|
glUniform1i(uniform_alphatest_enabled, Pica::registers.output_merger.alpha_test.enable);
|
|
|
|
|
glUniform1i(uniform_alphatest_func, Pica::registers.output_merger.alpha_test.func);
|
|
|
|
|
glUniform1f(uniform_alphatest_ref, Pica::registers.output_merger.alpha_test.ref / 255.0f);
|
|
|
|
|
const auto& regs = Pica::g_state.regs;
|
|
|
|
|
glUniform1i(uniform_alphatest_enabled, regs.output_merger.alpha_test.enable);
|
|
|
|
|
glUniform1i(uniform_alphatest_func, (GLint)regs.output_merger.alpha_test.func.Value());
|
|
|
|
|
glUniform1f(uniform_alphatest_ref, regs.output_merger.alpha_test.ref / 255.0f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncStencilTest() {
|
|
|
|
@ -624,9 +638,10 @@ void RasterizerOpenGL::SyncStencilTest() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncDepthTest() {
|
|
|
|
|
state.depth.test_enabled = Pica::registers.output_merger.depth_test_enable;
|
|
|
|
|
state.depth.test_func = PicaToGL::CompareFunc(Pica::registers.output_merger.depth_test_func);
|
|
|
|
|
state.depth.write_mask = Pica::registers.output_merger.depth_write_enable ? GL_TRUE : GL_FALSE;
|
|
|
|
|
const auto& regs = Pica::g_state.regs;
|
|
|
|
|
state.depth.test_enabled = (regs.output_merger.depth_test_enable == 1);
|
|
|
|
|
state.depth.test_func = PicaToGL::CompareFunc(regs.output_merger.depth_test_func);
|
|
|
|
|
state.depth.write_mask = regs.output_merger.depth_write_enable ? GL_TRUE : GL_FALSE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncTevSources(unsigned stage_index, const Pica::Regs::TevStageConfig& config) {
|
|
|
|
@ -667,34 +682,37 @@ void RasterizerOpenGL::SyncTevMultipliers(unsigned stage_index, const Pica::Regs
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncCombinerColor() {
|
|
|
|
|
auto combiner_color = PicaToGL::ColorRGBA8((u8*)&Pica::registers.tev_combiner_buffer_color.r);
|
|
|
|
|
auto combiner_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.tev_combiner_buffer_color.r);
|
|
|
|
|
glUniform4fv(uniform_tev_combiner_buffer_color, 1, combiner_color.data());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncCombinerWriteFlags() {
|
|
|
|
|
const auto tev_stages = Pica::registers.GetTevStages();
|
|
|
|
|
const auto& regs = Pica::g_state.regs;
|
|
|
|
|
const auto tev_stages = regs.GetTevStages();
|
|
|
|
|
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) {
|
|
|
|
|
glUniform2i(uniform_tev_cfgs[tev_stage_index].updates_combiner_buffer_color_alpha,
|
|
|
|
|
Pica::registers.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(tev_stage_index),
|
|
|
|
|
Pica::registers.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(tev_stage_index));
|
|
|
|
|
regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferColor(tev_stage_index),
|
|
|
|
|
regs.tev_combiner_buffer_input.TevStageUpdatesCombinerBufferAlpha(tev_stage_index));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::SyncDrawState() {
|
|
|
|
|
const auto& regs = Pica::g_state.regs;
|
|
|
|
|
|
|
|
|
|
// Sync the viewport
|
|
|
|
|
GLsizei viewport_width = (GLsizei)Pica::float24::FromRawFloat24(Pica::registers.viewport_size_x).ToFloat32() * 2;
|
|
|
|
|
GLsizei viewport_height = (GLsizei)Pica::float24::FromRawFloat24(Pica::registers.viewport_size_y).ToFloat32() * 2;
|
|
|
|
|
GLsizei viewport_width = (GLsizei)Pica::float24::FromRawFloat24(regs.viewport_size_x).ToFloat32() * 2;
|
|
|
|
|
GLsizei viewport_height = (GLsizei)Pica::float24::FromRawFloat24(regs.viewport_size_y).ToFloat32() * 2;
|
|
|
|
|
|
|
|
|
|
// OpenGL uses different y coordinates, so negate corner offset and flip origin
|
|
|
|
|
// TODO: Ensure viewport_corner.x should not be negated or origin flipped
|
|
|
|
|
// TODO: Use floating-point viewports for accuracy if supported
|
|
|
|
|
glViewport((GLsizei)static_cast<float>(Pica::registers.viewport_corner.x),
|
|
|
|
|
-(GLsizei)static_cast<float>(Pica::registers.viewport_corner.y)
|
|
|
|
|
+ Pica::registers.framebuffer.GetHeight() - viewport_height,
|
|
|
|
|
glViewport((GLsizei)static_cast<float>(regs.viewport_corner.x),
|
|
|
|
|
-(GLsizei)static_cast<float>(regs.viewport_corner.y)
|
|
|
|
|
+ regs.framebuffer.GetHeight() - viewport_height,
|
|
|
|
|
viewport_width, viewport_height);
|
|
|
|
|
|
|
|
|
|
// Sync bound texture(s), upload if not cached
|
|
|
|
|
const auto pica_textures = Pica::registers.GetTextures();
|
|
|
|
|
const auto pica_textures = regs.GetTextures();
|
|
|
|
|
for (unsigned texture_index = 0; texture_index < pica_textures.size(); ++texture_index) {
|
|
|
|
|
const auto& texture = pica_textures[texture_index];
|
|
|
|
|
|
|
|
|
@ -707,7 +725,7 @@ void RasterizerOpenGL::SyncDrawState() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Skip processing TEV stages that simply pass the previous stage results through
|
|
|
|
|
const auto tev_stages = Pica::registers.GetTevStages();
|
|
|
|
|
const auto tev_stages = regs.GetTevStages();
|
|
|
|
|
for (unsigned tev_stage_index = 0; tev_stage_index < tev_stages.size(); ++tev_stage_index) {
|
|
|
|
|
glUniform1i(uniform_tev_cfgs[tev_stage_index].enabled, !IsPassThroughTevStage(tev_stages[tev_stage_index]));
|
|
|
|
|
}
|
|
|
|
@ -716,7 +734,7 @@ void RasterizerOpenGL::SyncDrawState() {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::ReloadColorBuffer() {
|
|
|
|
|
u8* color_buffer = Memory::GetPhysicalPointer(Pica::registers.framebuffer.GetColorBufferPhysicalAddress());
|
|
|
|
|
u8* color_buffer = Memory::GetPhysicalPointer(Pica::g_state.regs.framebuffer.GetColorBufferPhysicalAddress());
|
|
|
|
|
|
|
|
|
|
if (color_buffer == nullptr)
|
|
|
|
|
return;
|
|
|
|
@ -748,7 +766,7 @@ void RasterizerOpenGL::ReloadColorBuffer() {
|
|
|
|
|
|
|
|
|
|
void RasterizerOpenGL::ReloadDepthBuffer() {
|
|
|
|
|
// TODO: Appears to work, but double-check endianness of depth values and order of depth-stencil
|
|
|
|
|
u8* depth_buffer = Memory::GetPhysicalPointer(Pica::registers.framebuffer.GetDepthBufferPhysicalAddress());
|
|
|
|
|
u8* depth_buffer = Memory::GetPhysicalPointer(Pica::g_state.regs.framebuffer.GetDepthBufferPhysicalAddress());
|
|
|
|
|
|
|
|
|
|
if (depth_buffer == nullptr) {
|
|
|
|
|
return;
|
|
|
|
|