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@ -269,9 +269,7 @@ struct KernelCore::Impl {
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return schedulers[thread_id]->GetCurrentThread();
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}
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void InitializeMemoryLayout() {
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KMemoryLayout memory_layout;
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void DeriveInitialMemoryLayout(KMemoryLayout& memory_layout) {
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// Insert the root region for the virtual memory tree, from which all other regions will
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// derive.
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memory_layout.GetVirtualMemoryRegionTree().InsertDirectly(
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@ -531,6 +529,12 @@ struct KernelCore::Impl {
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// Cache all linear regions in their own trees for faster access, later.
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memory_layout.InitializeLinearMemoryRegionTrees(aligned_linear_phys_start,
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linear_region_start);
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}
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void InitializeMemoryLayout() {
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// Derive the initial memory layout from the emulated board
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KMemoryLayout memory_layout;
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DeriveInitialMemoryLayout(memory_layout);
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const auto system_pool = memory_layout.GetKernelSystemPoolRegionPhysicalExtents();
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const auto applet_pool = memory_layout.GetKernelAppletPoolRegionPhysicalExtents();
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