Shader: Move shader code to its own subdirectory, "shader".

master
bunnei 2015-07-21 19:09:11 +07:00
parent 642b9b5030
commit 18527b9e21
10 changed files with 13 additions and 13 deletions

@ -8,7 +8,7 @@
#include <QBoxLayout>
#include <QTreeView>
#include "video_core/shader_interpreter.h"
#include "video_core/shader/shader_interpreter.h"
#include "graphics_vertex_shader.h"

@ -11,7 +11,7 @@ set(SRCS
pica.cpp
primitive_assembly.cpp
rasterizer.cpp
shader_interpreter.cpp
shader/shader_interpreter.cpp
utils.cpp
video_core.cpp
)
@ -35,7 +35,7 @@ set(HEADERS
primitive_assembly.h
rasterizer.h
renderer_base.h
shader_interpreter.h
shader/shader_interpreter.h
utils.h
video_core.h
)

@ -7,7 +7,7 @@
#include "clipper.h"
#include "pica.h"
#include "rasterizer.h"
#include "shader_interpreter.h"
#include "shader/shader_interpreter.h"
namespace Pica {

@ -18,7 +18,7 @@
#include "pica.h"
#include "primitive_assembly.h"
#include "renderer_base.h"
#include "shader_interpreter.h"
#include "shader/shader_interpreter.h"
#include "video_core.h"
namespace Pica {

@ -4,7 +4,7 @@
#include "pica.h"
#include "primitive_assembly.h"
#include "shader_interpreter.h"
#include "shader/shader_interpreter.h"
#include "common/logging/log.h"
#include "video_core/debug_utils/debug_utils.h"

@ -8,7 +8,7 @@
#include "video_core/pica.h"
#include "video_core/shader_interpreter.h"
#include "video_core/shader/shader_interpreter.h"
namespace Pica {

@ -16,7 +16,7 @@
#include "math.h"
#include "pica.h"
#include "rasterizer.h"
#include "shader_interpreter.h"
#include "shader/shader_interpreter.h"
#include "video_core/utils.h"
namespace Pica {

@ -9,7 +9,7 @@
#include "common/common_types.h"
#include "video_core/hwrasterizer_base.h"
#include "video_core/shader_interpreter.h"
#include "video_core/shader/shader_interpreter.h"
#include "gl_state.h"
#include "gl_rasterizer_cache.h"

@ -11,9 +11,9 @@
#include "common/profiler.h"
#include "pica.h"
#include "shader_interpreter.h"
#include "debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include "video_core/shader/shader_interpreter.h"
#include "video_core/debug_utils/debug_utils.h"
using nihstro::OpCode;
using nihstro::Instruction;

@ -8,7 +8,7 @@
#include "common/vector_math.h"
#include "pica.h"
#include "video_core/pica.h"
namespace Pica {