@ -135,9 +135,11 @@ public:
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
void UpdateCounters() {
std::unique_lock lock{mutex};
if (maxwell3d) {
const auto& regs = maxwell3d->regs;
Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
}
/// Resets a counter to zero. It doesn't disable the query after resetting.
void ResetCounter(VideoCore::QueryType type) {
@ -237,6 +237,6 @@ void StateTracker::InvalidateState() {
flags->set();
StateTracker::StateTracker() : flags{} {}
StateTracker::StateTracker() : flags{&default_flags} {}
} // namespace OpenGL
@ -223,6 +223,7 @@ public:
private:
Tegra::Engines::Maxwell3D::DirtyState::Flags* flags;
Tegra::Engines::Maxwell3D::DirtyState::Flags default_flags{};
GLuint framebuffer = 0;
GLuint index_buffer = 0;
@ -206,6 +206,7 @@ void StateTracker::InvalidateState() {
StateTracker::StateTracker() : flags{}, invalidation_flags{MakeInvalidationFlags()} {}
StateTracker::StateTracker()
: flags{&default_flags}, default_flags{}, invalidation_flags{MakeInvalidationFlags()} {}
} // namespace Vulkan
@ -161,6 +161,7 @@ private:
Tegra::Engines::Maxwell3D::DirtyState::Flags default_flags;
Tegra::Engines::Maxwell3D::DirtyState::Flags invalidation_flags;
Maxwell::PrimitiveTopology current_topology = INVALID_TOPOLOGY;
};