bunnei
f9e69faf4a
Merge pull request #2025 from DarkLordZach/loader-banner-logo
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loader: Add getters for application banner and logo
2019-01-20 13:26:27 +07:00
James Rowe
69da267540
Add a workaround if QMovie isn't available
2019-01-19 23:34:03 +07:00
James Rowe
08fcf41b0a
QT Frontend: Add a Loading screen with progressbar
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With shader caches on the horizon, one requirement is to provide visible
feedback for the progress. The shader cache reportedly takes several
minutes to load for large caches that were invalidated, and as such we
should provide a loading screen with progress.
Adds a loading screen widget that will be shown until the first frame of
the game is swapped. This was chosen in case shader caches are not being
used, several games still take more than a few seconds to launch and
could benefit from a loading screen.
2019-01-19 23:34:03 +07:00
bunnei
83f8d1aa2e
Merge pull request #2031 from lioncash/priv
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yuzu/web_browser: Minor cleanup
2019-01-19 12:57:09 +07:00
bunnei
966405d64b
Merge pull request #2033 from ReinUsesLisp/fixup-clip-warning
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gl_rasterizer: Silent unsafe mix warning
2019-01-19 12:56:40 +07:00
bunnei
d0e4e43e3c
Merge pull request #2036 from lioncash/unused-class
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file_sys/directory: Remove unused DirectoryBackend class
2019-01-19 12:56:16 +07:00
Lioncash
96644385ca
file_sys/directory: Remove unused DirectoryBackend class
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This isn't used at all, so we can just get rid of it.
2019-01-18 14:33:50 +07:00
ReinUsesLisp
a1b1ea47ed
gl_rasterizer: Silent unsafe mix warning
2019-01-18 03:25:28 +07:00
Lioncash
faf69a22d4
yuzu/configuration/configure_input_player: Forward declare types where applicable
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Allows removing the inclusion of the main input common header from the
UI config header.
2019-01-17 12:08:15 +07:00
Lioncash
609e98bc63
yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header inclusions
2019-01-17 12:02:01 +07:00
Lioncash
a0f615f232
yuzu/configuration/configure_per_general: Remove unused header inclusions
2019-01-17 11:58:43 +07:00
Lioncash
ac754a57d2
yuzu/configuration/configure_debug: Remove unused header inclusions
2019-01-17 11:51:47 +07:00
Lioncash
3629fcf3e6
yuzu/configuration/configure_system: Remove unused header inclusions
2019-01-17 11:50:57 +07:00
Lioncash
549164d425
yuzu/configuration/configure_web: Remove an unused lambda capture
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'this' isn't actually used within the lambda, since what we need
from the class is already assigned within the capture section of
the lambda.
2019-01-17 11:39:49 +07:00
Lioncash
b8b87ec01f
yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' text
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It's a common UI pattern to use an ellipsis to indicate an ongoing
action, rather than just specifying the word by itself.
2019-01-17 11:35:59 +07:00
Lioncash
5961928543
core/frontend/applets/web_browser: Include missing headers
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Gets rid of a few indirect inclusions.
2019-01-17 11:25:37 +07:00
Lioncash
a661025637
core/frontend/applets/web_browser: Make OpenPage() non-const
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This is a function that definitely doesn't always have a non-modifying
behavior across all implementations, so this should be made non-const.
This gets rid of the need to mark data members as mutable to work around
the fact mutating data members needs to occur.
2019-01-17 11:19:52 +07:00
Lioncash
66978a772d
yuzu/web_browser: std::move std::function instances in OpenPage()
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Avoids the need to potentially reallocate the contained callbacks.
2019-01-17 11:10:35 +07:00
Lioncash
e4fa77ef6a
yuzu/web_browser: Make slot functions private
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These currently aren't used by anything other than the QtWebBrowser
class itself, and can be made private.
