MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.

master
Fernando Sahmkow 2022-02-09 15:39:40 +07:00
parent a5a94f52ff
commit 0f89828073
16 changed files with 252 additions and 72 deletions

@ -171,7 +171,9 @@ public:
bool is_written, bool is_image); bool is_written, bool is_image);
[[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size, [[nodiscard]] std::pair<Buffer*, u32> ObtainBuffer(GPUVAddr gpu_addr, u32 size,
bool synchronize, bool mark_as_written); bool synchronize = true,
bool mark_as_written = false,
bool discard_downloads = false);
void FlushCachedWrites(); void FlushCachedWrites();
@ -203,6 +205,14 @@ public:
/// Return true when a CPU region is modified from the CPU /// Return true when a CPU region is modified from the CPU
[[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size);
void SetDrawIndirect(const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect_) {
current_draw_indirect = current_draw_indirect_;
}
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectCount();
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
std::mutex mutex; std::mutex mutex;
Runtime& runtime; Runtime& runtime;
@ -275,6 +285,8 @@ private:
void BindHostVertexBuffers(); void BindHostVertexBuffers();
void BindHostDrawIndirectBuffers();
void BindHostGraphicsUniformBuffers(size_t stage); void BindHostGraphicsUniformBuffers(size_t stage);
void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind); void BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind);
@ -301,6 +313,8 @@ private:
void UpdateVertexBuffer(u32 index); void UpdateVertexBuffer(u32 index);
void UpdateDrawIndirect();
void UpdateUniformBuffers(size_t stage); void UpdateUniformBuffers(size_t stage);
void UpdateStorageBuffers(size_t stage); void UpdateStorageBuffers(size_t stage);
@ -340,6 +354,8 @@ private:
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size); bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies); std::span<BufferCopy> copies);
@ -375,6 +391,8 @@ private:
SlotVector<Buffer> slot_buffers; SlotVector<Buffer> slot_buffers;
DelayedDestructionRing<Buffer, 8> delayed_destruction_ring; DelayedDestructionRing<Buffer, 8> delayed_destruction_ring;
const Tegra::Engines::DrawManager::IndirectParams* current_draw_indirect{};
u32 last_index_count = 0; u32 last_index_count = 0;
Binding index_buffer; Binding index_buffer;
@ -383,6 +401,8 @@ private:
std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers; std::array<std::array<Binding, NUM_STORAGE_BUFFERS>, NUM_STAGES> storage_buffers;
std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers; std::array<std::array<TextureBufferBinding, NUM_TEXTURE_BUFFERS>, NUM_STAGES> texture_buffers;
std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers; std::array<Binding, NUM_TRANSFORM_FEEDBACK_BUFFERS> transform_feedback_buffers;
Binding count_buffer_binding;
Binding indirect_buffer_binding;
std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers; std::array<Binding, NUM_COMPUTE_UNIFORM_BUFFERS> compute_uniform_buffers;
std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers; std::array<Binding, NUM_STORAGE_BUFFERS> compute_storage_buffers;
@ -422,6 +442,7 @@ private:
std::vector<BufferId> cached_write_buffer_ids; std::vector<BufferId> cached_write_buffer_ids;
IntervalSet discarded_ranges;
IntervalSet uncommitted_ranges; IntervalSet uncommitted_ranges;
IntervalSet common_ranges; IntervalSet common_ranges;
std::deque<IntervalSet> committed_ranges; std::deque<IntervalSet> committed_ranges;
@ -579,13 +600,17 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
}}; }};
boost::container::small_vector<IntervalType, 4> tmp_intervals; boost::container::small_vector<IntervalType, 4> tmp_intervals;
const bool is_high_accuracy =
Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High;
auto mirror = [&](VAddr base_address, VAddr base_address_end) { auto mirror = [&](VAddr base_address, VAddr base_address_end) {
const u64 size = base_address_end - base_address; const u64 size = base_address_end - base_address;
const VAddr diff = base_address - *cpu_src_address; const VAddr diff = base_address - *cpu_src_address;
const VAddr new_base_address = *cpu_dest_address + diff; const VAddr new_base_address = *cpu_dest_address + diff;
const IntervalType add_interval{new_base_address, new_base_address + size}; const IntervalType add_interval{new_base_address, new_base_address + size};
uncommitted_ranges.add(add_interval);
