Zach Hilman
552d5071fa
patch_manager: Dump NSO name with build ID
2019-03-27 20:09:01 +07:00
Zach Hilman
41d2565f29
game_list: Register content with ContentProvider
2019-03-26 22:05:37 +07:00
Zach Hilman
60f39060c6
core: Port current uses of RegisteredCache to ContentProvider
2019-03-26 22:05:37 +07:00
Zach Hilman
45cb41f517
core: Store system-wide ContentProvider for the emulator
2019-03-26 22:05:37 +07:00
Zach Hilman
a6c7ae6fe8
file_sys: Create ContentProvider interface and default implementations
2019-03-26 22:03:26 +07:00
bunnei
595511876e
Merge pull request #2287 from lioncash/coretiming-cb
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core/core_timing: Make callback parameters consistent
2019-03-25 21:06:33 +07:00
bunnei
8a24a804c5
Merge pull request #2286 from lioncash/fwd
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kernel/kernel: Remove unnecessary forward declaration
2019-03-25 21:05:33 +07:00
bunnei
b93a8a368f
Merge pull request #2288 from lioncash/linkage
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core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
2019-03-25 21:02:25 +07:00
Lioncash
b26481c94b
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
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These don't need to be visible outside of the translation unit, so they
can be enclosed within an anonymous namespace.
2019-03-24 18:34:42 +07:00
Lioncash
c5d41fd812
core/core_timing: Make callback parameters consistent
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In some cases, our callbacks were using s64 as a parameter, and in other
cases, they were using an int, which is inconsistent.
To make all callbacks consistent, we can just use an s64 as the type for
late cycles, given it gets rid of the need to cast internally.
While we're at it, also resolve some signed/unsigned conversions that
were occurring related to the callback registration.
2019-03-24 18:12:17 +07:00
Lioncash
bd7ec1a749
kernel/kernel: Remove unnecessary forward declaration
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This is no longer necessary, as ResultVal isn't used anywhere in the
header.
2019-03-24 17:48:54 +07:00
bunnei
3f74518e19
Merge pull request #2232 from lioncash/transfer-memory
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core/hle/kernel: Split transfer memory handling out into its own class
2019-03-24 16:00:23 +07:00
bunnei
1665b70cc6
Merge pull request #2221 from DarkLordZach/firmware-version
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set_sys: Implement GetFirmwareVersion(2) for libnx hosversion
2019-03-23 13:48:29 +07:00
bunnei
f08db7295a
Merge pull request #2253 from lioncash/flags
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Migrate off directly modifying CMAKE_* compilation-related flags directly
2019-03-23 13:46:53 +07:00
bunnei
6af322a347
Merge pull request #2280 from lioncash/nso
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loader/nso: Minor refactoring
2019-03-23 13:46:09 +07:00
bunnei
819dd93257
Merge pull request #2279 from lioncash/cheat-global
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file_sys/cheat_engine: Remove use of global system accessors
2019-03-22 18:41:44 +07:00
bunnei
e5893db3e6
Merge pull request #2256 from bunnei/gpu-vmm
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gpu: Rewrite MemoryManager based on the VMManager implementation.
2019-03-22 18:41:12 +07:00
bunnei
a7157fe27d
Merge pull request #2277 from bunnei/fix-smo-transitions
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Revert "Devirtualize Register/Unregister and use a wrapper instead."
2019-03-22 18:40:53 +07:00
Lioncash
f3297d8cd1
loader/nso: Place translation unit specific functions into an anonymous namespace
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Makes it impossible to indirectly violate the ODR in some other
translation unit due to these existing.
2019-03-22 15:25:53 +07:00
Lioncash
733cf179b8
file_sys/cheat_engine: Silence truncation and sign-conversion warnings
2019-03-22 14:43:41 +07:00
Lioncash
540235bb05
file_sys/cheat_engine: Remove use of global system accessors
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Instead, pass in the core timing instance and make the dependency
explicit in the interface.
2019-03-22 14:43:37 +07:00
Lioncash
611f4666fd
loader/nso: Clean up use of magic constants
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Now that the NSO header has the proper size, we can just use sizeof on
it instead of having magic constants.
2019-03-22 14:39:17 +07:00
Lioncash
1cf90f4570
file_sys/patch_manager: Deduplicate NSO header
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This source file was utilizing its own version of the NSO header.
Instead of keeping this around, we can have the patch manager also use
the version of the header that we have defined in loader/nso.h
2019-03-22 14:39:10 +07:00
Lioncash
90e27ea003
loader/nso: Fix definition of the NSO header struct
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The total struct itself is 0x100 (256) bytes in size, so we should be
providing that amount of data.
Without the data, this can result in omitted data from the final loaded
NSO file.
2019-03-22 14:26:58 +07:00
Lioncash
ee49e1fcb6
file_sys/patch_manager: Remove two magic values
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These correspond to the NSOBuildHeader.
