|
|
|
@ -2,6 +2,8 @@
|
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
|
|
#pragma optimize("", off)
|
|
|
|
|
|
|
|
|
|
#include <algorithm>
|
|
|
|
|
#include <vector>
|
|
|
|
|
#include <fmt/format.h>
|
|
|
|
@ -10,9 +12,12 @@
|
|
|
|
|
#include "common/bit_field.h"
|
|
|
|
|
#include "common/common_types.h"
|
|
|
|
|
#include "common/logging/log.h"
|
|
|
|
|
#include "core/core.h"
|
|
|
|
|
#include "video_core/engines/maxwell_3d.h"
|
|
|
|
|
#include "video_core/engines/shader_bytecode.h"
|
|
|
|
|
#include "video_core/shader/node_helper.h"
|
|
|
|
|
#include "video_core/shader/shader_ir.h"
|
|
|
|
|
#include "video_core/textures/texture.h"
|
|
|
|
|
|
|
|
|
|
namespace VideoCommon::Shader {
|
|
|
|
|
|
|
|
|
@ -20,8 +25,162 @@ using Tegra::Shader::Instruction;
|
|
|
|
|
using Tegra::Shader::OpCode;
|
|
|
|
|
using Tegra::Shader::PredCondition;
|
|
|
|
|
using Tegra::Shader::StoreType;
|
|
|
|
|
using Tegra::Texture::ComponentType;
|
|
|
|
|
using Tegra::Texture::TextureFormat;
|
|
|
|
|
using Tegra::Texture::TICEntry;
|
|
|
|
|
|
|
|
|
|
namespace {
|
|
|
|
|
ComponentType GetComponentType(TICEntry tic, std::size_t component) {
|
|
|
|
|
constexpr u8 R = 0b0001;
|
|
|
|
|
constexpr u8 G = 0b0010;
|
|
|
|
|
constexpr u8 B = 0b0100;
|
|
|
|
|
constexpr u8 A = 0b1000;
|
|
|
|
|
if (R & component) {
|
|
|
|
|
return tic.r_type;
|
|
|
|
|
}
|
|
|
|
|
if (G & component) {
|
|
|
|
|
return tic.g_type;
|
|
|
|
|
}
|
|
|
|
|
if (B & component) {
|
|
|
|
|
return tic.b_type;
|
|
|
|
|
}
|
|
|
|
|
if (A & component) {
|
|
|
|
|
return tic.a_type;
|
|
|
|
|
}
|
|
|
|
|
return ComponentType::FLOAT;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool IsComponentEnabled(std::size_t component_mask, std::size_t component) {
|
|
|
|
|
constexpr u8 R = 0b0001;
|
|
|
|
|
constexpr u8 G = 0b0010;
|
|
|
|
|
constexpr u8 B = 0b0100;
|
|
|
|
|
constexpr u8 A = 0b1000;
|
|
|
|
|
constexpr std::array<u8, 16> mask = {
|
|
|
|
|
0, (R), (G), (R | G), (B), (R | B), (G | B), (R | G | B),
|
|
|
|
|
(A), (R | A), (G | A), (R | G | A), (B | A), (R | B | A), (G | B | A), (R | G | B | A)};
|
|
|
|
|
return std::bitset<4>{mask.at(component_mask)}.test(component);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
u32 GetComponentSize(TextureFormat format, std::size_t component) {
|
|
|
|
|
switch (format) {
|
|
|
|
|
case TextureFormat::R32_G32_B32_A32:
|
|
|
|
|
return 32;
|
|
|
|
|
case TextureFormat::R16_G16_B16_A16:
|
|
|
|
|
return 16;
|
|
|
|
|
case TextureFormat::R32_G32_B32:
|
|
|
|
|
return (0 == component || 1 == component || 2 == component) ? 32 : 0;
|
|
|
|
|
case TextureFormat::R32_G32:
|
|
|
|
|
return (0 == component || 1 == component) ? 32 : 0;
|
|
|
|
|
case TextureFormat::R16_G16:
|
|
|
|
|
return (0 == component || 1 == component) ? 16 : 0;
|
|
|
|
|
case TextureFormat::R32:
|
|
|
|
|
return (0 == component) ? 32 : 0;
|
|
|
|
|
case TextureFormat::R16:
|
|
|
|
|
return (0 == component) ? 16 : 0;
|
|
|
|
|
case TextureFormat::R8:
|
|
|
|
|
return (0 == component) ? 8 : 0;
|
|
|
|
|
case TextureFormat::R1:
|
|
|
|
|
return (0 == component) ? 1 : 0;
|
|
|
|
|
case TextureFormat::A8R8G8B8:
|
|
|
|
|
return 8;
|
|
|
|
|
case TextureFormat::A2B10G10R10:
|
|
|
|
|
return (3 == component || 2 == component || 1 == component) ? 10 : 2;
|
|
|
|
|
case TextureFormat::A4B4G4R4:
|
|
|
|
|
return 4;
|
|
|
|
|
case TextureFormat::A5B5G5R1:
|
|
|
|
|
return (0 == component || 1 == component || 2 == component) ? 5 : 1;
|
|
|
|
|
case TextureFormat::A1B5G5R5:
|
|
|
|
|
return (1 == component || 2 == component || 3 == component) ? 5 : 1;
