|
|
@ -269,9 +269,7 @@ struct KernelCore::Impl {
|
|
|
|
return schedulers[thread_id]->GetCurrentThread();
|
|
|
|
return schedulers[thread_id]->GetCurrentThread();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void InitializeMemoryLayout() {
|
|
|
|
void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) {
|
|
|
|
KMemoryLayout memory_layout;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Insert the root region for the virtual memory tree, from which all other regions will
|
|
|
|
// Insert the root region for the virtual memory tree, from which all other regions will
|
|
|
|
// derive.
|
|
|
|
// derive.
|
|
|
|
memory_layout.GetVirtualMemoryRegionTree().InsertDirectly(
|
|
|
|
memory_layout.GetVirtualMemoryRegionTree().InsertDirectly(
|
|
|
@ -531,6 +529,12 @@ struct KernelCore::Impl {
|
|
|
|
// Cache all linear regions in their own trees for faster access, later.
|
|
|
|
// Cache all linear regions in their own trees for faster access, later.
|
|
|
|
memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start,
|
|
|
|
memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start,
|
|
|
|
linear_region_start);
|
|
|
|
linear_region_start);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void InitializeMemoryLayout() {
|
|
|
|
|
|
|
|
// Derive the initial memory layout from the emulated board
|
|
|
|
|
|
|
|
KMemoryLayout memory_layout;
|
|
|
|
|
|
|
|
DeriveInitialMemoryLayout(memory_layout);
|
|
|
|
|
|
|
|
|
|
|
|
const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
|
|
|
|
const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
|
|
|
|
const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
|
|
|
|
const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
|
|
|
|