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@ -627,8 +627,8 @@ void GMainWindow::UpdateStatusBar() {
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auto results = Core::System::GetInstance().GetAndResetPerfStats();
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auto results = Core::System::GetInstance().GetAndResetPerfStats();
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emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 2));
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emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
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game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 1));
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game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0));
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emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
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emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
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emu_speed_label->setVisible(true);
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emu_speed_label->setVisible(true);
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