|
|
|
|
|
case TextureFormat::R32_B24G8:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return 32;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return 24;
|
|
|
|
|
}
|
|
|
|
|
if (2 == component) {
|
|
|
|
|
return 8;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
case TextureFormat::B5G6R5:
|
|
|
|
|
if (0 == component || 2 == component) {
|
|
|
|
|
return 5;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return 6;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
case TextureFormat::B6G5R5:
|
|
|
|
|
if (1 == component || 2 == component) {
|
|
|
|
|
return 5;
|
|
|
|
|
}
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return 6;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
case TextureFormat::G8R24:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return 8;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return 24;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
case TextureFormat::G24R8:
|
|
|
|
|
if (0 == component) {
|
|
|
|
|
return 8;
|
|
|
|
|
}
|
|
|
|
|
if (1 == component) {
|
|
|
|
|
return 24;
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
case TextureFormat::G8R8:
|
|
|
|
|
return (0 == component || 1 == component) ? 8 : 0;
|
|
|
|
|
case TextureFormat::G4R4:
|
|
|
|
|
return (0 == component || 1 == component) ? 4 : 0;
|
|
|
|
|
default:
|
|
|
|
|
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::size_t GetImageComponentMask(TextureFormat format) {
|
|
|
|
|
constexpr u8 R = 0b0001;
|
|
|
|
|
constexpr u8 G = 0b0010;
|
|
|
|
|
constexpr u8 B = 0b0100;
|
|
|
|
|
constexpr u8 A = 0b1000;
|
|
|
|
|
switch (format) {
|
|
|
|
|
case TextureFormat::R32_G32_B32_A32:
|
|
|
|
|
case TextureFormat::R16_G16_B16_A16:
|
|
|
|
|
case TextureFormat::A8R8G8B8:
|
|
|
|
|
case TextureFormat::A2B10G10R10:
|
|
|
|
|
case TextureFormat::A4B4G4R4:
|
|
|
|
|
case TextureFormat::A5B5G5R1:
|
|
|
|
|
case TextureFormat::A1B5G5R5:
|
|
|
|
|
return std::size_t{R | G | B | A};
|
|
|
|
|
case TextureFormat::R32_G32_B32:
|
|
|
|
|
case TextureFormat::R32_B24G8:
|
|
|
|
|
case TextureFormat::B5G6R5:
|
|
|
|
|
case TextureFormat::B6G5R5:
|
|
|
|
|
return std::size_t{R | G | B};
|
|
|
|
|
case TextureFormat::R32_G32:
|
|
|
|
|
case TextureFormat::R16_G16:
|
|
|
|
|
case TextureFormat::G8R24:
|
|
|
|
|
case TextureFormat::G24R8:
|
|
|
|
|
case TextureFormat::G8R8:
|
|
|
|
|
case TextureFormat::G4R4:
|
|
|
|
|
return std::size_t{R | G};
|
|
|
|
|
case TextureFormat::R32:
|
|
|
|
|
case TextureFormat::R16:
|
|
|
|
|
case TextureFormat::R8:
|
|
|
|
|
case TextureFormat::R1:
|
|
|
|
|
return std::size_t{R};
|
|
|
|
|
default:
|
|
|
|
|
UNIMPLEMENTED_MSG("texture format not implement={}", format);
|
|
|
|
|
return std::size_t{R | G | B | A};
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::size_t GetImageTypeNumCoordinates(Tegra::Shader::ImageType image_type) {
|
|
|
|
|
switch (image_type) {
|
|
|
|
|
case Tegra::Shader::ImageType::Texture1D:
|
|
|
|
@ -79,36 +238,84 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
|
|
|
|
|
} else if (instr.suldst.mode == Tegra::Shader::SurfaceDataMode::D_BA) {
|
|
|
|
|
UNIMPLEMENTED_IF(instr.suldst.GetStoreDataLayout() != StoreType::Bits32);
|
|
|
|
|
|
|
|
|
|
const auto maxwell3d = &Core::System::GetInstance().GPU().Maxwell3D();
|
|
|
|
|
const auto tex_info = maxwell3d->GetStageTexture(shader_stage, image.GetOffset());
|
|
|
|
|
|
|
|
|
|
const auto comp_mask = GetImageComponentMask(tex_info.tic.format);
|
|
|
|
|
// TODO(namkazt): let's suppose image format is same as store type. we check on it
|
|
|
|
|
// later.
