texture_cache: Add ASync Protections

master
Fernando Sahmkow 2019-05-10 23:50:01 +07:00 committed by ReinUsesLisp
parent 1bbc9debfb
commit 07cc7e0c12
1 changed files with 10 additions and 0 deletions

@ -5,6 +5,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <mutex>
#include <set> #include <set>
#include <tuple> #include <tuple>
#include <unordered_map> #include <unordered_map>
@ -56,12 +57,16 @@ public:
} }
void InvalidateRegion(CacheAddr addr, std::size_t size) { void InvalidateRegion(CacheAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
for (const auto& surface : GetSurfacesInRegion(addr, size)) { for (const auto& surface : GetSurfacesInRegion(addr, size)) {
Unregister(surface); Unregister(surface);
} }
} }
void FlushRegion(CacheAddr addr, std::size_t size) { void FlushRegion(CacheAddr addr, std::size_t size) {
std::lock_guard lock{mutex};
auto surfaces = GetSurfacesInRegion(addr, size); auto surfaces = GetSurfacesInRegion(addr, size);
if (surfaces.empty()) { if (surfaces.empty()) {
return; return;
@ -220,6 +225,8 @@ protected:
const Common::Rectangle<u32>& dst_rect) = 0; const Common::Rectangle<u32>& dst_rect) = 0;
void Register(TSurface surface) { void Register(TSurface surface) {
std::lock_guard lock{mutex};
const GPUVAddr gpu_addr = surface->GetGpuAddr(); const GPUVAddr gpu_addr = surface->GetGpuAddr();
const CacheAddr cache_ptr = ToCacheAddr(memory_manager->GetPointer(gpu_addr)); const CacheAddr cache_ptr = ToCacheAddr(memory_manager->GetPointer(gpu_addr));
const std::size_t size = surface->GetSizeInBytes(); const std::size_t size = surface->GetSizeInBytes();
@ -237,6 +244,8 @@ protected:
} }
void Unregister(TSurface surface) { void Unregister(TSurface surface) {
std::lock_guard lock{mutex};
if (surface->IsProtected()) { if (surface->IsProtected()) {
return; return;
} }
@ -579,6 +588,7 @@ private:
FramebufferTargetInfo depth_buffer; FramebufferTargetInfo depth_buffer;
std::vector<u8> staging_buffer; std::vector<u8> staging_buffer;
std::recursive_mutex mutex;
}; };
} // namespace VideoCommon } // namespace VideoCommon