buffer_cache: Minor fixes

Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
master
ameerj 2021-09-19 20:35:07 +07:00
parent a9c3619d26
commit 1ea8073783
2 changed files with 4 additions and 6 deletions

@ -570,13 +570,12 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
ForEachWrittenRange(*cpu_src_address, amount, mirror); ForEachWrittenRange(*cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies. // This subtraction in this order is important for overlapping copies.
common_ranges.subtract(subtract_interval); common_ranges.subtract(subtract_interval);
bool atleast_1_download = tmp_intervals.size() != 0; const bool has_new_downloads = tmp_intervals.size() != 0;
for (const IntervalType add_interval : tmp_intervals) { for (const IntervalType& add_interval : tmp_intervals) {
common_ranges.add(add_interval); common_ranges.add(add_interval);
} }
runtime.CopyBuffer(dest_buffer, src_buffer, copies); runtime.CopyBuffer(dest_buffer, src_buffer, copies);
if (atleast_1_download) { if (has_new_downloads) {
dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount); dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount);
} }
std::vector<u8> tmp_buffer(amount); std::vector<u8> tmp_buffer(amount);

@ -147,8 +147,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) { void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset), glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT, static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value);
&value);
} }
void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) { void BufferCacheRuntime::BindIndexBuffer(Buffer& buffer, u32 offset, u32 size) {