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@ -515,6 +515,16 @@ private:
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void DeclareCommon() {
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void DeclareCommon() {
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thread_id =
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thread_id =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupLocalInvocationId, t_in_uint, "thread_id");
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupLocalInvocationId, t_in_uint, "thread_id");
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thread_masks[0] =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupEqMask, t_in_uint4, "thread_eq_mask");
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thread_masks[1] =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupGeMask, t_in_uint4, "thread_ge_mask");
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thread_masks[2] =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupGtMask, t_in_uint4, "thread_gt_mask");
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thread_masks[3] =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupLeMask, t_in_uint4, "thread_le_mask");
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thread_masks[4] =
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DeclareInputBuiltIn(spv::BuiltIn::SubgroupLtMask, t_in_uint4, "thread_lt_mask");
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}
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}
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void DeclareVertex() {
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void DeclareVertex() {
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@ -2175,6 +2185,13 @@ private:
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return {OpLoad(t_uint, thread_id), Type::Uint};
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return {OpLoad(t_uint, thread_id), Type::Uint};
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}
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}
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template <std::size_t index>
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Expression ThreadMask(Operation) {
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// TODO(Rodrigo): Handle devices with different warp sizes
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const Id mask = thread_masks[index];
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return {OpLoad(t_uint, AccessElement(t_in_uint, mask, 0)), Type::Uint};
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}
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Expression ShuffleIndexed(Operation operation) {
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Expression ShuffleIndexed(Operation operation) {
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const Id value = AsFloat(Visit(operation[0]));
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const Id value = AsFloat(Visit(operation[0]));
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const Id index = AsUint(Visit(operation[1]));
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const Id index = AsUint(Visit(operation[1]));
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@ -2639,6 +2656,11 @@ private:
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&SPIRVDecompiler::Vote<&Module::OpSubgroupAllEqualKHR>,
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&SPIRVDecompiler::Vote<&Module::OpSubgroupAllEqualKHR>,
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&SPIRVDecompiler::ThreadId,
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&SPIRVDecompiler::ThreadId,
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&SPIRVDecompiler::ThreadMask<0>, // Eq
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&SPIRVDecompiler::ThreadMask<1>, // Ge
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&SPIRVDecompiler::ThreadMask<2>, // Gt
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&SPIRVDecompiler::ThreadMask<3>, // Le
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&SPIRVDecompiler::ThreadMask<4>, // Lt
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&SPIRVDecompiler::ShuffleIndexed,
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&SPIRVDecompiler::ShuffleIndexed,
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&SPIRVDecompiler::MemoryBarrierGL,
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&SPIRVDecompiler::MemoryBarrierGL,
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@ -2763,6 +2785,7 @@ private:
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Id workgroup_id{};
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Id workgroup_id{};
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Id local_invocation_id{};
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Id local_invocation_id{};
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Id thread_id{};
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Id thread_id{};
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std::array<Id, 5> thread_masks{}; // eq, ge, gt, le, lt
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VertexIndices in_indices;
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VertexIndices in_indices;
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VertexIndices out_indices;
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VertexIndices out_indices;
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