Added texture misc modes to texture instructions

master
FernandoS27 2018-09-12 16:17:18 +07:00
parent a94b623dfb
commit 55a4756766
1 changed files with 147 additions and 1 deletions

@ -271,6 +271,15 @@ enum class TextureProcessMode : u64 {
LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL LLA = 7 // Load LOD. The A is unknown, does not appear to differ with LL
}; };
enum class TextureMiscMode : u64 {
DC,
AOFFI, // Uses Offset
NDV,
NODEP,
MZ,
PTP,
};
enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 }; enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, Flat = 2, Sc = 3 };
enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 }; enum class IpaSampleMode : u64 { Default = 0, Centroid = 1, Offset = 2 };
@ -590,42 +599,127 @@ union Instruction {
BitField<28, 1, u64> array; BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type; BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask; BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<54, 1, u64> aoffi_flag;
BitField<55, 3, TextureProcessMode> process_mode; BitField<55, 3, TextureProcessMode> process_mode;
bool IsComponentEnabled(std::size_t component) const { bool IsComponentEnabled(std::size_t component) const {
return ((1ull << component) & component_mask) != 0; return ((1ull << component) & component_mask) != 0;
} }
TextureProcessMode GetTextureProcessMode() const {
return process_mode;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
default:
break;
}
return false;
}
} tex; } tex;
union { union {
BitField<22, 6, TextureQueryType> query_type; BitField<22, 6, TextureQueryType> query_type;
BitField<31, 4, u64> component_mask; BitField<31, 4, u64> component_mask;
BitField<49, 1, u64> nodep_flag;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
} txq; } txq;
union { union {
BitField<28, 1, u64> array; BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type; BitField<29, 2, TextureType> texture_type;
BitField<31, 4, u64> component_mask; BitField<31, 4, u64> component_mask;
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
bool IsComponentEnabled(std::size_t component) const { bool IsComponentEnabled(std::size_t component) const {
return ((1ull << component) & component_mask) != 0; return ((1ull << component) & component_mask) != 0;
} }
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return (ndv_flag != 0);
case TextureMiscMode::NODEP:
return (nodep_flag != 0);
default:
break;
}
return false;
}
} tmml; } tmml;
union { union {
BitField<28, 1, u64> array; BitField<28, 1, u64> array;
BitField<29, 2, TextureType> texture_type; BitField<29, 2, TextureType> texture_type;
BitField<35, 1, u64> ndv_flag;
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<54, 2, u64> info;
BitField<56, 2, u64> component; BitField<56, 2, u64> component;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::NDV:
return ndv_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::AOFFI:
return info == 1;
case TextureMiscMode::PTP:
return info == 2;
default:
break;
}
return false;
}
} tld4; } tld4;
union { union {
BitField<49, 1, u64> nodep_flag;
BitField<50, 1, u64> dc_flag;
BitField<51, 1, u64> aoffi_flag;
BitField<52, 2, u64> component; BitField<52, 2, u64> component;
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return dc_flag != 0;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
case TextureMiscMode::AOFFI:
return aoffi_flag != 0;
default:
break;
}
return false;
}
} tld4s; } tld4s;
union { union {
BitField<0, 8, Register> gpr0; BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28; BitField<28, 8, Register> gpr28;
BitField<49, 1, u64> nodep; BitField<49, 1, u64> nodep_flag;
BitField<50, 3, u64> component_mask_selector; BitField<50, 3, u64> component_mask_selector;
BitField<53, 4, u64> texture_info; BitField<53, 4, u64> texture_info;
@ -645,6 +739,37 @@ union Instruction {
UNREACHABLE(); UNREACHABLE();
} }
TextureProcessMode GetTextureProcessMode() const {
switch (texture_info) {
case 0:
case 2:
case 6:
case 8:
case 9:
case 11:
return TextureProcessMode::LZ;
case 3:
case 5:
case 13:
return TextureProcessMode::LL;
default:
break;
}
return TextureProcessMode::None;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::DC:
return (texture_info >= 4 && texture_info <= 6) || texture_info == 9;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
bool IsArrayTexture() const { bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays. // TEXS only supports Texture2D arrays.
return texture_info >= 7 && texture_info <= 9; return texture_info >= 7 && texture_info <= 9;
@ -673,6 +798,7 @@ union Instruction {
} texs; } texs;
union { union {
BitField<49, 1, u64> nodep_flag;
BitField<53, 4, u64> texture_info; BitField<53, 4, u64> texture_info;
TextureType GetTextureType() const { TextureType GetTextureType() const {
@ -693,6 +819,26 @@ union Instruction {
UNREACHABLE(); UNREACHABLE();
} }
TextureProcessMode GetTextureProcessMode() const {
if (texture_info == 1 || texture_info == 5 || texture_info == 12)
return TextureProcessMode::LL;
return TextureProcessMode::LZ;
}
bool UsesMiscMode(TextureMiscMode mode) const {
switch (mode) {
case TextureMiscMode::AOFFI:
return texture_info == 12 || texture_info == 4;
case TextureMiscMode::MZ:
return texture_info == 5;
case TextureMiscMode::NODEP:
return nodep_flag != 0;
default:
break;
}
return false;
}
bool IsArrayTexture() const { bool IsArrayTexture() const {
// TEXS only supports Texture2D arrays. // TEXS only supports Texture2D arrays.
return texture_info == 8; return texture_info == 8;