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@ -149,6 +149,11 @@ public:
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flags[OpenGL::Dirty::CullTest] = true;
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flags[OpenGL::Dirty::CullTest] = true;
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}
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}
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void NotifyDepthMask() {
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auto& flags = system.GPU().Maxwell3D().dirty.flags;
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flags[OpenGL::Dirty::DepthMask] = true;
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}
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void NotifyDepthTest() {
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void NotifyDepthTest() {
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auto& flags = system.GPU().Maxwell3D().dirty.flags;
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auto& flags = system.GPU().Maxwell3D().dirty.flags;
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flags[OpenGL::Dirty::DepthTest] = true;
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flags[OpenGL::Dirty::DepthTest] = true;
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