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@ -22,8 +22,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
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connect(ui->toggle_deepscan, &QCheckBox::stateChanged, this,
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[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
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[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
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ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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}
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ConfigureGeneral::~ConfigureGeneral() = default;
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ConfigureGeneral::~ConfigureGeneral() = default;
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@ -33,7 +31,6 @@ void ConfigureGeneral::SetConfiguration() {
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
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ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
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ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
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}
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}
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void ConfigureGeneral::ApplyConfiguration() {
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void ConfigureGeneral::ApplyConfiguration() {
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@ -42,8 +39,6 @@ void ConfigureGeneral::ApplyConfiguration() {
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UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
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UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
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UISettings::values.theme =
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
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}
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}
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void ConfigureGeneral::changeEvent(QEvent* event) {
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void ConfigureGeneral::changeEvent(QEvent* event) {
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