Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution

merge-requests/60/head
David Marcec 2018-01-14 21:06:34 +07:00
parent ebd613c2cc
commit f3264dd78d
1 changed files with 1 additions and 1 deletions

@ -81,7 +81,7 @@ private:
void ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
rb.Push<u32>(15);
LOG_WARNING(Service, "(STUBBED) called");
}