hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.

master
bunnei 2021-11-28 00:40:25 +07:00
parent e3d156ab0e
commit 42697527ba
2 changed files with 13 additions and 17 deletions

@ -161,7 +161,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
base_priority = prio; base_priority = prio;
// Initialize sleeping queue. // Initialize sleeping queue.
sleeping_queue = nullptr; wait_queue = nullptr;
// Set suspend flags. // Set suspend flags.
suspend_request_flags = 0; suspend_request_flags = 0;
@ -333,7 +333,7 @@ void KThread::OnTimer() {
// If we're waiting, cancel the wait. // If we're waiting, cancel the wait.
if (GetState() == ThreadState::Waiting) { if (GetState() == ThreadState::Waiting) {
sleeping_queue->CancelWait(this, ResultTimedOut, false); wait_queue->CancelWait(this, ResultTimedOut, false);
} }
} }
@ -570,7 +570,7 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
} }
// Update the pinned waiter list. // Update the pinned waiter list.
ThreadQueueImplForKThreadSetProperty wait_queue(kernel, std::addressof(pinned_waiter_list)); ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
{ {
bool retry_update{}; bool retry_update{};
do { do {
@ -605,7 +605,7 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
// Wait until the thread isn't pinned any more. // Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel)); pinned_waiter_list.push_back(GetCurrentThread(kernel));
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue)); GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
} else { } else {
// If the thread isn't pinned, release the scheduler lock and retry until it's // If the thread isn't pinned, release the scheduler lock and retry until it's
// not current. // not current.
@ -663,7 +663,7 @@ void KThread::WaitCancel() {
// Check if we're waiting and cancellable. // Check if we're waiting and cancellable.
if (this->GetState() == ThreadState::Waiting && cancellable) { if (this->GetState() == ThreadState::Waiting && cancellable) {
wait_cancelled = false; wait_cancelled = false;
sleeping_queue->CancelWait(this, ResultCancelled, true); wait_queue->CancelWait(this, ResultCancelled, true);
} else { } else {
// Otherwise, note that we cancelled a wait. // Otherwise, note that we cancelled a wait.
wait_cancelled = true; wait_cancelled = true;
@ -1002,7 +1002,7 @@ ResultCode KThread::Sleep(s64 timeout) {
ASSERT(this == GetCurrentThreadPointer(kernel)); ASSERT(this == GetCurrentThreadPointer(kernel));
ASSERT(timeout > 0); ASSERT(timeout > 0);
ThreadQueueImplForKThreadSleep wait_queue(kernel); ThreadQueueImplForKThreadSleep wait_queue_(kernel);
{ {
// Setup the scheduling lock and sleep. // Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp(kernel, this, timeout); KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
@ -1014,7 +1014,7 @@ ResultCode KThread::Sleep(s64 timeout) {
} }
// Wait for the sleep to end. // Wait for the sleep to end.
this->BeginWait(std::addressof(wait_queue)); this->BeginWait(std::addressof(wait_queue_));
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep); SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
} }
@ -1026,7 +1026,7 @@ void KThread::BeginWait(KThreadQueue* queue) {
SetState(ThreadState::Waiting); SetState(ThreadState::Waiting);
// Set our wait queue. // Set our wait queue.
sleeping_queue = queue; wait_queue = queue;
} }
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) { void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
@ -1035,7 +1035,7 @@ void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCod
// If we're waiting, notify our queue that we're available. // If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) { if (GetState() == ThreadState::Waiting) {
sleeping_queue->NotifyAvailable(this, signaled_object, wait_result_); wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
} }
} }
@ -1045,7 +1045,7 @@ void KThread::EndWait(ResultCode wait_result_) {
// If we're waiting, notify our queue that we're available. // If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) { if (GetState() == ThreadState::Waiting) {
sleeping_queue->EndWait(this, wait_result_); wait_queue->EndWait(this, wait_result_);
} }
} }
@ -1055,7 +1055,7 @@ void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
// If we're waiting, notify our queue that we're available. // If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) { if (GetState() == ThreadState::Waiting) {
sleeping_queue->CancelWait(this, wait_result_, cancel_timer_task); wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
} }
} }

@ -453,10 +453,6 @@ public:
return per_core_priority_queue_entry[core]; return per_core_priority_queue_entry[core];
} }
void SetSleepingQueue(KThreadQueue* q) {
sleeping_queue = q;
}
[[nodiscard]] bool IsKernelThread() const { [[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3; return GetActiveCore() == 3;
} }
@ -604,7 +600,7 @@ public:
} }
void ClearWaitQueue() { void ClearWaitQueue() {
sleeping_queue = nullptr; wait_queue = nullptr;
} }
void BeginWait(KThreadQueue* queue); void BeginWait(KThreadQueue* queue);
@ -715,7 +711,7 @@ private:
s64 schedule_count{}; s64 schedule_count{};
s64 last_scheduled_tick{}; s64 last_scheduled_tick{};
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{}; std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
KThreadQueue* sleeping_queue{}; KThreadQueue* wait_queue{};
WaiterList waiter_list{}; WaiterList waiter_list{};
WaiterList pinned_waiter_list{}; WaiterList pinned_waiter_list{};
KThread* lock_owner{}; KThread* lock_owner{};