Commit Graph

14001 Commits (351816ac389461372fcc6405986bfc27f290feac)
 

Author SHA1 Message Date
ReinUsesLisp 351816ac38 gl_shader_decompiler: Remove deprecated function and its usages 2020-03-18 20:03:19 +07:00
ReinUsesLisp acf328a71f gl_rasterizer: Silence misc warnings 2020-03-18 20:03:19 +07:00
ReinUsesLisp 9f46066bda kepler_compute: Remove unused variables 2020-03-18 20:03:19 +07:00
ReinUsesLisp ba9674862d microprofile: Silence sign comparison warning 2020-03-18 20:03:19 +07:00
Mat M 56ea0f8acb
Merge pull request #3530 from ReinUsesLisp/fix-clang
astc/input_common: Fix clang build issues
2020-03-18 04:28:55 +07:00
ReinUsesLisp 716d6aee30 input_common/udp: Fix clang build issues 2020-03-18 04:30:26 +07:00
ReinUsesLisp 664fa4ea06 astc: Fix clang build issues 2020-03-18 04:30:25 +07:00
Mat M edb9cccb36
Merge pull request #3510 from FernandoS27/dirty-write
DirtyFlags: relax need to set render_targets as dirty
2020-03-17 17:29:22 +07:00
Mat M f54d2d3114
Merge pull request #3509 from ReinUsesLisp/astc-opts
astc: General changes and optimizations
2020-03-17 17:28:49 +07:00
Mat M d787856621
Merge pull request #3518 from ReinUsesLisp/scissor-clears
vk_rasterizer: Implement scissor clears and layered clears
2020-03-17 17:27:15 +07:00
Mat M 9fdfd58f9f
Merge pull request #3519 from ReinUsesLisp/int-formats
maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats
2020-03-17 17:26:16 +07:00
bunnei 1c45c8086e
Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl
gl_shader_decompiler: Add layer component to texelFetch
2020-03-17 10:53:38 +07:00
bunnei e8ded20d24
Merge pull request #3521 from ReinUsesLisp/nsight-debug
renderer_opengl: Detect Nvidia Nsight as a debugging tool
2020-03-16 22:52:42 +07:00
ReinUsesLisp 53d673a7d3 renderer_opengl: Move some logic to an anonymous namespace 2020-03-16 04:03:34 +07:00
ReinUsesLisp 311d2fc768 renderer_opengl: Detect Nvidia Nsight as a debugging tool
Use getenv to detect Nsight.
2020-03-16 03:59:08 +07:00
Rodrigo Locatti b16c8e0e8d
Merge pull request #3515 from ReinUsesLisp/vertex-vk-assert
vk_rasterizer: Fix vertex range assert
2020-03-15 21:26:54 +07:00
Rodrigo Locatti 7cc46a6faa
Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
video_core: Implement RGBA16_SNORM
2020-03-15 21:24:53 +07:00
Rodrigo Locatti ddafc99776
Merge pull request #3502 from namkazt/patch-3
shader_decode: Reimplement BFE instructions
2020-03-15 21:23:04 +07:00
Rodrigo Locatti d64edf21bb
Merge pull request #3503 from makigumo/patch-2
maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32
2020-03-15 21:21:38 +07:00
Rodrigo Locatti 86b1f15d9a
Merge pull request #3512 from bunnei/fix-renderdoc
renderer_opengl: Keep frames synchronized when using a GPU debugger.
2020-03-15 19:28:43 +07:00
ReinUsesLisp 52acb7f9a0 maxwell_to_vk: Implement RG32 and RGB32 integer vertex formats 2020-03-15 18:51:49 +07:00
Rodrigo Locatti d91a880f11
Merge pull request #3516 from makigumo/patch-3
vk_shader_decompiler: fix linux build
2020-03-15 18:43:40 +07:00
ReinUsesLisp 71cc772988 vk_rasterizer: Implement layered clears 2020-03-15 18:37:19 +07:00
makigumo f91046bf8d
vk_shader_decompiler: fix linux build 2020-03-15 18:00:14 +07:00
ReinUsesLisp a7131af7d6 vk_rasterizer: Fix vertex range assert
End can be equal to start in CalculateVertexArraysSize. This is quite
common when the vertex size is zero.
