Remove built-in (non-Microprofile) profiler
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92c8bd4b1f
commit
3b4e400333
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>Profiler</class>
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<widget class="QDockWidget" name="Profiler">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>300</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Profiler</string>
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</property>
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<widget class="QWidget" name="dockWidgetContents">
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QTreeView" name="treeView">
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<property name="alternatingRowColors">
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<bool>true</bool>
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</property>
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<property name="uniformRowHeights">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</widget>
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<resources/>
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<connections/>
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</ui>
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstddef>
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#include <vector>
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#include "common/assert.h"
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#include "common/profiler_reporting.h"
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#include "common/synchronized_wrapper.h"
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namespace Common {
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namespace Profiling {
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ProfilingManager::ProfilingManager()
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: last_frame_end(Clock::now()), this_frame_start(Clock::now()) {}
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void ProfilingManager::BeginFrame() {
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this_frame_start = Clock::now();
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}
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void ProfilingManager::FinishFrame() {
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Clock::time_point now = Clock::now();
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results.interframe_time = now - last_frame_end;
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results.frame_time = now - this_frame_start;
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last_frame_end = now;
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}
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TimingResultsAggregator::TimingResultsAggregator(size_t window_size)
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: max_window_size(window_size), window_size(0) {
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interframe_times.resize(window_size, Duration::zero());
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frame_times.resize(window_size, Duration::zero());
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}
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void TimingResultsAggregator::Clear() {
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window_size = cursor = 0;
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}
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void TimingResultsAggregator::AddFrame(const ProfilingFrameResult& frame_result) {
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interframe_times[cursor] = frame_result.interframe_time;
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frame_times[cursor] = frame_result.frame_time;
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++cursor;
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if (cursor == max_window_size)
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cursor = 0;
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if (window_size < max_window_size)
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++window_size;
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}
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static AggregatedDuration AggregateField(const std::vector<Duration>& v, size_t len) {
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AggregatedDuration result;
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result.avg = Duration::zero();
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result.min = result.max = (len == 0 ? Duration::zero() : v[0]);
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for (size_t i = 0; i < len; ++i) {
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Duration value = v[i];
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result.avg += value;
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result.min = std::min(result.min, value);
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result.max = std::max(result.max, value);
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}
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if (len != 0)
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result.avg /= len;
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return result;
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}
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static float tof(Common::Profiling::Duration dur) {
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using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>;
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return std::chrono::duration_cast<FloatMs>(dur).count();
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}
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AggregatedFrameResult TimingResultsAggregator::GetAggregatedResults() const {
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AggregatedFrameResult result;
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result.interframe_time = AggregateField(interframe_times, window_size);
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result.frame_time = AggregateField(frame_times, window_size);
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if (result.interframe_time.avg != Duration::zero()) {
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result.fps = 1000.0f / tof(result.interframe_time.avg);
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} else {
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result.fps = 0.0f;
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}
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return result;
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}
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ProfilingManager& GetProfilingManager() {
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// Takes advantage of "magic" static initialization for race-free initialization.
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static ProfilingManager manager;
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return manager;
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}
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SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator() {
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static SynchronizedWrapper<TimingResultsAggregator> aggregator(30);
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return SynchronizedRef<TimingResultsAggregator>(aggregator);
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}
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} // namespace Profiling
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} // namespace Common
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@ -1,83 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <chrono>
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#include <cstddef>
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#include <vector>
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#include "common/synchronized_wrapper.h"
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namespace Common {
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namespace Profiling {
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using Clock = std::chrono::high_resolution_clock;
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using Duration = Clock::duration;
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struct ProfilingFrameResult {
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/// Time since the last delivered frame
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Duration interframe_time;
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/// Time spent processing a frame, excluding VSync
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Duration frame_time;
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};
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class ProfilingManager final {
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public:
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ProfilingManager();
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/// This should be called after swapping screen buffers.
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void BeginFrame();
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/// This should be called before swapping screen buffers.
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void FinishFrame();
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/// Get the timing results from the previous frame. This is updated when you call FinishFrame().
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const ProfilingFrameResult& GetPreviousFrameResults() const {
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return results;
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}
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private:
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Clock::time_point last_frame_end;
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Clock::time_point this_frame_start;
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ProfilingFrameResult results;
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};
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struct AggregatedDuration {
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Duration avg, min, max;
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};
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struct AggregatedFrameResult {
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/// Time since the last delivered frame
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AggregatedDuration interframe_time;
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/// Time spent processing a frame, excluding VSync
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AggregatedDuration frame_time;
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float fps;
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};
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class TimingResultsAggregator final {
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public:
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TimingResultsAggregator(size_t window_size);
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void Clear();
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void AddFrame(const ProfilingFrameResult& frame_result);
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AggregatedFrameResult GetAggregatedResults() const;
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size_t max_window_size;
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size_t window_size;
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size_t cursor;
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std::vector<Duration> interframe_times;
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std::vector<Duration> frame_times;
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};
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ProfilingManager& GetProfilingManager();
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SynchronizedRef<TimingResultsAggregator> GetTimingResultsAggregator();
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} // namespace Profiling
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} // namespace Common
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