gl_rasterizer: Fix compiler warnings

master
Frederic Laing 2018-11-08 13:33:30 +07:00
parent 81ff9e2473
commit 1d36aec267
1 changed files with 2 additions and 2 deletions

@ -903,8 +903,8 @@ void RasterizerOpenGL::SyncViewport() {
auto& viewport = state.viewports[i]; auto& viewport = state.viewports[i];
viewport.x = viewport_rect.left; viewport.x = viewport_rect.left;
viewport.y = viewport_rect.bottom; viewport.y = viewport_rect.bottom;
viewport.width = static_cast<GLsizei>(viewport_rect.GetWidth()); viewport.width = static_cast<GLfloat>(viewport_rect.GetWidth());
viewport.height = static_cast<GLsizei>(viewport_rect.GetHeight()); viewport.height = static_cast<GLfloat>(viewport_rect.GetHeight());
viewport.depth_range_far = regs.viewport[i].depth_range_far; viewport.depth_range_far = regs.viewport[i].depth_range_far;
viewport.depth_range_near = regs.viewport[i].depth_range_near; viewport.depth_range_near = regs.viewport[i].depth_range_near;
} }