2019-01-17 11:08:05 +07:00
ReinUsesLisp
a63d7c49fc
shader_ir: Fixup clang build
2019-01-15 21:06:05 +07:00
Zach Hilman
b273b19576
loader: Propagate NCA logo section to ReadBanner and ReadLogo
2019-01-15 16:01:04 +07:00
Zach Hilman
318bf7c8e3
content_archive: Add getter for logo section of NCA
2019-01-15 16:00:29 +07:00
ReinUsesLisp
1e40a4b343
gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility
2019-01-15 17:54:53 +07:00
ReinUsesLisp
51de4e00a6
gl_shader_decompiler: Inline textureGather component
2019-01-15 17:54:53 +07:00
ReinUsesLisp
1c9c4eefeb
shader_decode: Fixup XMAD
2019-01-15 17:54:53 +07:00
ReinUsesLisp
170c8212bb
shader_ir: Pass to decoder functions basic block's code
2019-01-15 17:54:53 +07:00
ReinUsesLisp
2d6c064e66
shader_decode: Improve zero flag implementation
2019-01-15 17:54:53 +07:00
ReinUsesLisp
d911740e5d
shader_ir: Remove composite primitives and use temporals instead
2019-01-15 17:54:53 +07:00
ReinUsesLisp
bb12f99b20
gl_shader_decompiler: Fixup AssignCompositeHalf
2019-01-15 17:54:53 +07:00
ReinUsesLisp
50195b1704
shader_decode: Use proper primitive names
2019-01-15 17:54:53 +07:00
ReinUsesLisp
2faad9bf23
shader_decode: Use BitfieldExtract instead of shift + and
2019-01-15 17:54:53 +07:00
ReinUsesLisp
52223313b1
shader_ir: Remove Ipa primitive
2019-01-15 17:54:53 +07:00
ReinUsesLisp
d6b173d5fe
gl_shader_decompiler: Use rasterizer's UBO size limit
2019-01-15 17:54:53 +07:00
ReinUsesLisp
df74ff3c8b
gl_shader_gen: Fixup code formatting
2019-01-15 17:54:53 +07:00
ReinUsesLisp
af5d7e2c49
video_core: Rename glsl_decompiler to gl_shader_decompiler
2019-01-15 17:54:53 +07:00
ReinUsesLisp
d9118d324a
shader_ir: Remove RZ and use Register::ZeroIndex instead
2019-01-15 17:54:53 +07:00
ReinUsesLisp
5af82a8ed4
shader_decode: Implement TEXS.F16
2019-01-15 17:54:53 +07:00
ReinUsesLisp
c68c13e1aa
shader_decode: Fixup R2P
2019-01-15 17:54:53 +07:00
ReinUsesLisp
8b5588e776
glsl_decompiler: Fixup TLDS
2019-01-15 17:54:53 +07:00
ReinUsesLisp
dbed6c6485
glsl_decompiler: Fixup geometry shaders
2019-01-15 17:54:53 +07:00
ReinUsesLisp
ea78c78253
shader_decode: Fixup WriteLogicOperation zero comparison
2019-01-15 17:54:53 +07:00
ReinUsesLisp
ab7f52b279
glsl_decompiler: Fixup permissive member function declarations
2019-01-15 17:54:53 +07:00
ReinUsesLisp
55a10d02e5
shader_decode: Fixup PSET
2019-01-15 17:54:53 +07:00
ReinUsesLisp
a2e22b4359
shader_decode: Fixup clang-format
2019-01-15 17:54:53 +07:00
ReinUsesLisp
e1fea1e0c5
video_core: Implement IR based geometry shaders
2019-01-15 17:54:53 +07:00
ReinUsesLisp
a1b845b651
shader_decode: Implement VMAD and VSETP
2019-01-15 17:54:53 +07:00
ReinUsesLisp
b11e0b94c7
shader_decode: Implement HSET2
2019-01-15 17:54:53 +07:00
ReinUsesLisp
2df55985b6
shader_decode: Rework HSETP2
2019-01-15 17:54:53 +07:00
ReinUsesLisp
8332482c24
shader_decode: Implement R2P
2019-01-15 17:54:53 +07:00
ReinUsesLisp
3f1136ac6f
shader_decode: Implement CSETP
2019-01-15 17:54:52 +07:00