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@ -177,9 +177,9 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
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}
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}
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OGLTexture CreateTexture(const SurfaceParams& params, GLenum internal_format) {
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OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum internal_format) {
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OGLTexture texture;
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texture.Create(GetTextureTarget(params));
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texture.Create(target);
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switch (params.GetTarget()) {
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case SurfaceTarget::Texture1D:
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@ -241,7 +241,8 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
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format = tuple.format;
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type = tuple.type;
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is_compressed = tuple.compressed;
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texture = CreateTexture(params, internal_format);
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target = GetTextureTarget(params);
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texture = CreateTexture(params, target, internal_format);
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staging_buffer.resize(params.GetHostSizeInBytes());
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}
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@ -504,9 +505,53 @@ TextureCacheOpenGL::~TextureCacheOpenGL() = default;
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CachedSurfaceView* TextureCacheOpenGL::TryFastGetSurfaceView(
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VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params, bool preserve_contents,
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const std::vector<CachedSurface*>& overlaps) {
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if (overlaps.size() > 1) {
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return nullptr;
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}
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const auto& old_surface{overlaps[0]};
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const auto& old_params{old_surface->GetSurfaceParams()};
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const auto& new_params{params};
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if (old_params.GetTarget() == new_params.GetTarget() &&
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old_params.GetDepth() == new_params.GetDepth() && old_params.GetDepth() == 1 &&
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old_params.GetNumLevels() == new_params.GetNumLevels() &&
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old_params.GetPixelFormat() == new_params.GetPixelFormat()) {
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return SurfaceCopy(cpu_addr, host_ptr, new_params, old_surface, old_params);
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}
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return nullptr;
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}
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CachedSurfaceView* TextureCacheOpenGL::SurfaceCopy(VAddr cpu_addr, u8* host_ptr,
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const SurfaceParams& new_params,
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CachedSurface* old_surface,
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const SurfaceParams& old_params) {
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CachedSurface* const new_surface{GetUncachedSurface(new_params)};
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Register(new_surface, cpu_addr, host_ptr);
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const u32 min_width{
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std::max(old_params.GetDefaultBlockWidth(), new_params.GetDefaultBlockWidth())};
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const u32 min_height{
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std::max(old_params.GetDefaultBlockHeight(), new_params.GetDefaultBlockHeight())};
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for (u32 level = 0; level < old_params.GetNumLevels(); ++level) {
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const u32 width{std::min(old_params.GetMipWidth(level), new_params.GetMipWidth(level))};
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const u32 height{std::min(old_params.GetMipHeight(level), new_params.GetMipHeight(level))};
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if (width < min_width || height < min_height) {
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// Avoid copies that are too small to be handled in OpenGL
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break;
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}
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glCopyImageSubData(old_surface->GetTexture(), old_surface->GetTarget(), level, 0, 0, 0,
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new_surface->GetTexture(), new_surface->GetTarget(), level, 0, 0, 0,
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width, height, 1);
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}
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new_surface->MarkAsModified(true);
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// TODO(Rodrigo): Add an entry to directly get the superview
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return new_surface->GetView(cpu_addr, new_params);
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}
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std::unique_ptr<CachedSurface> TextureCacheOpenGL::CreateSurface(const SurfaceParams& params) {
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return std::make_unique<CachedSurface>(params);
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}
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