@ -234,8 +234,7 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si
static ResultCode SetMemoryAttribute32 ( Core : : System & system , u32 address , u32 size , u32 mask ,
u32 attribute ) {
return SetMemoryAttribute ( system , static_cast < VAddr > ( address ) , static_cast < std : : size_t > ( size ) ,
mask , attribute ) ;
return SetMemoryAttribute ( system , address , size , mask , attribute ) ;
}
/// Maps a memory range into a different range.
@ -255,8 +254,7 @@ static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr
}
static ResultCode MapMemory32 ( Core : : System & system , u32 dst_addr , u32 src_addr , u32 size ) {
return MapMemory ( system , static_cast < VAddr > ( dst_addr ) , static_cast < VAddr > ( src_addr ) ,
static_cast < std : : size_t > ( size ) ) ;
return MapMemory ( system , dst_addr , src_addr , size ) ;
}
/// Unmaps a region that was previously mapped with svcMapMemory
@ -276,8 +274,7 @@ static ResultCode UnmapMemory(Core::System& system, VAddr dst_addr, VAddr src_ad
}
static ResultCode UnmapMemory32 ( Core : : System & system , u32 dst_addr , u32 src_addr , u32 size ) {
return UnmapMemory ( system , static_cast < VAddr > ( dst_addr ) , static_cast < VAddr > ( src_addr ) ,
static_cast < std : : size_t > ( size ) ) ;
return UnmapMemory ( system , dst_addr , src_addr , size ) ;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
@ -531,8 +528,7 @@ static ResultCode ArbitrateLock(Core::System& system, Handle holding_thread_hand
static ResultCode ArbitrateLock32 ( Core : : System & system , Handle holding_thread_handle ,
u32 mutex_addr , Handle requesting_thread_handle ) {
return ArbitrateLock ( system , holding_thread_handle , static_cast < VAddr > ( mutex_addr ) ,
requesting_thread_handle ) ;
return ArbitrateLock ( system , holding_thread_handle , mutex_addr , requesting_thread_handle ) ;
}
/// Unlock a mutex
@ -555,7 +551,7 @@ static ResultCode ArbitrateUnlock(Core::System& system, VAddr mutex_addr) {
}
static ResultCode ArbitrateUnlock32 ( Core : : System & system , u32 mutex_addr ) {
return ArbitrateUnlock ( system , static_cast < VAddr > ( mutex_addr ) ) ;
return ArbitrateUnlock ( system , mutex_addr ) ;
}
enum class BreakType : u32 {
@ -677,7 +673,7 @@ static void Break(Core::System& system, u32 reason, u64 info1, u64 info2) {
}
static void Break32 ( Core : : System & system , u32 reason , u32 info1 , u32 info2 ) {
Break ( system , reason , static_cast < u64 > ( info1 ) , static_cast < u64 > ( info2 ) ) ;
Break ( system , reason , info1 , info2 ) ;
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
@ -948,7 +944,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
static ResultCode GetInfo32 ( Core : : System & system , u32 * result_low , u32 * result_high , u32 sub_id_low ,
u32 info_id , u32 handle , u32 sub_id_high ) {
const u64 sub_id { static_cast < u64 > ( sub_id_low | ( static_cast < u64 > ( sub_id_high ) < < 32 ) ) } ;
const u64 sub_id { u64 { sub_id_low } | ( u64 { sub_id_high } < < 32 ) } ;
u64 res_value { } ;
const ResultCode result { GetInfo ( system , & res_value , info_id , handle , sub_id ) } ;
@ -1009,7 +1005,7 @@ static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size)
}
static ResultCode MapPhysicalMemory32 ( Core : : System & system , u32 addr , u32 size ) {
return MapPhysicalMemory ( system , static_cast < VAddr > ( addr ) , static_cast < std : : size _t> ( size ) ) ;
return MapPhysicalMemory ( system , addr , size ) ;
}
/// Unmaps memory previously mapped via MapPhysicalMemory
@ -1063,7 +1059,7 @@ static ResultCode UnmapPhysicalMemory(Core::System& system, VAddr addr, u64 size
}
static ResultCode UnmapPhysicalMemory32 ( Core : : System & system , u32 addr , u32 size ) {
return UnmapPhysicalMemory ( system , static_cast < VAddr > ( addr ) , static_cast < std : : size _t> ( size ) ) ;
return UnmapPhysicalMemory ( system , addr , size ) ;
}
/// Sets the thread activity
@ -1144,7 +1140,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
}
static ResultCode GetThreadContext32 ( Core : : System & system , u32 thread_context , Handle handle ) {
return GetThreadContext ( system , static_cast < VAddr > ( thread_context ) , handle ) ;
return GetThreadContext ( system , thread_context , handle ) ;
}
/// Gets the priority for the specified thread
@ -1281,8 +1277,7 @@ static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_han
static ResultCode MapSharedMemory32 ( Core : : System & system , Handle shared_memory_handle , u32 addr ,
u32 size , u32 permissions ) {
return MapSharedMemory ( system , shared_memory_handle , static_cast < VAddr > ( addr ) ,
static_cast < std : : size_t > ( size ) , permissions ) ;
return MapSharedMemory ( system , shared_memory_handle , addr , size , permissions ) ;
}
static ResultCode QueryProcessMemory ( Core : : System & system , VAddr memory_info_address ,
@ -1552,8 +1547,7 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
