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@ -216,7 +216,10 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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return;
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}
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u32 scale_rating;
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bool rescaled;
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std::array<ImageId, NUM_RT> tmp_color_images{};
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ImageId tmp_depth_image{};
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do {
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flags[Dirty::RenderTargets] = false;
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@ -226,10 +229,10 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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const bool force = flags[Dirty::RenderTargetControl];
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flags[Dirty::RenderTargetControl] = false;
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scale_rating = 0;
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bool any_rescaled = false;
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bool can_rescale = true;
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bool any_blacklisted = false;
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std::array<ImageId, NUM_RT> tmp_color_images{};
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ImageId tmp_depth_image{};
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const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
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if (view_id) {
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const auto& view = slot_image_views[view_id];
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@ -238,6 +241,10 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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auto& image = slot_images[image_id];
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can_rescale &= ImageCanRescale(image);
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any_blacklisted |= True(image.flags & ImageFlagBits::Blacklisted);
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any_rescaled |= True(image.flags & ImageFlagBits::Rescaled);
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scale_rating = std::max<u32>(scale_rating, image.scale_tick <= frame_tick
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? image.scale_rating + 1U
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: image.scale_rating);
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} else {
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id_save = CORRUPT_ID;
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}
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@ -257,17 +264,19 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
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if (can_rescale) {
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rescaled = true;
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rescaled = any_rescaled || scale_rating >= 2;
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const auto scale_up = [this](ImageId image_id) {
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if (image_id != CORRUPT_ID) {
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Image& image = slot_images[image_id];
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ScaleUp(image);
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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scale_up(tmp_color_images[index]);
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if (rescaled) {
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for (size_t index = 0; index < NUM_RT; ++index) {
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scale_up(tmp_color_images[index]);
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}
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scale_up(tmp_depth_image);
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}
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scale_up(tmp_depth_image);
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} else {
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rescaled = false;
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const auto scale_down = [this, any_blacklisted](ImageId image_id) {
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@ -283,10 +292,23 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
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scale_down(tmp_color_images[index]);
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}
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scale_down(tmp_depth_image);
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scale_rating = 0;
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}
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} while (has_deleted_images);
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// Rescale End
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const auto set_rating = [this, scale_rating](ImageId image_id) {
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if (image_id != CORRUPT_ID) {
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Image& image = slot_images[image_id];
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image.scale_rating = scale_rating;
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image.scale_tick = frame_tick + 1;
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}
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};
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for (size_t index = 0; index < NUM_RT; ++index) {
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set_rating(tmp_color_images[index]);
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}
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set_rating(tmp_depth_image);
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if (is_rescaling != rescaled) {
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flags[Dirty::RescaleViewports] = true;
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flags[Dirty::RescaleScissors] = true;
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@ -761,10 +783,7 @@ bool TextureCache<P>::ImageCanRescale(Image& image) {
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True(image.flags & ImageFlagBits::RescaleChecked)) {
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return true;
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}
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const auto& info = image.info;
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const bool can_this_rescale =
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(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
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if (!can_this_rescale) {
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if (!image.info.rescaleable) {
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image.flags &= ~ImageFlagBits::RescaleChecked;
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return false;
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}
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@ -928,8 +947,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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};
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ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
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bool can_rescale =
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(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
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bool can_rescale = info.rescaleable;
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bool any_rescaled = false;
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bool any_blacklisted = false;
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for (const ImageId sibling_id : all_siblings) {
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