2020-03-15 04:04:17 +07:00
ReinUsesLisp 8baf98e439 vk_rasterizer: Reimplement clears with vkCmdClearAttachments 2020-03-15 03:40:41 +07:00
bunnei c5afe93dcc renderer_opengl: Keep presentation frames in lock-step when GPU debugging.
- Fixes renderdoc with OpenGL renderer.
2020-03-14 17:45:01 +07:00
bunnei 4373fa8042 gl_device: Add option to check GL_EXT_debug_tool. 2020-03-14 17:39:29 +07:00
bunnei 4dfd5c84ea
Merge pull request #3508 from FernandoS27/page-table
PageTable: move backing addresses to a children class as the CPU page table does not need them.
2020-03-14 16:50:27 +07:00
Fernando Sahmkow 380fc8d2e1 DirtyFlags: relax need to set render_targets as dirty
The texture cache already takes care of setting a render target to dirty 
when invalidated.
2020-03-14 11:47:33 +07:00
Fernando Sahmkow c51dbf8038
Merge pull request #3500 from ReinUsesLisp/incompatible-types
texture_cache: Report incompatible textures as black
2020-03-14 09:49:05 +07:00
Fernando Sahmkow 41905ee467
Merge pull request #3499 from ReinUsesLisp/depth-2d-array
texture_cache/surface_params: Force depth=1 on 2D textures
2020-03-14 09:48:39 +07:00
Fernando Sahmkow 35145bd529
Merge pull request #3490 from ReinUsesLisp/transform-feedbacks
video_core: Initial implementation of transform feedbacks
2020-03-14 09:48:15 +07:00
Fernando Sahmkow 27cbb75e7c PageTable: move backing addresses to a children class as the CPU page table does not need them.
This PR aims to reduce the memory usage in the CPU page table by moving
GPU specific parameters into a child class. This saves 1Gb of Memory for
most games.
2020-03-14 09:43:57 +07:00
ReinUsesLisp 42cb8f1124 astc: Fix typos from search and replace 2020-03-14 01:05:20 +07:00
ReinUsesLisp 9b8fb3c756 astc: Minor changes to InputBitStream 2020-03-14 00:45:54 +07:00
ReinUsesLisp d71d7d917e astc: Pass val in Replicate by copy 2020-03-14 00:13:58 +07:00
ReinUsesLisp 134f3ff9b4 astc: Call std::vector:reserve on decodedClolorValues to avoid reallocating 2020-03-14 00:09:56 +07:00
Nguyen Dac Nam 3287b1247d
clang-format 2020-03-14 10:07:40 +07:00
Nguyen Dac Nam 240d45830d
nit 2020-03-14 09:57:24 +07:00
ReinUsesLisp 3377b78ea7 astc: Call std::vector::reserve on texelWeightValues to avoid reallocating 2020-03-13 23:52:51 +07:00
ReinUsesLisp 801fd04f75 astc: Create a LUT at compile time for encoding values 2020-03-13 23:40:02 +07:00
ReinUsesLisp e183820956 astc: Make IntegerEncodedValue a trivial structure 2020-03-13 22:49:28 +07:00
ReinUsesLisp 70a31eda62 astc: Make IntegerEncodedValue constructor constexpr 2020-03-13 22:36:45 +07:00
ReinUsesLisp 5ed377b989 astc: Make IntegerEncodedValue trivially copyable 2020-03-13 22:30:31 +07:00
ReinUsesLisp e7d97605e8 astc: Rename C types to common_types 2020-03-13 22:28:51 +07:00
ReinUsesLisp 835a3d09c6 astc: Move Popcnt to an anonymous namespace and make it constexpr 2020-03-13 22:26:48 +07:00
ReinUsesLisp 731a9a322e astc: Use common types instead of stdint.h integer types 2020-03-13 22:22:27 +07:00
ReinUsesLisp d3dc4e399c astc: Use 'enum class' instead of 'enum' for EIntegerEncoding 2020-03-13 22:20:12 +07:00
ReinUsesLisp 69c7a01f88 vk/gl_shader_decompiler: Silence assertion on compute 2020-03-13 18:33:05 +07:00