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@ -64,6 +64,35 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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}
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}
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void GPU::CallMethod(u32 method, u32 subchannel, const std::vector<u32>& parameters) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u num params %zu", method,
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subchannel, parameters.size());
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if (method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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// TODO(Subv): Research and implement these methods.
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LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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return;
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}
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ASSERT(bound_engines.find(subchannel) != bound_engines.end());
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const EngineID engine = bound_engines[subchannel];
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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fermi_2d->CallMethod(method, parameters);
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break;
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case EngineID::MAXWELL_B:
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maxwell_3d->CallMethod(method, parameters);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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maxwell_compute->CallMethod(method, parameters);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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// application VAddr.
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@ -96,13 +125,17 @@ void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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ASSERT(header.arg_count.Value() >= 1);
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// Use the original method for the first argument and then the next method for all other
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// arguments.
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WriteReg(header.method, header.subchannel, Memory::Read32(current_addr));
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current_addr += sizeof(u32);
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// Use the same method value for all arguments.
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for (unsigned i = 1; i < header.arg_count; ++i) {
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WriteReg(header.method + 1, header.subchannel, Memory::Read32(current_addr));
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// Process this command as a method call instead of a register write. Gather
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// all the parameters first and then pass them at once to the CallMethod function.
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std::vector<u32> parameters(header.arg_count);
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for (unsigned i = 0; i < header.arg_count; ++i) {
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parameters[i] = Memory::Read32(current_addr);
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current_addr += sizeof(u32);
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}
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CallMethod(header.method, header.subchannel, parameters);
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break;
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}
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case SubmissionMode::Inline: {
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