k_resource_limit: Minor cleanup of member variables/headers

master
ameerj 2021-04-14 00:40:33 +07:00
parent bb922d6ff6
commit 2067115c78
4 changed files with 13 additions and 21 deletions

@ -2,21 +2,16 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#include "common/assert.h" #include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc_results.h" #include "core/hle/kernel/svc_results.h"
namespace Kernel { namespace Kernel {
constexpr s64 DefaultTimeout = 10000000000; // 10 seconds constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system) KResourceLimit::KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_)
: Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {} : Object{kernel}, lock{kernel}, cond_var{kernel}, core_timing(core_timing_) {}
KResourceLimit::~KResourceLimit() = default; KResourceLimit::~KResourceLimit() = default;
s64 KResourceLimit::GetLimitValue(LimitableResource which) const { s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
@ -83,7 +78,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
} }
bool KResourceLimit::Reserve(LimitableResource which, s64 value) { bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout); return Reserve(which, value, core_timing.GetGlobalTimeNs().count() + DefaultTimeout);
} }
bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) { bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
@ -114,7 +109,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
} }
if (current_hints[index] + value <= limit_values[index] && if (current_hints[index] + value <= limit_values[index] &&
(timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) { (timeout < 0 || core_timing.GetGlobalTimeNs().count() < timeout)) {
waiter_count++; waiter_count++;
cond_var.Wait(&lock, timeout); cond_var.Wait(&lock, timeout);
waiter_count--; waiter_count--;

@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once #pragma once
#include <array> #include <array>
@ -15,8 +12,8 @@
union ResultCode; union ResultCode;
namespace Core { namespace Core::Timing {
class System; class CoreTiming;
} }
namespace Kernel { namespace Kernel {
@ -37,7 +34,7 @@ constexpr bool IsValidResourceType(LimitableResource type) {
class KResourceLimit final : public Object { class KResourceLimit final : public Object {
public: public:
explicit KResourceLimit(KernelCore& kernel, Core::System& system); explicit KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_);
~KResourceLimit(); ~KResourceLimit();
s64 GetLimitValue(LimitableResource which) const; s64 GetLimitValue(LimitableResource which) const;
@ -75,7 +72,6 @@ private:
mutable KLightLock lock; mutable KLightLock lock;
s32 waiter_count{}; s32 waiter_count{};
KLightConditionVariable cond_var; KLightConditionVariable cond_var;
KernelCore& kernel; const Core::Timing::CoreTiming& core_timing;
Core::System& system;
}; };
} // namespace Kernel } // namespace Kernel

@ -72,7 +72,7 @@ struct KernelCore::Impl {
KMemoryLayout memory_layout; KMemoryLayout memory_layout;
DeriveInitialMemoryLayout(memory_layout); DeriveInitialMemoryLayout(memory_layout);
InitializeMemoryLayout(memory_layout); InitializeMemoryLayout(memory_layout);
InitializeSystemResourceLimit(kernel, system, memory_layout); InitializeSystemResourceLimit(kernel, system.CoreTiming(), memory_layout);
InitializeSlabHeaps(); InitializeSlabHeaps();
InitializeSchedulers(); InitializeSchedulers();
InitializeSuspendThreads(); InitializeSuspendThreads();
@ -142,9 +142,10 @@ struct KernelCore::Impl {
} }
// Creates the default system resource limit // Creates the default system resource limit
void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system, void InitializeSystemResourceLimit(KernelCore& kernel,
const Core::Timing::CoreTiming& core_timing,
const KMemoryLayout& memory_layout) { const KMemoryLayout& memory_layout) {
system_resource_limit = std::make_shared<KResourceLimit>(kernel, system); system_resource_limit = std::make_shared<KResourceLimit>(kernel, core_timing);
const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes(); const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes();
// If setting the default system values fails, then something seriously wrong has occurred. // If setting the default system values fails, then something seriously wrong has occurred.

@ -2156,7 +2156,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle)
LOG_DEBUG(Kernel_SVC, "called"); LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = system.Kernel(); auto& kernel = system.Kernel();
auto resource_limit = std::make_shared<KResourceLimit>(kernel, system); auto resource_limit = std::make_shared<KResourceLimit>(kernel, system.CoreTiming());
auto* const current_process = kernel.CurrentProcess(); auto* const current_process = kernel.CurrentProcess();
ASSERT(current_process != nullptr); ASSERT(current_process != nullptr);