tmp_intervals.push_back(add_interval); tmp_intervals.push_back(add_interval);
if (is_high_accuracy) {
uncommitted_ranges.add(add_interval);
}
}; };
ForEachWrittenRange(*cpu_src_address, amount, mirror); ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies. // This subtraction in this order is important for overlapping copies.
@ -677,6 +702,9 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
} }
BindHostVertexBuffers(); BindHostVertexBuffers();
BindHostTransformFeedbackBuffers(); BindHostTransformFeedbackBuffers();
if (current_draw_indirect) {
BindHostDrawIndirectBuffers();
}
} }
template <class P> template <class P>
@ -796,7 +824,8 @@ void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add
template <class P> template <class P>
std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_addr, u32 size, std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_addr, u32 size,
bool synchronize, bool synchronize,
bool mark_as_written) { bool mark_as_written,
bool discard_downloads) {
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
if (!cpu_addr) { if (!cpu_addr) {
return {&slot_buffers[NULL_BUFFER_ID], 0}; return {&slot_buffers[NULL_BUFFER_ID], 0};
@ -804,11 +833,17 @@ std::pair<typename P::Buffer*, u32> BufferCache<P>::ObtainBuffer(GPUVAddr gpu_ad
const BufferId buffer_id = FindBuffer(*cpu_addr, size); const BufferId buffer_id = FindBuffer(*cpu_addr, size);
Buffer& buffer = slot_buffers[buffer_id]; Buffer& buffer = slot_buffers[buffer_id];
if (synchronize) { if (synchronize) {
SynchronizeBuffer(buffer, *cpu_addr, size); // SynchronizeBuffer(buffer, *cpu_addr, size);
SynchronizeBufferNoModified(buffer, *cpu_addr, size);
} }
if (mark_as_written) { if (mark_as_written) {
MarkWrittenBuffer(buffer_id, *cpu_addr, size); MarkWrittenBuffer(buffer_id, *cpu_addr, size);
} }
if (discard_downloads) {
IntervalType interval{*cpu_addr, size};
ClearDownload(interval);
discarded_ranges.subtract(interval);
}
return {&buffer, buffer.Offset(*cpu_addr)}; return {&buffer, buffer.Offset(*cpu_addr)};
} }
@ -827,10 +862,6 @@ bool BufferCache<P>::HasUncommittedFlushes() const noexcept {
template <class P> template <class P>
void BufferCache<P>::AccumulateFlushes() { void BufferCache<P>::AccumulateFlushes() {
if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) {
uncommitted_ranges.clear();
return;
}
if (uncommitted_ranges.empty()) { if (uncommitted_ranges.empty()) {
return; return;
} }
@ -845,12 +876,15 @@ bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept {
template <class P> template <class P>
void BufferCache<P>::CommitAsyncFlushesHigh() { void BufferCache<P>::CommitAsyncFlushesHigh() {
AccumulateFlushes(); AccumulateFlushes();
for (const auto& interval : discarded_ranges) {
common_ranges.subtract(interval);
}
if (committed_ranges.empty()) { if (committed_ranges.empty()) {
return; return;
} }
MICROPROFILE_SCOPE(GPU_DownloadMemory); MICROPROFILE_SCOPE(GPU_DownloadMemory);
const bool is_accuracy_normal =
Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::Normal;
auto it = committed_ranges.begin(); auto it = committed_ranges.begin();
while (it != committed_ranges.end()) { while (it != committed_ranges.end()) {
@ -875,9 +909,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) { ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) {
buffer.ForEachDownloadRangeAndClear( buffer.ForEachDownloadRangeAndClear(
cpu_addr, size, [&](u64 range_offset, u64 range_size) { cpu_addr, size, [&](u64 range_offset, u64 range_size) {
if (is_accuracy_normal) {
return;
}
const VAddr buffer_addr = buffer.CpuAddr(); const VAddr buffer_addr = buffer.CpuAddr();
const auto add_download = [&](VAddr start, VAddr end) { const auto add_download = [&](VAddr start, VAddr end) {
const u64 new_offset = start - buffer_addr; const u64 new_offset = start - buffer_addr;
@ -891,7 +922,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
buffer_id, buffer_id,
}); });
// Align up to avoid cache conflicts // Align up to avoid cache conflicts
constexpr u64 align = 256ULL; constexpr u64 align = 8ULL;
constexpr u64 mask = ~(align - 1ULL); constexpr u64 mask = ~(align - 1ULL);
total_size_bytes += (new_size + align - 1) & mask; total_size_bytes += (new_size + align - 1) & mask;
largest_copy = std::max(largest_copy, new_size); largest_copy = std::max(largest_copy, new_size);
@ -942,12 +973,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
template <class P> template <class P>
