vk_blit_screen: Initialize all members in VkPipelineViewportStateCreateInfo

When the dynamic state is specified, pViewports and pScissors are
ignored, quoting the specification:

  pViewports is a pointer to an array of VkViewport structures, defining
  the viewport transforms. If the viewport state is dynamic, this member
  is ignored.

That said, AMD's proprietary driver itself seem to read it regardless of
what the specification says.
master
ReinUsesLisp 2020-04-15 03:30:08 +07:00
parent 0b132e8cc1
commit 0ca456830f
1 changed files with 2 additions and 0 deletions

@ -535,7 +535,9 @@ void VKBlitScreen::CreateGraphicsPipeline() {
viewport_state_ci.pNext = nullptr; viewport_state_ci.pNext = nullptr;
viewport_state_ci.flags = 0; viewport_state_ci.flags = 0;
viewport_state_ci.viewportCount = 1; viewport_state_ci.viewportCount = 1;
viewport_state_ci.pViewports = nullptr;
viewport_state_ci.scissorCount = 1; viewport_state_ci.scissorCount = 1;
viewport_state_ci.pScissors = nullptr;
VkPipelineRasterizationStateCreateInfo rasterization_ci; VkPipelineRasterizationStateCreateInfo rasterization_ci;
rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;