Services/vi: add vi:s and vi:u services

master
mailwl 2018-02-02 12:59:50 +07:00
parent eaa9f968a6
commit 524c12a5f8
6 changed files with 128 additions and 0 deletions

@ -159,6 +159,10 @@ add_library(core STATIC
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
hle/service/vi/vi_m.h
hle/service/vi/vi_s.cpp
hle/service/vi/vi_s.h
hle/service/vi/vi_u.cpp
hle/service/vi/vi_u.h
hle/shared_page.cpp
hle/shared_page.h
hw/hw.cpp

@ -11,6 +11,8 @@
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@ -756,6 +758,8 @@ IApplicationDisplayService::IApplicationDisplayService(
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
}
} // namespace VI

@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service {
namespace VI {
void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("vi:s"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
} // namespace VI
} // namespace Service

@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/service/service.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace VI {
class VI_S final : public ServiceFramework<VI_S> {
public:
VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_S() = default;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace VI
} // namespace Service

@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service {
namespace VI {
void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
}
VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
: ServiceFramework("vi:u"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
};
RegisterHandlers(functions);
}
} // namespace VI
} // namespace Service

@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/service/service.h"
namespace Service {
namespace NVFlinger {
class NVFlinger;
}
namespace VI {
class VI_U final : public ServiceFramework<VI_U> {
public:
VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_U() = default;
private:
void GetDisplayService(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace VI
} // namespace Service