void BufferCache<P>::CommitAsyncFlushes() { void BufferCache<P>::CommitAsyncFlushes() {
if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) {
CommitAsyncFlushesHigh(); CommitAsyncFlushesHigh();
} else {
uncommitted_ranges.clear();
committed_ranges.clear();
}
} }
template <class P> template <class P>
@ -1063,6 +1089,19 @@ void BufferCache<P>::BindHostVertexBuffers() {
} }
} }
template <class P>
void BufferCache<P>::BindHostDrawIndirectBuffers() {
const auto bind_buffer = [this](const Binding& binding) {
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
};
if (current_draw_indirect->include_count) {
bind_buffer(count_buffer_binding);
}
bind_buffer(indirect_buffer_binding);
}
template <class P> template <class P>
void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) { void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
u32 dirty = ~0U; u32 dirty = ~0U;
@ -1294,6 +1333,9 @@ void BufferCache<P>::DoUpdateGraphicsBuffers(bool is_indexed) {
UpdateStorageBuffers(stage); UpdateStorageBuffers(stage);
UpdateTextureBuffers(stage); UpdateTextureBuffers(stage);
} }
if (current_draw_indirect) {
UpdateDrawIndirect();
}
} while (has_deleted_buffers); } while (has_deleted_buffers);
} }
@ -1383,6 +1425,27 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
}; };
} }
template <class P>
void BufferCache<P>::UpdateDrawIndirect() {
const auto update = [this](GPUVAddr gpu_addr, size_t size, Binding& binding) {
const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
if (!cpu_addr) {
binding = NULL_BINDING;
return;
}
binding = Binding{
.cpu_addr = *cpu_addr,
.size = static_cast<u32>(size),
.buffer_id = FindBuffer(*cpu_addr, static_cast<u32>(size)),
};
};
if (current_draw_indirect->include_count) {
update(current_draw_indirect->count_start_address, sizeof(u32), count_buffer_binding);
}
update(current_draw_indirect->indirect_start_address, current_draw_indirect->buffer_size,
indirect_buffer_binding);
}
template <class P> template <class P>
void BufferCache<P>::UpdateUniformBuffers(size_t stage) { void BufferCache<P>::UpdateUniformBuffers(size_t stage) {
ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) { ForEachEnabledBit(enabled_uniform_buffer_masks[stage], [&](u32 index) {
@ -1704,6 +1767,51 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
return false; return false;
} }
template <class P>
bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
boost::container::small_vector<BufferCopy, 4> copies;
u64 total_size_bytes = 0;
u64 largest_copy = 0;
IntervalSet found_sets{};
auto make_copies = [&] {
for (auto& interval : found_sets) {
const std::size_t sub_size = interval.upper() - interval.lower();
const VAddr cpu_addr = interval.lower();
copies.push_back(BufferCopy{
.src_offset = total_size_bytes,
.dst_offset = cpu_addr - buffer.CpuAddr(),
.size = sub_size,
});
total_size_bytes += sub_size;
largest_copy = std::max(largest_copy, sub_size);
}
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
};
buffer.ForEachUploadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
const VAddr base_adr = buffer.CpuAddr() + range_offset;
const VAddr end_adr = base_adr + range_size;
const IntervalType add_interval{base_adr, end_adr};
found_sets.add(add_interval);
});
if (found_sets.empty()) {
return true;
}
const IntervalType search_interval{cpu_addr, cpu_addr + size};
auto it = common_ranges.lower_bound(search_interval);
auto it_end = common_ranges.upper_bound(search_interval);
if (it == common_ranges.end()) {
make_copies();
return false;
}
while (it != it_end) {
found_sets.subtract(*it);
it++;
}
make_copies();
return false;
}
template <class P> template <class P>
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy, void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies) { std::span<BufferCopy> copies) {
@ -1963,4 +2071,16 @@ bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index)
} }
} }
template <class P>
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectCount() {
auto& buffer = slot_buffers[count_buffer_binding.buffer_id];
return std::make_pair(&buffer, buffer.Offset(count_buffer_binding.cpu_addr));
}
template <class P>
std::pair<typename BufferCache<P>::Buffer*, u32> BufferCache<P>::GetDrawIndirectBuffer() {
auto& buffer = slot_buffers[indirect_buffer_binding.buffer_id];
return std::make_pair(&buffer, buffer.Offset(indirect_buffer_binding.cpu_addr));
}
} // namespace VideoCommon } // namespace VideoCommon

