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@ -1,9 +1,10 @@
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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include <unordered_set>
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#include <boost/container/small_vector.hpp>
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#include "common/alignment.h"
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#include "common/settings.h"
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@ -17,15 +18,10 @@
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namespace VideoCommon {
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using Tegra::Texture::SwizzleSource;
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using Tegra::Texture::TextureType;
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using Tegra::Texture::TICEntry;
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using Tegra::Texture::TSCEntry;
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using VideoCore::Surface::GetFormatType;
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using VideoCore::Surface::IsCopyCompatible;
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using VideoCore::Surface::PixelFormat;
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using VideoCore::Surface::PixelFormatFromDepthFormat;
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using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
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using VideoCore::Surface::SurfaceType;
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using namespace Common::Literals;
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@ -143,6 +139,13 @@ void TextureCache<P>::TickFrame() {
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runtime.TickFrame();
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critical_gc = 0;
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++frame_tick;
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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for (auto& buffer : async_buffers_death_ring) {
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runtime.FreeDeferredStagingBuffer(buffer);
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}
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async_buffers_death_ring.clear();
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}
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}
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template <class P>
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@ -661,25 +664,39 @@ template <class P>
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void TextureCache<P>::CommitAsyncFlushes() {
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// This is intentionally passing the value by copy
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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const std::span<const ImageId> download_ids = uncommitted_downloads;
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auto& download_ids = uncommitted_downloads;
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if (download_ids.empty()) {
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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uncommitted_downloads.clear();
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async_buffers.emplace_back(std::optional<AsyncBuffer>{});
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async_buffers.emplace_back(std::move(uncommitted_async_buffers));
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uncommitted_async_buffers.clear();
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return;
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}
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size_t total_size_bytes = 0;
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for (const ImageId image_id : download_ids) {
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total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
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size_t last_async_buffer_id = uncommitted_async_buffers.size();
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bool any_none_dma = false;
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for (PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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total_size_bytes +=
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Common::AlignUp(slot_images[download_info.object_id].unswizzled_size_bytes, 64);
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any_none_dma = true;
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download_info.async_buffer_id = last_async_buffer_id;
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}
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}
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if (any_none_dma) {
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
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for (const ImageId image_id : download_ids) {
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Image& image = slot_images[image_id];
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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Image& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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image.DownloadMemory(download_map, copies);
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download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
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}
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async_buffers.emplace_back(download_map);
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}
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uncommitted_async_buffers.emplace_back(download_map);
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}
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async_buffers.emplace_back(std::move(uncommitted_async_buffers));
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uncommitted_async_buffers.clear();
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}
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committed_downloads.emplace_back(std::move(uncommitted_downloads));
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uncommitted_downloads.clear();
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@ -691,39 +708,57 @@ void TextureCache<P>::PopAsyncFlushes() {
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return;
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}
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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const std::span<const ImageId> download_ids = committed_downloads.front();
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const auto& download_ids = committed_downloads.front();
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if (download_ids.empty()) {
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committed_downloads.pop_front();
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async_buffers.pop_front();
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return;
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}
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auto download_map = *async_buffers.front();
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std::span<u8> download_span = download_map.mapped_span;
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auto download_map = std::move(async_buffers.front());
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for (size_t i = download_ids.size(); i > 0; i--) {
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const ImageBase& image = slot_images[download_ids[i - 1]];
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auto& download_info = download_ids[i - 1];
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auto& download_buffer = download_map[download_info.async_buffer_id];
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if (download_info.is_swizzle) {
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const ImageBase& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
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std::span<u8> download_span_alt = download_span.subspan(download_map.offset);
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SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span_alt,
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download_buffer.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
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std::span<u8> download_span =
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download_buffer.mapped_span.subspan(download_buffer.offset);
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SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
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swizzle_data_buffer);
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} else {
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const BufferDownload& buffer_info = slot_buffer_downloads[download_info.object_id];
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std::span<u8> download_span =
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download_buffer.mapped_span.subspan(download_buffer.offset);
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gpu_memory->WriteBlockUnsafe(buffer_info.address, download_span.data(),
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buffer_info.size);
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slot_buffer_downloads.erase(download_info.object_id);
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}
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}
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for (auto& download_buffer : download_map) {
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async_buffers_death_ring.emplace_back(download_buffer);
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}
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runtime.FreeDeferredStagingBuffer(download_map);
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committed_downloads.pop_front();
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async_buffers.pop_front();
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} else {
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const std::span<const ImageId> download_ids = committed_downloads.front();
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const auto& download_ids = committed_downloads.front();
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if (download_ids.empty()) {
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committed_downloads.pop_front();
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return;
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}
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size_t total_size_bytes = 0;
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for (const ImageId image_id : download_ids) {
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total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
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for (const PendingDownload& download_info : download_ids) {
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if (download_info.is_swizzle) {
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total_size_bytes += slot_images[download_info.object_id].unswizzled_size_bytes;
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}
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}
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auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
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const size_t original_offset = download_map.offset;
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for (const ImageId image_id : download_ids) {
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Image& image = slot_images[image_id];
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for (const PendingDownload& download_info : download_ids) {
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if (!download_info.is_swizzle) {
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continue;
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}
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Image& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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image.DownloadMemory(download_map, copies);
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download_map.offset += image.unswizzled_size_bytes;
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@ -732,8 +767,11 @@ void TextureCache<P>::PopAsyncFlushes() {
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runtime.Finish();
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download_map.offset = original_offset;
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std::span<u8> download_span = download_map.mapped_span;
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for (const ImageId image_id : download_ids) {
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const ImageBase& image = slot_images[image_id];
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for (const PendingDownload& download_info : download_ids) {
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if (!download_info.is_swizzle) {
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continue;
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}
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const ImageBase& image = slot_images[download_info.object_id];
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const auto copies = FullDownloadCopies(image.info);
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SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
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swizzle_data_buffer);
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@ -833,6 +871,33 @@ std::pair<typename TextureCache<P>::Image*, BufferImageCopy> TextureCache<P>::Dm
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return {image, copy};
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}
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template <class P>
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void TextureCache<P>::DownloadImageIntoBuffer(typename TextureCache<P>::Image* image,
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typename TextureCache<P>::BufferType buffer,
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size_t buffer_offset,
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std::span<const VideoCommon::BufferImageCopy> copies,
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GPUVAddr address, size_t size) {
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if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
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const BufferDownload new_buffer_download{address, size};
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auto slot = slot_buffer_downloads.insert(new_buffer_download);
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const PendingDownload new_download{false, uncommitted_async_buffers.size(), slot};
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uncommitted_downloads.emplace_back(new_download);
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auto download_map = runtime.DownloadStagingBuffer(size, true);
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uncommitted_async_buffers.emplace_back(download_map);
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std::array buffers{
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buffer,
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download_map.buffer,
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};
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std::array buffer_offsets{
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buffer_offset,
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download_map.offset,
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};
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image->DownloadMemory(buffers, buffer_offsets, copies);
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} else {
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image->DownloadMemory(buffer, buffer_offset, copies);
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}
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}
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template <class P>
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void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
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if (False(image.flags & ImageFlagBits::CpuModified)) {
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@ -2209,7 +2274,8 @@ void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id)
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if (new_id) {
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const ImageViewBase& old_view = slot_image_views[new_id];
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if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
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uncommitted_downloads.push_back(old_view.image_id);
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const PendingDownload new_download{true, 0, old_view.image_id};
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uncommitted_downloads.emplace_back(new_download);
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}
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}
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*old_id = new_id;
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