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@ -159,10 +159,9 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
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}
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}
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
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LOG_ERROR(Render_OpenGL, "Unimplemented texture filter mode={}",
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static_cast<u32>(filter_mode));
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UNREACHABLE();
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return {};
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return GL_LINEAR;
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}
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inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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@ -183,9 +182,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
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return GL_MIRROR_CLAMP_TO_EDGE;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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return GL_REPEAT;
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}
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inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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@ -207,10 +205,9 @@ inline GLenum DepthCompareFunc(Tegra::Texture::DepthCompareFunc func) {
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case Tegra::Texture::DepthCompareFunc::Always:
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return GL_ALWAYS;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented texture depth compare function ={}",
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LOG_ERROR(Render_OpenGL, "Unimplemented texture depth compare function ={}",
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static_cast<u32>(func));
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UNREACHABLE();
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return {};
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return GL_GREATER;
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}
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inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
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@ -226,9 +223,8 @@ inline GLenum BlendEquation(Maxwell::Blend::Equation equation) {
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case Maxwell::Blend::Equation::Max:
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return GL_MAX;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented blend equation={}", static_cast<u32>(equation));
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return GL_FUNC_ADD;
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}
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inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
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@ -291,9 +287,8 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
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case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
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return GL_ONE_MINUS_CONSTANT_ALPHA;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented blend factor={}", static_cast<u32>(factor));
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return GL_ZERO;
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}
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inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
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@ -312,9 +307,8 @@ inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
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case Tegra::Texture::SwizzleSource::OneFloat:
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return GL_ONE;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
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return GL_ZERO;
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}
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inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
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@ -344,33 +338,39 @@ inline GLenum ComparisonOp(Maxwell::ComparisonOp comparison) {
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case Maxwell::ComparisonOp::AlwaysOld:
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return GL_ALWAYS;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented comparison op={}", static_cast<u32>(comparison));
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return GL_ALWAYS;
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}
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inline GLenum StencilOp(Maxwell::StencilOp stencil) {
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switch (stencil) {
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case Maxwell::StencilOp::Keep:
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case Maxwell::StencilOp::KeepOGL:
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return GL_KEEP;
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case Maxwell::StencilOp::Zero:
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case Maxwell::StencilOp::ZeroOGL:
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return GL_ZERO;
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case Maxwell::StencilOp::Replace:
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case Maxwell::StencilOp::ReplaceOGL:
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return GL_REPLACE;
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case Maxwell::StencilOp::Incr:
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case Maxwell::StencilOp::IncrOGL:
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return GL_INCR;
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case Maxwell::StencilOp::Decr:
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case Maxwell::StencilOp::DecrOGL:
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return GL_DECR;
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case Maxwell::StencilOp::Invert:
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case Maxwell::StencilOp::InvertOGL:
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return GL_INVERT;
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case Maxwell::StencilOp::IncrWrap:
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case Maxwell::StencilOp::IncrWrapOGL:
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return GL_INCR_WRAP;
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case Maxwell::StencilOp::DecrWrap:
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case Maxwell::StencilOp::DecrWrapOGL:
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return GL_DECR_WRAP;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented stencil op={}", static_cast<u32>(stencil));
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return GL_KEEP;
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}
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inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
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@ -380,9 +380,8 @@ inline GLenum FrontFace(Maxwell::Cull::FrontFace front_face) {
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case Maxwell::Cull::FrontFace::CounterClockWise:
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|
return GL_CCW;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented front face cull={}", static_cast<u32>(front_face));
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|
return GL_CCW;
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}
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inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
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@ -394,9 +393,8 @@ inline GLenum CullFace(Maxwell::Cull::CullFace cull_face) {
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case Maxwell::Cull::CullFace::FrontAndBack:
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|
return GL_FRONT_AND_BACK;
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}
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LOG_CRITICAL(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
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UNREACHABLE();
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return {};
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LOG_ERROR(Render_OpenGL, "Unimplemented cull face={}", static_cast<u32>(cull_face));
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return GL_BACK;
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}
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inline GLenum LogicOp(Maxwell::LogicOperation operation) {
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@ -434,9 +432,8 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
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|
|
case Maxwell::LogicOperation::Set:
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|
|
return GL_SET;
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|
}
|
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|
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
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|
UNREACHABLE();
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|
return {};
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|
LOG_ERROR(Render_OpenGL, "Unimplemented logic operation={}", static_cast<u32>(operation));
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|
return GL_COPY;
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|
|
}
|
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|
|
} // namespace MaxwellToGL
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