@ -97,6 +97,7 @@ void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
if (dma_state.non_incrementing) { if (dma_state.non_incrementing) {
const u32 max_write = static_cast<u32>( const u32 max_write = static_cast<u32>(
std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index); std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index);
dma_state.dma_word_offset = static_cast<u32>(index * sizeof(u32));
CallMultiMethod(&command_header.argument, max_write); CallMultiMethod(&command_header.argument, max_write);
dma_state.method_count -= max_write; dma_state.method_count -= max_write;
dma_state.is_last_call = true; dma_state.is_last_call = true;
@ -175,7 +176,7 @@ void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
dma_state.method_count); dma_state.method_count);
} else { } else {
auto subchannel = subchannels[dma_state.subchannel]; auto subchannel = subchannels[dma_state.subchannel];
subchannel->current_dma_segment = dma_state.dma_get; subchannel->current_dma_segment = dma_state.dma_get + dma_state.dma_word_offset;
subchannel->CallMultiMethod(dma_state.method, base_start, num_methods, subchannel->CallMultiMethod(dma_state.method, base_start, num_methods,
dma_state.method_count); dma_state.method_count);
} }

@ -157,6 +157,7 @@ private:
u32 method_count; ///< Current method count u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending u32 length_pending; ///< Large NI command length pending
GPUVAddr dma_get; ///< Currently read segment GPUVAddr dma_get; ///< Currently read segment
u32 dma_word_offset; ///< Current word ofset from address
bool non_incrementing; ///< Current command's NI flag bool non_incrementing; ///< Current command's NI flag
bool is_last_call; bool is_last_call;
}; };

@ -216,7 +216,7 @@ void DrawManager::ProcessDrawIndirect(bool draw_indexed) {
UpdateTopology(); UpdateTopology();
if (maxwell3d->ShouldExecute()) { if (maxwell3d->ShouldExecute()) {
maxwell3d->rasterizer->DrawIndirect(draw_indexed); maxwell3d->rasterizer->DrawIndirect();
} }
} }
} // namespace Tegra::Engines } // namespace Tegra::Engines

@ -33,7 +33,10 @@ public:
}; };
struct IndirectParams { struct IndirectParams {
GPUVAddr start_address; bool is_indexed;
bool include_count;
GPUVAddr count_start_address;
GPUVAddr indirect_start_address;
size_t buffer_size; size_t buffer_size;
size_t max_draw_counts; size_t max_draw_counts;
size_t stride; size_t stride;