static ResultCode CreateThread32 ( Core : : System & system , Handle * out_handle , u32 priority ,
u32 entry_point , u32 arg , u32 stack_top , s32 processor_id ) {
return CreateThread ( system , out_handle , static_cast < VAddr > ( entry_point ) , static_cast < u64 > ( arg ) ,
static_cast < VAddr > ( stack_top ) , priority , processor_id ) ;
return CreateThread ( system , out_handle , entry_point , arg , stack_top , priority , processor_id ) ;
}
/// Starts the thread for the provided handle
@ -1637,8 +1631,7 @@ static void SleepThread(Core::System& system, s64 nanoseconds) {
}
static void SleepThread32 ( Core : : System & system , u32 nanoseconds_low , u32 nanoseconds_high ) {
const s64 nanoseconds = static_cast < s64 > ( static_cast < u64 > ( nanoseconds_low ) |
( static_cast < u64 > ( nanoseconds_high ) < < 32 ) ) ;
const auto nanoseconds = static_cast < s64 > ( u64 { nanoseconds_low } | ( u64 { nanoseconds_high } < < 32 ) ) ;
SleepThread ( system , nanoseconds ) ;
}
@ -1724,10 +1717,8 @@ static ResultCode WaitProcessWideKeyAtomic(Core::System& system, VAddr mutex_add
static ResultCode WaitProcessWideKeyAtomic32 ( Core : : System & system , u32 mutex_addr ,
u32 condition_variable_addr , Handle thread_handle ,
u32 nanoseconds_low , u32 nanoseconds_high ) {
const s64 nanoseconds =
static_cast < s64 > ( nanoseconds_low | ( static_cast < u64 > ( nanoseconds_high ) < < 32 ) ) ;
return WaitProcessWideKeyAtomic ( system , static_cast < VAddr > ( mutex_addr ) ,
static_cast < VAddr > ( condition_variable_addr ) , thread_handle ,
const auto nanoseconds = static_cast < s64 > ( nanoseconds_low | ( u64 { nanoseconds_high } < < 32 ) ) ;
return WaitProcessWideKeyAtomic ( system , mutex_addr , condition_variable_addr , thread_handle ,
nanoseconds ) ;
}
@ -1833,8 +1824,8 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
static ResultCode WaitForAddress32 ( Core : : System & system , u32 address , u32 type , s32 value ,
u32 timeout_low , u32 timeout_high ) {
s64 timeout = static_cast < s64 > ( timeout_low | ( static_cast < u64 > ( timeout_high ) < < 32 ) ) ;
return WaitForAddress ( system , static_cast < VAddr > ( address ) , type , value , timeout ) ;
const auto timeout = static_cast < s64 > ( timeout_low | ( u64 { timeout_high } < < 32 ) ) ;
return WaitForAddress ( system , address , type , value , timeout ) ;
}
// Signals to an address (via Address Arbiter)
@ -1862,7 +1853,7 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
static ResultCode SignalToAddress32 ( Core : : System & system , u32 address , u32 type , s32 value ,
s32 num_to_wake ) {
return SignalToAddress ( system , static_cast < VAddr > ( address ) , type , value , num_to_wake ) ;
return SignalToAddress ( system , address , type , value , num_to_wake ) ;
}
static void KernelDebug ( [[maybe_unused]] Core : : System & system ,
@ -1893,7 +1884,7 @@ static u64 GetSystemTick(Core::System& system) {
}
static void GetSystemTick32 ( Core : : System & system , u32 * time_low , u32 * time_high ) {
u64 time = GetSystemTick ( system ) ;
const auto time = GetSystemTick ( system ) ;
* time_low = static_cast < u32 > ( time ) ;
* time_high = static_cast < u32 > ( time > > 32 ) ;
}
@ -1984,8 +1975,7 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
static ResultCode CreateTransferMemory32 ( Core : : System & system , Handle * handle , u32 addr , u32 size ,
u32 permissions ) {
return CreateTransferMemory ( system , handle , static_cast < VAddr > ( addr ) ,
static_cast < std : : size_t > ( size ) , permissions ) ;
return CreateTransferMemory ( system , handle , addr , size , permissions ) ;
}
static ResultCode GetThreadCoreMask ( Core : : System & system , Handle thread_handle , u32 * core ,
@ -2075,8 +2065,7 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
static ResultCode SetThreadCoreMask32 ( Core : : System & system , Handle thread_handle , u32 core ,
u32 affinity_mask_low , u32 affinity_mask_high ) {
const u64 affinity_mask =
static_cast < u64 > ( affinity_mask_low ) | ( static_cast < u64 > ( affinity_mask_high ) < < 32 ) ;
const auto affinity_mask = u64 { affinity_mask_low } | ( u64 { affinity_mask_high } < < 32 ) ;
return SetThreadCoreMask ( system , thread_handle , core , affinity_mask ) ;
}
@ -2341,9 +2330,10 @@ static ResultCode GetThreadList(Core::System& system, u32* out_num_threads, VAdd
return RESULT_SUCCESS ;
}
static ResultCode FlushProcessDataCache32 ( Core : : System & system , Handle handle , u32 address ,
u32 size ) {
// Note(Blinkhawk): For emulation purposes of the data cache this is mostly a nope
static ResultCode FlushProcessDataCache32 ( [[maybe_unused]] Core : : System & system ,
[[maybe_unused]] Handle handle ,
[[maybe_unused]] u32 address, [[maybe_unused]] u32 size ) {
// Note(Blinkhawk): For emulation purposes of the data cache this is mostly a no-op,
// as all emulation is done in the same cache level in host architecture, thus data cache
// does not need flushing.
LOG_DEBUG ( Kernel_SVC , " called " ) ;