service: hid: Fully implement touch resource
parent
6a2532fe17
commit
575183d6dc
@ -1,366 +1,53 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/math_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "hid_core/frontend/emulated_console.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "hid_core/resources/applet_resource.h"
|
||||
#include "hid_core/resources/shared_memory_format.h"
|
||||
#include "hid_core/resources/touch_screen/gesture.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen_resource.h"
|
||||
|
||||
namespace Service::HID {
|
||||
// HW is around 700, value is set to 400 to make it easier to trigger with mouse
|
||||
constexpr f32 swipe_threshold = 400.0f; // Threshold in pixels/s
|
||||
constexpr f32 angle_threshold = 0.015f; // Threshold in radians
|
||||
constexpr f32 pinch_threshold = 0.5f; // Threshold in pixels
|
||||
constexpr f32 press_delay = 0.5f; // Time in seconds
|
||||
constexpr f32 double_tap_delay = 0.35f; // Time in seconds
|
||||
|
||||
constexpr f32 Square(s32 num) {
|
||||
return static_cast<f32>(num * num);
|
||||
}
|
||||
Gesture::Gesture(std::shared_ptr<TouchResource> resource) : touch_resource{resource} {}
|
||||
|
||||
Gesture::Gesture(Core::HID::HIDCore& hid_core_) : ControllerBase(hid_core_) {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
}
|
||||
Gesture::~Gesture() = default;
|
||||
|
||||
void Gesture::OnInit() {
|
||||
std::scoped_lock shared_lock{*shared_mutex};
|
||||
const u64 aruid = applet_resource->GetActiveAruid();
|
||||
auto* data = applet_resource->GetAruidData(aruid);
|
||||
Result Gesture::Activate() {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (data == nullptr || !data->flag.is_assigned) {
|
||||
return;
|
||||
// TODO: Result result = CreateThread();
|
||||
Result result = ResultSuccess;
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
shared_memory = &data->shared_memory_format->gesture;
|
||||
shared_memory->gesture_lifo.buffer_count = 0;
|
||||
shared_memory->gesture_lifo.buffer_tail = 0;
|
||||
force_update = true;
|
||||
result = touch_resource->ActivateGesture();
|
||||
|
||||
if (result.IsError()) {
|
||||
// TODO: StopThread();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void Gesture::OnRelease() {}
|
||||
|
||||
void Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
std::scoped_lock shared_lock{*shared_mutex};
|
||||
const u64 aruid = applet_resource->GetActiveAruid();
|
||||
auto* data = applet_resource->GetAruidData(aruid);
|
||||
|
||||
if (data == nullptr || !data->flag.is_assigned) {
|
||||
return;
|
||||
}
|
||||
|
||||
shared_memory = &data->shared_memory_format->gesture;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory->gesture_lifo.buffer_count = 0;
|
||||
shared_memory->gesture_lifo.buffer_tail = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
ReadTouchInput();
|
||||
|
||||
GestureProperties gesture = GetGestureProperties();
|
||||
f32 time_difference =
|
||||
static_cast<f32>(shared_memory->gesture_lifo.timestamp - last_update_timestamp) /
|
||||
(1000 * 1000 * 1000);
|
||||
|
||||
// Only update if necessary
|
||||
if (!ShouldUpdateGesture(gesture, time_difference)) {
|
||||
return;
|
||||
}
|
||||
|
||||
last_update_timestamp = shared_memory->gesture_lifo.timestamp;
|
||||
UpdateGestureSharedMemory(gesture, time_difference);
|
||||
Result Gesture::Activate(u64 aruid, u32 basic_gesture_id) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->ActivateGesture(aruid, basic_gesture_id);
|
||||
}
|
||||
|
||||
void Gesture::ReadTouchInput() {
|
||||
if (!Settings::values.touchscreen.enabled) {
|
||||
fingers = {};
|
||||
return;
|
||||
Result Gesture::Deactivate() {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto result = touch_resource->DeactivateGesture();
|
||||
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
const auto touch_status = console->GetTouch();
|
||||
for (std::size_t id = 0; id < fingers.size(); ++id) {
|
||||
fingers[id] = touch_status[id];
|
||||
}
|
||||
// TODO: return StopThread();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
bool Gesture::ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
if (force_update) {
|
||||
force_update = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Update if coordinates change
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Update on press and hold event after 0.5 seconds
|
||||
if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 &&
|
||||
time_difference > press_delay) {
|
||||
return enable_press_and_tap;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Gesture::UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference) {
|
||||
GestureType type = GestureType::Idle;
|
||||
GestureAttribute attributes{};
|
||||
|
||||
const auto& last_entry = shared_memory->gesture_lifo.ReadCurrentEntry().state;