@ -130,11 +130,15 @@ void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool
} }
macro_params.insert(macro_params.end(), base_start, base_start + amount); macro_params.insert(macro_params.end(), base_start, base_start + amount);
for (size_t i = 0; i < amount; i++) {
macro_addresses.push_back(current_dma_segment + i * sizeof(u32));
}
// Call the macro when there are no more parameters in the command buffer // Call the macro when there are no more parameters in the command buffer
if (is_last_call) { if (is_last_call) {
CallMacroMethod(executing_macro, macro_params); CallMacroMethod(executing_macro, macro_params);
macro_params.clear(); macro_params.clear();
macro_addresses.clear();
} }
} }

@ -3067,6 +3067,15 @@ public:
std::unique_ptr<DrawManager> draw_manager; std::unique_ptr<DrawManager> draw_manager;
friend class DrawManager; friend class DrawManager;
std::vector<u8> inline_index_draw_indexes;
std::vector<GPUVAddr> macro_addresses;
Core::System& system;
MemoryManager& memory_manager;
/// Handles a write to the CLEAR_BUFFERS register.
void ProcessClearBuffers(u32 layer_count);
private: private:
void InitializeRegisterDefaults(); void InitializeRegisterDefaults();
@ -3126,9 +3135,6 @@ private:
/// Returns a query's value or an empty object if the value will be deferred through a cache. /// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult(); std::optional<u64> GetQueryResult();
Core::System& system;
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr; VideoCore::RasterizerInterface* rasterizer = nullptr;
/// Start offsets of each macro in macro_memory /// Start offsets of each macro in macro_memory

