|
|
@ -1682,9 +1682,13 @@ void GMainWindow::OnToggleFilterBar() {
|
|
|
|
|
|
|
|
|
|
|
|
void GMainWindow::OnCaptureScreenshot() {
|
|
|
|
void GMainWindow::OnCaptureScreenshot() {
|
|
|
|
OnPauseGame();
|
|
|
|
OnPauseGame();
|
|
|
|
const QString path =
|
|
|
|
QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
|
|
|
|
QFileDialog::getSaveFileName(this, tr("Capture Screenshot"),
|
|
|
|
tr("PNG Image (*.png)"));
|
|
|
|
UISettings::values.screenshot_path, tr("PNG Image (*.png)"));
|
|
|
|
png_dialog.setAcceptMode(QFileDialog::AcceptSave);
|
|
|
|
|
|
|
|
png_dialog.setDefaultSuffix("png");
|
|
|
|
|
|
|
|
png_dialog.exec();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const QString path = png_dialog.selectedFiles().first();
|
|
|
|
if (!path.isEmpty()) {
|
|
|
|
if (!path.isEmpty()) {
|
|
|
|
UISettings::values.screenshot_path = QFileInfo(path).path();
|
|
|
|
UISettings::values.screenshot_path = QFileInfo(path).path();
|
|
|
|
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
|
|
|
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
|
|
|