@ -12,15 +12,12 @@
# include <optional>
# include <optional>
# include <tuple>
# include <tuple>
# include <utility>
# include <utility>
# include <vector>
# include <boost/icl/interval_map.hpp>
# include <boost/icl/interval_map.hpp>
# include <boost/range/iterator_range.hpp>
# include <glad/glad.h>
# include <glad/glad.h>
# include "common/common_types.h"
# include "common/common_types.h"
# include "video_core/engines/maxwell_3d.h"
# include "video_core/engines/maxwell_3d.h"
# include "video_core/memory_manager.h"
# include "video_core/rasterizer_cache.h"
# include "video_core/rasterizer_cache.h"
# include "video_core/rasterizer_interface.h"
# include "video_core/rasterizer_interface.h"
# include "video_core/renderer_opengl/gl_buffer_cache.h"
# include "video_core/renderer_opengl/gl_buffer_cache.h"
@ -29,10 +26,8 @@
# include "video_core/renderer_opengl/gl_rasterizer_cache.h"
# include "video_core/renderer_opengl/gl_rasterizer_cache.h"
# include "video_core/renderer_opengl/gl_resource_manager.h"
# include "video_core/renderer_opengl/gl_resource_manager.h"
# include "video_core/renderer_opengl/gl_shader_cache.h"
# include "video_core/renderer_opengl/gl_shader_cache.h"
# include "video_core/renderer_opengl/gl_shader_gen.h"
# include "video_core/renderer_opengl/gl_shader_manager.h"
# include "video_core/renderer_opengl/gl_shader_manager.h"
# include "video_core/renderer_opengl/gl_state.h"
# include "video_core/renderer_opengl/gl_state.h"
# include "video_core/renderer_opengl/gl_stream_buffer.h"
namespace Core {
namespace Core {
class System ;
class System ;