@ -9,6 +9,7 @@
#include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h" #include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h" #include "video_core/macro/macro_hle.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h" #include "video_core/rasterizer_interface.h"
namespace Tegra { namespace Tegra {
@ -24,15 +25,14 @@ void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
parameters[4], parameters[1], parameters[3], parameters[5], instance_count); parameters[4], parameters[1], parameters[3], parameters[5], instance_count);
} }
void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { void HLE_DrawArraysIndirect(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]); const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
maxwell3d.draw_manager->DrawArray( maxwell3d.draw_manager->DrawArray(
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
parameters[3], parameters[1], parameters[4], instance_count); parameters[3], parameters[1], parameters[4], instance_count);
} }
void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { void HLE_DrawIndexedIndirect(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
const u32 element_base = parameters[4]; const u32 element_base = parameters[4];
const u32 base_instance = parameters[5]; const u32 base_instance = parameters[5];
maxwell3d.regs.vertex_id_base = element_base; maxwell3d.regs.vertex_id_base = element_base;
@ -41,9 +41,18 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
maxwell3d.CallMethod(0x8e4, element_base, true); maxwell3d.CallMethod(0x8e4, element_base, true);
maxwell3d.CallMethod(0x8e5, base_instance, true); maxwell3d.CallMethod(0x8e5, base_instance, true);
maxwell3d.draw_manager->DrawIndex( auto& params = maxwell3d.draw_manager->GetIndirectParams();
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), params.is_indexed = true;
parameters[3], parameters[1], element_base, base_instance, instance_count); params.include_count = false;
params.count_start_address = 0;
params.indirect_start_address = maxwell3d.macro_addresses[1];
params.buffer_size = 5 * sizeof(u32);
params.max_draw_counts = 1;
params.stride = 0;
maxwell3d.draw_manager->DrawIndexedIndirect(
static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]), 0,
1U << 18);
maxwell3d.regs.vertex_id_base = 0x0; maxwell3d.regs.vertex_id_base = 0x0;
maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e3, 0x640, true);
@ -51,8 +60,9 @@ void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
maxwell3d.CallMethod(0x8e5, 0x0, true); maxwell3d.CallMethod(0x8e5, 0x0, true);
} }
// Multidraw Indirect // Multidraw Indixed Indirect
void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { void HLE_MultiDrawIndexedIndirect(Engines::Maxwell3D& maxwell3d,
const std::vector<u32>& parameters) {
const u32 start_indirect = parameters[0]; const u32 start_indirect = parameters[0];
const u32 end_indirect = parameters[1]; const u32 end_indirect = parameters[1];
if (start_indirect >= end_indirect) { if (start_indirect >= end_indirect) {
@ -66,7 +76,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
// size of each indirect segment // size of each indirect segment
const u32 indirect_words = 5 + padding; const u32 indirect_words = 5 + padding;
const u32 stride = indirect_words * sizeof(u32); const u32 stride = indirect_words * sizeof(u32);
const GPUVAddr start_address = maxwell3d.current_dma_segment + 4 * sizeof(u32);
const std::size_t draw_count = end_indirect - start_indirect; const std::size_t draw_count = end_indirect - start_indirect;
u32 lowest_first = std::numeric_limits<u32>::max(); u32 lowest_first = std::numeric_limits<u32>::max();
u32 highest_limit = std::numeric_limits<u32>::min(); u32 highest_limit = std::numeric_limits<u32>::min();
@ -80,12 +89,16 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
const u32 base_vertex = parameters[8]; const u32 base_vertex = parameters[8];
const u32 base_instance = parameters[9]; const u32 base_instance = parameters[9];
maxwell3d.regs.vertex_id_base = base_vertex;
maxwell3d.CallMethod(0x8e3, 0x640, true); maxwell3d.CallMethod(0x8e3, 0x640, true);
maxwell3d.CallMethod(0x8e4, base_vertex, true); maxwell3d.CallMethod(0x8e4, base_vertex, true);
maxwell3d.CallMethod(0x8e5, base_instance, true); maxwell3d.CallMethod(0x8e5, base_instance, true);
auto& params = maxwell3d.draw_manager->GetIndirectParams(); auto& params = maxwell3d.draw_manager->GetIndirectParams();
params.start_address = start_address; params.is_indexed = true;
params.buffer_size = sizeof(u32) + stride * draw_count; params.include_count = true;
params.count_start_address = maxwell3d.macro_addresses[4];
params.indirect_start_address = maxwell3d.macro_addresses[5];
params.buffer_size = stride * draw_count;
params.max_draw_counts = draw_count; params.max_draw_counts = draw_count;
params.stride = stride; params.stride = stride;
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
@ -93,7 +106,7 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
} }
// Multi-layer Clear // Multi-layer Clear
void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) { void HLE_MultiLayerClear(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
ASSERT(parameters.size() == 1); ASSERT(parameters.size() == 1);
const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]}; const Engines::Maxwell3D::Regs::ClearSurface clear_params{parameters[0]};
@ -107,10 +120,10 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{ constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{
{0x771BB18C62444DA0, &HLE_771BB18C62444DA0}, {0x771BB18C62444DA0, &HLE_771BB18C62444DA0},
{0x0D61FC9FAAC9FCAD, &HLE_0D61FC9FAAC9FCAD}, {0x0D61FC9FAAC9FCAD, &HLE_DrawArraysIndirect},
{0x0217920100488FF7, &HLE_0217920100488FF7}, {0x0217920100488FF7, &HLE_DrawIndexedIndirect},
{0x3F5E74B9C9A50164, &HLE_3F5E74B9C9A50164}, {0x3F5E74B9C9A50164, &HLE_MultiDrawIndexedIndirect},
{0xEAD26C3E2109B06B, &HLE_EAD26C3E2109B06B}, {0xEAD26C3E2109B06B, &HLE_MultiLayerClear},
}}; }};
class HLEMacroImpl final : public CachedMacro { class HLEMacroImpl final : public CachedMacro {

@ -43,7 +43,7 @@ public:
virtual void Draw(bool is_indexed, u32 instance_count) = 0; virtual void Draw(bool is_indexed, u32 instance_count) = 0;
/// Dispatches an indirect draw invocation /// Dispatches an indirect draw invocation
virtual void DrawIndirect(bool is_indexed) {} virtual void DrawIndirect() {}
/// Clear the current framebuffer /// Clear the current framebuffer
virtual void Clear(u32 layer_count) = 0; virtual void Clear(u32 layer_count) = 0;

