settings: Simplify initializer of resolution factor
@ -101,7 +101,7 @@ struct Values {
bool renderer_debug;
Setting<int> vulkan_device;
Setting<u16> resolution_factor = Setting(static_cast<u16>(1));
Setting<u16> resolution_factor{1};
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;