gpu: keep the old signal strategy for null pointer

previous commits changes the behaviour of interrupt when meeting invalid params. Regresses to the same behaviour as before
needs more hwtest
master
wwylele 2016-09-27 21:35:56 +07:00
parent 48470e57fc
commit 30ab0fa45d
1 changed files with 8 additions and 4 deletions

@ -416,10 +416,14 @@ inline void Write(u32 addr, const T data) {
LOG_TRACE(HW_GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(),
config.GetEndAddress());
if (!is_second_filler) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
} else {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
// It seems that it won't signal interrupt if "address_start" is zero.
// TODO: hwtest this
if (config.GetStartAddress() != 0) {
if (!is_second_filler) {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
} else {
GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
}
}
// Reset "trigger" flag and set the "finish" flag