@ -56,7 +56,8 @@ vk::Buffer CreateBuffer(const Device& device, u64 size) {
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (device.IsExtTransformFeedbackSupported()) { if (device.IsExtTransformFeedbackSupported()) {
flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; flags |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
} }
@ -516,6 +517,7 @@ void BufferCacheRuntime::ReserveNullBuffer() {
if (device.IsExtTransformFeedbackSupported()) { if (device.IsExtTransformFeedbackSupported()) {
create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT; create_info.usage |= VK_BUFFER_USAGE_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT;
} }
create_info.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
null_buffer = device.GetLogical().CreateBuffer(create_info); null_buffer = device.GetLogical().CreateBuffer(create_info);
if (device.HasDebuggingToolAttached()) { if (device.HasDebuggingToolAttached()) {
null_buffer.SetObjectNameEXT("Null buffer"); null_buffer.SetObjectNameEXT("Null buffer");

@ -225,25 +225,40 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
}); });
} }
void RasterizerVulkan::DrawIndirect(bool is_indexed) { void RasterizerVulkan::DrawIndirect() {
PrepareDraw(is_indexed, [this, is_indexed] { const auto& params = maxwell3d->draw_manager->GetIndirectParams();
const auto params = maxwell3d->draw_manager->GetIndirectParams(); buffer_cache.SetDrawIndirect(&params);
const auto [buffer, offset] = buffer_cache.ObtainBuffer( PrepareDraw(params.is_indexed, [this, &params] {
params.start_address, static_cast<u32>(params.buffer_size), true, false); const auto [buffer, offset] = buffer_cache.GetDrawIndirectBuffer();
scheduler.Record([buffer_obj = buffer->Handle(), offset, if (params.include_count) {
max_draw_counts = params.max_draw_counts, stride = params.stride, const auto [draw_buffer, offset_base] = buffer_cache.GetDrawIndirectCount();
is_indexed](vk::CommandBuffer cmdbuf) { scheduler.Record([draw_buffer_obj = draw_buffer->Handle(),
if (is_indexed) { buffer_obj = buffer->Handle(), offset_base, offset,
cmdbuf.DrawIndexedIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, params](vk::CommandBuffer cmdbuf) {
static_cast<u32>(max_draw_counts), if (params.is_indexed) {
static_cast<u32>(stride)); cmdbuf.DrawIndexedIndirectCount(
buffer_obj, offset, draw_buffer_obj, offset_base,
static_cast<u32>(params.max_draw_counts), static_cast<u32>(params.stride));
} else { } else {
cmdbuf.DrawIndirectCount(buffer_obj, offset + 4ULL, buffer_obj, offset, cmdbuf.DrawIndirectCount(buffer_obj, offset, draw_buffer_obj, offset_base,
static_cast<u32>(max_draw_counts), static_cast<u32>(params.max_draw_counts),
static_cast<u32>(stride)); static_cast<u32>(params.stride));
}
});
return;
}
scheduler.Record([buffer_obj = buffer->Handle(), offset, params](vk::CommandBuffer cmdbuf) {
if (params.is_indexed) {
cmdbuf.DrawIndexedIndirect(buffer_obj, offset,
static_cast<u32>(params.max_draw_counts),
static_cast<u32>(params.stride));
} else {
cmdbuf.DrawIndirect(buffer_obj, offset, static_cast<u32>(params.max_draw_counts),
static_cast<u32>(params.stride));
} }
}); });
}); });
buffer_cache.SetDrawIndirect(nullptr);
} }
void RasterizerVulkan::Clear(u32 layer_count) { void RasterizerVulkan::Clear(u32 layer_count) {
@ -425,9 +440,6 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) { bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex}; std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
return buffer_cache.IsRegionGpuModified(addr, size);
}
return texture_cache.IsRegionGpuModified(addr, size) || return texture_cache.IsRegionGpuModified(addr, size) ||
buffer_cache.IsRegionGpuModified(addr, size); buffer_cache.IsRegionGpuModified(addr, size);
} }

