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@ -6,6 +6,7 @@
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#include "common/microprofile.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/sw_blitter/blitter.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/surface.h"
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#include "video_core/textures/decoders.h"
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@ -20,8 +21,8 @@ namespace Tegra::Engines {
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using namespace Texture;
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Fermi2D::Fermi2D(MemoryManager& memory_manager_) {
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sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager_);
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Fermi2D::Fermi2D(MemoryManager& memory_manager_) : memory_manager{memory_manager_} {
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sw_blitter = std::make_unique<Blitter::SoftwareBlitEngine>(memory_manager);
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// Nvidia's OpenGL driver seems to assume these values
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regs.src.depth = 1;
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regs.dst.depth = 1;
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@ -104,6 +105,7 @@ void Fermi2D::Blit() {
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config.src_x0 = 0;
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}
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memory_manager.FlushCaching();
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if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
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sw_blitter->Blit(src, regs.dst, config);
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}
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