{"0",{"#5c93ed",QT_TR_NOOP("Perfect"),QT_TR_NOOP("Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without\nany workarounds needed.")}},
{"1",{"#47d35c",QT_TR_NOOP("Great"),QT_TR_NOOP("Game functions with minor graphical or audio glitches and is playable from start to finish. May require some\nworkarounds.")}},
{"2",{"#94b242",QT_TR_NOOP("Okay"),QT_TR_NOOP("Game functions with major graphical or audio glitches, but game is playable from start to finish with\nworkarounds.")}},
{"3",{"#f2d624",QT_TR_NOOP("Bad"),QT_TR_NOOP("Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches\neven with workarounds.")}},
{"4",{"#FF0000",QT_TR_NOOP("Intro/Menu"),QT_TR_NOOP("Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start\nScreen.")}},
{"5",{"#828282",QT_TR_NOOP("Won't Boot"),QT_TR_NOOP("The game crashes when attempting to startup.")}},
{"99",{"#000000",QT_TR_NOOP("Not Tested"),QT_TR_NOOP("The game has not yet been tested.")}}};
// clang-format on
autoiterator=status_data.find(compatiblity);
if(iterator==status_data.end()){
LOG_WARNING(Frontend,"Invalid compatibility number {}",compatiblity.toStdString());