2019-03-22 14:17:50 +07:00
bunnei
7b6d516faa
Merge pull request #2234 from lioncash/mutex
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core/hle/kernel: Make Mutex a per-process class.
2019-03-21 22:18:36 +07:00
bunnei
b78e7b3454
Merge pull request #2274 from lioncash/include
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core/memory: Remove unnecessary includes
2019-03-21 22:14:27 +07:00
bunnei
d0dddb3e9d
Revert "Devirtualize Register/Unregister and use a wrapper instead."
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- Fixes graphical issues from transitions in Super Mario Odyssey.
2019-03-21 21:56:56 +07:00
bunnei
4d95adcac5
Merge pull request #2275 from lioncash/memflags
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kernel/vm_manager: Amend flag value for code data
2019-03-21 21:43:15 +07:00
bunnei
e703772c83
Merge pull request #2276 from lioncash/am
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service/am: Add function table for IDebugFunctions
2019-03-21 21:42:17 +07:00
bunnei
639f0c524d
Merge pull request #1933 from DarkLordZach/cheat-engine
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file_sys: Implement parser and interpreter for game memory cheats
2019-03-21 21:41:59 +07:00
Lioncash
76f27d1f44
service/am: Add function table for IDebugFunctions
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We already have the service related stuff set up for this, however, it's
missing the function table.
2019-03-21 15:58:03 +07:00
Lioncash
18918f5f2f
kernel/vm_manager: Rename CodeStatic/CodeMutable to Code and CodeData respectively
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Makes it more evident that one is for actual code and one is for actual
data. Mutable and static are less than ideal terms here, because
read-only data is technically not mutable, but we were mapping it with
that label.
2019-03-21 11:43:35 +07:00
Lioncash
56c80a2a21
kernel/vm_manager: Amend flag values for CodeMutable
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This should actually be using the data flags, rather than the code
flags.
2019-03-21 11:23:14 +07:00
Lioncash
c221308a66
core/memory: Remove unnecessary includes
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In 93da8e0abf
, the page table construct
was moved to the common library (which utilized these inclusions). Since
the move, nothing requires these headers to be included within the
memory header.
2019-03-21 09:48:54 +07:00
bunnei
839c0f829b
Merge pull request #2260 from lioncash/sdl
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input_common/sdl: Correct return values within GetPollers implementations
2019-03-21 00:20:49 +07:00
Lioncash
109b78a6d6
common/bit_util: Fix bad merge duplicating the copy constructor
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Introduced as a result of #2090 , we already define the copy constructor
further down below, so this isn't needed.
2019-03-20 23:48:37 +07:00
bunnei
3e930304fe
Merge pull request #2090 from FearlessTobi/port-4599
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Port citra-emu/citra#4244 and citra-emu/citra#4599 : Changes to BitField
2019-03-20 23:44:20 +07:00
bunnei
52f36ea1c7
Merge pull request #2262 from lioncash/enum
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file_sys/content_archive: Amend name of Data_Unknown5 enum entry
2019-03-20 23:13:32 +07:00
bunnei
b72664abfd
Merge pull request #2273 from lioncash/guard
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common/uint128: Add missing header guard
2019-03-20 23:13:06 +07:00
bunnei
2117edd0f8
memory_manager: Cleanup FindFreeRegion.
2019-03-20 23:12:28 +07:00
bunnei
5a5fccaa23
memory_manager: Use Common::AlignUp in public interface as needed.
2019-03-20 22:58:49 +07:00
Lioncash
f2c41ba256
common/uint128: Add missing header guard
2019-03-20 22:39:00 +07:00
Lioncash
b0d70096a1
common/uint128: Add missing top-file source text
2019-03-20 22:38:25 +07:00
bunnei
e76f442a0e
Merge pull request #2268 from lioncash/codeset
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core/kernel: Migrate CodeSet to its own source files
2019-03-20 22:37:58 +07:00
bunnei
72837e4b3d
memory_manager: Bug fixes and further cleanup.
2019-03-20 22:36:03 +07:00
bunnei
3ae0de9b53
memory: Check that core is powered on before attempting to use GPU.
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- GPU will be released on shutdown, before pages are unmapped.
- On subsequent runs, current_page_table will be not nullptr, but GPU might not be valid yet.
2019-03-20 22:36:03 +07:00
bunnei
19330f45d3
maxwell_dma: Check for valid source in destination before copy.
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- Avoid a crash in Octopath Traveler.
2019-03-20 22:36:03 +07:00
bunnei
197dcf0b5e
memory_manager: Add protections for invalid GPU addresses.
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- Avoid a crash in Xenoblade Chronicles 2.
2019-03-20 22:36:03 +07:00
bunnei
21eb4cfa7f
gl_rasterizer_cache: Check that backing memory is valid before creating a surface.
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- Fixes a crash in Puyo Puyo Tetris.
2019-03-20 22:36:02 +07:00