|
|
|
|
|
|
|
|
|
|
switch (instr.suldst.GetStoreDataLayout()) {
|
|
|
|
|
case StoreType::Bits32: {
|
|
|
|
|
Node value{};
|
|
|
|
|
for (s32 i = 3; i >= 0; i--) {
|
|
|
|
|
MetaImage meta{image, {}, i};
|
|
|
|
|
Node element_value =
|
|
|
|
|
Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
|
|
|
|
|
|
|
|
|
|
const Node comp = GetPredicateComparisonFloat(PredCondition::GreaterEqual,
|
|
|
|
|
element_value, Immediate(1.0f));
|
|
|
|
|
const Node mul =
|
|
|
|
|
Operation(OperationCode::Select, comp, Immediate(1.f), Immediate(255.f));
|
|
|
|
|
|
|
|
|
|
Node element = Operation(OperationCode::FMul, NO_PRECISE, element_value, mul);
|
|
|
|
|
element = SignedOperation(OperationCode::ICastFloat, true, NO_PRECISE,
|
|
|
|
|
std::move(element));
|
|
|
|
|
element = Operation(OperationCode::ULogicalShiftLeft, std::move(element),
|
|
|
|
|
Immediate(8 * i));
|
|
|
|
|
if (i == 3) {
|
|
|
|
|
//(namkazt) for now i'm force it to 0 at alpha component if color is in
|
|
|
|
|
// range (0-255)
|
|
|
|
|
value = Operation(OperationCode::Select, comp, Immediate(0),
|
|
|
|
|
std::move(element));
|
|
|
|
|
} else {
|
|
|
|
|
value = Operation(OperationCode::UBitwiseOr, value,
|
|
|
|
|
Operation(OperationCode::Select, comp,
|
|
|
|
|
std::move(element_value), std::move(element)));
|
|
|
|
|
u32 shifted_counter = 0;
|
|
|
|
|
Node value = Immediate(0);
|
|
|
|
|
for (u32 element = 0; element < 4; ++element) {
|
|
|
|
|
if (!IsComponentEnabled(comp_mask, element)) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
const auto component_type = GetComponentType(tex_info.tic, element);
|
|
|
|
|
const auto component_size = GetComponentSize(tex_info.tic.format, element);
|
|
|
|
|
bool is_signed = true;
|
|
|
|
|
MetaImage meta{image, {}, element};
|
|
|
|
|
const Node original_value =
|
|
|
|
|
Operation(OperationCode::ImageLoad, meta, GetCoordinates(type));
|
|
|
|
|
Node converted_value = [&] {
|
|
|
|
|
switch (component_type) {
|
|
|
|
|
case ComponentType::SNORM: {
|
|
|
|
|
// range [-1.0, 1.0]
|
|
|
|
|
auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE,
|
|
|
|
|
original_value, Immediate(128.f));
|
|
|
|
|
return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE,
|
|
|
|
|
std::move(cnv_value));
|
|
|
|
|
return cnv_value;
|
|
|
|
|
}
|
|
|
|
|
case ComponentType::UNORM: {
|
|
|
|
|
// range [0.0, 1.0]
|
|
|
|
|
auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE,
|
|
|
|
|
original_value, Immediate(255.f));
|
|
|
|
|
is_signed = false;
|
|
|
|
|
return SignedOperation(OperationCode::ICastFloat, is_signed, NO_PRECISE,
|
|
|
|
|
std::move(cnv_value));
|
|
|
|
|
return cnv_value;
|
|
|
|
|
}
|
|
|
|
|
case ComponentType::SINT: // range [-128,128]
|
|
|
|
|
return original_value;
|
|
|
|
|
case ComponentType::UINT: // range [0, 255]
|
|
|
|
|
is_signed = false;
|
|
|
|
|
return original_value;
|
|
|
|
|
case ComponentType::FLOAT:
|
|
|
|
|
if (component_size == 8) {
|
|
|
|
|
auto cnv_value = Operation(OperationCode::FMul, NO_PRECISE,
|
|
|
|
|
original_value, Immediate(255.f));
|
|
|
|
|
return SignedOperation(OperationCode::ICastFloat, is_signed,
|
|
|
|
|
NO_PRECISE, std::move(cnv_value));
|
|
|
|
|
}
|
|
|
|
|
return original_value;
|
|
|
|
|
default:
|
|
|
|
|
UNIMPLEMENTED_MSG("Unimplement component type={}", component_type);
|
|
|
|
|
return original_value;
|
|
|
|
|
}
|
|
|
|
|
}();
|
|
|
|
|
// shift element to correct position
|
|
|
|
|
shifted_counter += component_size;
|
|
|
|
|
const auto shifted = 32 - shifted_counter;
|
|
|
|
|
if (shifted > 0) {
|
|
|
|
|
/* converted_value =
|
|
|
|
|
SignedOperation(OperationCode::ILogicalShiftLeft, is_signed,
|
|
|
|
|
std::move(converted_value), Immediate(shifted));*/
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// add value into result
|
|
|
|
|
if (element == 0) {
|
|
|
|
|
value = original_value;
|
|
|
|
|
} else {
|
|
|
|
|
value =
|
|
|
|
|
Operation(OperationCode::UBitwiseOr, value, std::move(converted_value));
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
SetRegister(bb, instr.gpr0.Value(), std::move(value));
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default:
|
|
|
|
|