@ -65,7 +65,7 @@ public:
~RasterizerVulkan() override; ~RasterizerVulkan() override;
void Draw(bool is_indexed, u32 instance_count) override; void Draw(bool is_indexed, u32 instance_count) override;
void DrawIndirect(bool is_indexed) override; void DrawIndirect() override;
void Clear(u32 layer_count) override; void Clear(u32 layer_count) override;
void DispatchCompute() override; void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override; void ResetCounter(VideoCore::QueryType type) override;

@ -351,7 +351,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.dualSrcBlend = true, .dualSrcBlend = true,
.logicOp = true, .logicOp = true,
.multiDrawIndirect = true, .multiDrawIndirect = true,
.drawIndirectFirstInstance = false, .drawIndirectFirstInstance = true,
.depthClamp = true, .depthClamp = true,
.depthBiasClamp = true, .depthBiasClamp = true,
.fillModeNonSolid = true, .fillModeNonSolid = true,
@ -1024,6 +1024,8 @@ void Device::CheckSuitability(bool requires_swapchain) const {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"), std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.imageCubeArray, "imageCubeArray"), std::make_pair(features.imageCubeArray, "imageCubeArray"),
std::make_pair(features.independentBlend, "independentBlend"), std::make_pair(features.independentBlend, "independentBlend"),
std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"),
std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"),
std::make_pair(features.depthClamp, "depthClamp"), std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"), std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"), std::make_pair(features.largePoints, "largePoints"),
@ -1117,6 +1119,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true); test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true); test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false); test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true); test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true); test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(has_ext_primitive_topology_list_restart, test(has_ext_primitive_topology_list_restart,

@ -451,6 +451,7 @@ private:
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.

@ -94,8 +94,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDispatch); X(vkCmdDispatch);
X(vkCmdDraw); X(vkCmdDraw);
X(vkCmdDrawIndexed); X(vkCmdDrawIndexed);
X(vkCmdDrawIndirectCount); X(vkCmdDrawIndirect);
X(vkCmdDrawIndexedIndirectCount); X(vkCmdDrawIndexedIndirect);
X(vkCmdDrawIndirectCountKHR);
X(vkCmdDrawIndexedIndirectCountKHR);
X(vkCmdEndQuery); X(vkCmdEndQuery);
X(vkCmdEndRenderPass); X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT); X(vkCmdEndTransformFeedbackEXT);

@ -213,8 +213,10 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDispatch vkCmdDispatch{}; PFN_vkCmdDispatch vkCmdDispatch{};
PFN_vkCmdDraw vkCmdDraw{}; PFN_vkCmdDraw vkCmdDraw{};
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{}; PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{}; PFN_vkCmdDrawIndirect vkCmdDrawIndirect{};
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{}; PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{};
PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{}; PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{}; PFN_vkCmdEndQuery vkCmdEndQuery{};
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{}; PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
@ -1021,16 +1023,26 @@ public:
first_instance); first_instance);
} }
void DrawIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
u32 stride) const noexcept {
dld->vkCmdDrawIndirect(handle, src_buffer, src_offset, draw_count, stride);
}
void DrawIndexedIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
u32 stride) const noexcept {
dld->vkCmdDrawIndexedIndirect(handle, src_buffer, src_offset, draw_count, stride);
}
void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer, void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer,
VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept { VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept {
dld->vkCmdDrawIndirectCount(handle, src_buffer, src_offset, count_buffer, count_offset, dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset,
draw_count, stride); draw_count, stride);
} }
void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset,
VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count, VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count,
u32 stride) const noexcept { u32 stride) const noexcept {
dld->vkCmdDrawIndexedIndirectCount(handle, src_buffer, src_offset, count_buffer, dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer,
count_offset, draw_count, stride); count_offset, draw_count, stride);
} }