|
|
|
@ -57,11 +57,9 @@ static void ApplyTextureDefaults(GLuint texture, u32 max_mip_level) {
|
|
|
|
|
|
|
|
|
|
void SurfaceParams::InitCacheParameters(Tegra::GPUVAddr gpu_addr_) {
|
|
|
|
|
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
|
|
|
|
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr_)};
|
|
|
|
|
|
|
|
|
|
addr = cpu_addr ? *cpu_addr : 0;
|
|
|
|
|
gpu_addr = gpu_addr_;
|
|
|
|
|
host_ptr = Memory::GetPointer(addr);
|
|
|
|
|
host_ptr = memory_manager.GetPointer(gpu_addr_);
|
|
|
|
|
size_in_bytes = SizeInBytesRaw();
|
|
|
|
|
|
|
|
|
|
if (IsPixelFormatASTC(pixel_format)) {
|
|
|
|
@ -447,7 +445,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
|
|
|
|
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
|
|
|
|
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
|
|
|
|
params.MipBlockDepth(mip_level), 1, params.tile_width_spacing,
|
|
|
|
|
gl_buffer.data() + offset_gl, params.addr + offset);
|
|
|
|
|
gl_buffer.data() + offset_gl, params.host_ptr + offset);
|
|
|
|
|
offset += layer_size;
|
|
|
|
|
offset_gl += gl_size;
|
|
|
|
|
}
|
|
|
|
@ -456,7 +454,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
|
|
|
|
|
MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
|
|
|
|
|
params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
|
|
|
|
|
params.MipBlockDepth(mip_level), depth, params.tile_width_spacing,
|
|
|
|
|
gl_buffer.data(), params.addr + offset);
|
|
|
|
|
gl_buffer.data(), params.host_ptr + offset);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -514,9 +512,9 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
|
|
|
|
|
"reinterpretation but the texture is tiled.");
|
|
|
|
|
}
|
|
|
|
|
const std::size_t remaining_size = dst_params.size_in_bytes - src_params.size_in_bytes;
|
|
|
|
|
|
|
|
|
|
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
|
|
|
|
glBufferSubData(GL_PIXEL_PACK_BUFFER, src_params.size_in_bytes, remaining_size,
|
|
|
|
|
Memory::GetPointer(dst_params.addr + src_params.size_in_bytes));
|
|
|
|
|
memory_manager.GetPointer(dst_params.gpu_addr + src_params.size_in_bytes));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
|
|
|
|
@ -604,7 +602,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
|
|
|
|
|
|
|
|
|
ApplyTextureDefaults(texture.handle, params.max_mip_level);
|
|
|
|
|
|
|
|
|
|
OpenGL::LabelGLObject(GL_TEXTURE, texture.handle, params.addr, params.IdentityString());
|
|
|
|
|
OpenGL::LabelGLObject(GL_TEXTURE, texture.handle, params.gpu_addr, params.IdentityString());
|
|
|
|
|
|
|
|
|
|
// Clamp size to mapped GPU memory region
|
|
|
|
|
// TODO(bunnei): Super Mario Odyssey maps a 0x40000 byte region and then uses it for a 0x80000
|
|
|
|
@ -617,6 +615,8 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
|
|
|
|
LOG_ERROR(HW_GPU, "Surface size {} exceeds region size {}", params.size_in_bytes, max_size);
|
|
|
|
|
cached_size_in_bytes = max_size;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
cpu_addr = *memory_manager.GpuToCpuAddress(params.gpu_addr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64));
|
|
|
|
@ -925,7 +925,7 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
|
|
|
|
|
if (params.addr == 0 || params.height * params.width == 0) {
|
|
|
|
|
if (params.gpu_addr == 0 || params.height * params.width == 0) {
|
|
|
|
|
return {};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -979,14 +979,16 @@ void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
|
|
|
|
|
const Surface& dst_surface) {
|
|
|
|
|
const auto& init_params{src_surface->GetSurfaceParams()};
|
|
|
|
|
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
|
|
|
|
VAddr address = init_params.addr;
|
|
|
|
|
const std::size_t layer_size = dst_params.LayerMemorySize();
|
|
|
|
|
auto& memory_manager{Core::System::GetInstance().GPU().MemoryManager()};
|
|
|
|
|
Tegra::GPUVAddr address{init_params.gpu_addr};
|
|
|
|
|
const std::size_t layer_size{dst_params.LayerMemorySize()};
|
|
|
|
|
for (u32 layer = 0; layer < dst_params.depth; layer++) {
|
|
|
|
|
for (u32 mipmap = 0; mipmap < dst_params.max_mip_level; mipmap++) {
|
|
|
|
|
const VAddr sub_address = address + dst_params.GetMipmapLevelOffset(mipmap);
|
|
|
|
|
const Surface& copy = TryGet(Memory::GetPointer(sub_address));
|
|
|
|
|
if (!copy)
|
|
|
|
|
const Tegra::GPUVAddr sub_address{address + dst_params.GetMipmapLevelOffset(mipmap)};
|
|
|
|
|
const Surface& copy{TryGet(memory_manager.GetPointer(sub_address))};
|
|
|
|
|
if (!copy) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
const auto& src_params{copy->GetSurfaceParams()};
|
|
|
|
|
const u32 width{std::min(src_params.width, dst_params.MipWidth(mipmap))};
|
|
|
|
|
const u32 height{std::min(src_params.height, dst_params.MipHeight(mipmap))};
|
|
|
|
@ -1242,9 +1244,10 @@ static std::optional<u32> TryFindBestMipMap(std::size_t memory, const SurfacePar
|
|
|
|
|
return {};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static std::optional<u32> TryFindBestLayer(VAddr addr, const SurfaceParams params, u32 mipmap) {
|
|
|
|
|
const std::size_t size = params.LayerMemorySize();
|
|
|
|
|
VAddr start = params.addr + params.GetMipmapLevelOffset(mipmap);
|
|
|
|
|
static std::optional<u32> TryFindBestLayer(Tegra::GPUVAddr addr, const SurfaceParams params,
|
|
|
|
|
u32 mipmap) {
|
|
|
|
|
const std::size_t size{params.LayerMemorySize()};
|
|
|
|
|
Tegra::GPUVAddr start{params.gpu_addr + params.GetMipmapLevelOffset(mipmap)};
|
|
|
|
|
for (u32 i = 0; i < params.depth; i++) {
|
|
|
|
|
if (start == addr) {
|
|
|
|
|
return {i};
|
|
|
|
@ -1266,7 +1269,7 @@ static bool LayerFitReinterpretSurface(RasterizerCacheOpenGL& cache, const Surfa
|
|
|
|
|
src_params.height == dst_params.MipHeight(*level) &&
|
|
|
|
|
src_params.block_height >= dst_params.MipBlockHeight(*level)) {
|
|
|
|
|
const std::optional<u32> slot =
|
|
|
|
|
TryFindBestLayer(render_surface->GetCpuAddr(), dst_params, *level);
|
|
|
|
|
TryFindBestLayer(render_surface->GetSurfaceParams().gpu_addr, dst_params, *level);
|
|
|
|
|
if (slot.has_value()) {
|
|
|
|
|
glCopyImageSubData(render_surface->Texture().handle,
|
|
|
|
|
SurfaceTargetToGL(src_params.target), 0, 0, 0, 0,
|
|
|
|
|