Merge pull request #2221 from DarkLordZach/firmware-version
set_sys: Implement GetFirmwareVersion(2) for libnx hosversionmaster
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/file_sys/system_archive/system_version.h"
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#include "core/file_sys/vfs_vector.h"
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namespace FileSys::SystemArchive {
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namespace SystemVersionData {
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// This section should reflect the best system version to describe yuzu's HLE api.
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// TODO(DarkLordZach): Update when HLE gets better.
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constexpr u8 VERSION_MAJOR = 5;
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constexpr u8 VERSION_MINOR = 1;
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constexpr u8 VERSION_MICRO = 0;
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constexpr u8 REVISION_MAJOR = 3;
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constexpr u8 REVISION_MINOR = 0;
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constexpr char PLATFORM_STRING[] = "NX";
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constexpr char VERSION_HASH[] = "23f9df53e25709d756e0c76effcb2473bd3447dd";
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constexpr char DISPLAY_VERSION[] = "5.1.0";
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constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 5.1.0-3.0";
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} // namespace SystemVersionData
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std::string GetLongDisplayVersion() {
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return SystemVersionData::DISPLAY_TITLE;
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}
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VirtualDir SystemVersion() {
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VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
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file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
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file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
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file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
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file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
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file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
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file->WriteArray(SystemVersionData::PLATFORM_STRING,
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std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
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file->WriteArray(SystemVersionData::VERSION_HASH,
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std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
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file->WriteArray(SystemVersionData::DISPLAY_VERSION,
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std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
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file->WriteArray(SystemVersionData::DISPLAY_TITLE,
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std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
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return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
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std::vector<VirtualDir>{}, "data");
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}
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} // namespace FileSys::SystemArchive
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "core/file_sys/vfs_types.h"
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namespace FileSys::SystemArchive {
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std::string GetLongDisplayVersion();
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VirtualDir SystemVersion();
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} // namespace FileSys::SystemArchive
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