|
||||
|
||||
// Reset next state to default
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
next_state.delta = {};
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
next_state.direction = GestureDirection::None;
|
||||
next_state.rotation_angle = 0;
|
||||
next_state.scale = 0;
|
||||
|
||||
if (gesture.active_points > 0) {
|
||||
if (last_gesture.active_points == 0) {
|
||||
NewGesture(gesture, type, attributes);
|
||||
} else {
|
||||
UpdateExistingGesture(gesture, type, time_difference);
|
||||
}
|
||||
} else {
|
||||
EndGesture(gesture, last_gesture, type, attributes, time_difference);
|
||||
}
|
||||
|
||||
// Apply attributes
|
||||
next_state.detection_count = gesture.detection_count;
|
||||
next_state.type = type;
|
||||
next_state.attributes = attributes;
|
||||
next_state.pos = gesture.mid_point;
|
||||
next_state.point_count = static_cast<s32>(gesture.active_points);
|
||||
next_state.points = gesture.points;
|
||||
last_gesture = gesture;
|
||||
|
||||
shared_memory->gesture_lifo.WriteNextEntry(next_state);
|
||||
}
|
||||
|
||||
void Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
|
||||
GestureAttribute& attributes) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
gesture.detection_count++;
|
||||
type = GestureType::Touch;
|
||||
|
||||
// New touch after cancel is not considered new
|
||||
if (last_entry.type != GestureType::Cancel) {
|
||||
attributes.is_new_touch.Assign(1);
|
||||
enable_press_and_tap = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
|
||||
f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MAX_POINTS; id++) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
type = GestureType::Pan;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Number of fingers changed cancel the last event and clear data
|
||||
if (gesture.active_points != last_gesture.active_points) {
|
||||
type = GestureType::Cancel;
|
||||
enable_press_and_tap = false;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
gesture.points.fill({});
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate extra parameters of panning
|
||||
if (type == GestureType::Pan) {
|
||||
UpdatePanEvent(gesture, last_gesture, type, time_difference);
|
||||
return;
|
||||
}
|
||||
|
||||
// Promote to press type
|
||||
if (last_entry.type == GestureType::Touch) {
|
||||
type = GestureType::Press;
|
||||
}
|
||||
}
|
||||
|
||||
void Gesture::EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, GestureAttribute& attributes, f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
if (last_gesture_props.active_points != 0) {
|
||||
switch (last_entry.type) {
|
||||
case GestureType::Touch:
|
||||
if (enable_press_and_tap) {
|
||||
SetTapEvent(gesture, last_gesture_props, type, attributes);
|
||||
return;
|
||||
}
|
||||
type = GestureType::Cancel;
|
||||
force_update = true;
|
||||
break;
|
||||
case GestureType::Press:
|
||||
case GestureType::Tap:
|
||||
case GestureType::Swipe:
|
||||
case GestureType::Pinch:
|
||||
case GestureType::Rotate:
|
||||
type = GestureType::Complete;
|
||||
force_update = true;
|
||||
break;
|
||||
case GestureType::Pan:
|
||||
EndPanEvent(gesture, last_gesture_props, type, time_difference);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) {
|
||||
gesture.detection_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void Gesture::SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, GestureAttribute& attributes) {
|
||||
type = GestureType::Tap;
|
||||
gesture = last_gesture_props;
|
||||
force_update = true;
|
||||
f32 tap_time_difference =
|
||||
static_cast<f32>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
|
||||
last_tap_timestamp = last_update_timestamp;
|
||||
if (tap_time_difference < double_tap_delay) {
|
||||
attributes.is_double_tap.Assign(1);
|
||||
}
|
||||
}
|
||||
|
||||
void Gesture::UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
next_state.delta = gesture.mid_point - last_entry.pos;
|
||||
next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference;
|
||||
next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference;
|
||||
last_pan_time_difference = time_difference;
|
||||
|
||||
// Promote to pinch type
|
||||
if (std::abs(gesture.average_distance - last_gesture_props.average_distance) >
|
||||
pinch_threshold) {
|
||||
type = GestureType::Pinch;
|
||||
next_state.scale = gesture.average_distance / last_gesture_props.average_distance;
|
||||
}
|
||||
|
||||
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) /
|
||||
(1 + (gesture.angle * last_gesture_props.angle)));
|
||||
// Promote to rotate type
|
||||
if (std::abs(angle_between_two_lines) > angle_threshold) {
|
||||
type = GestureType::Rotate;
|
||||
next_state.scale = 0;
|
||||
next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
|
||||
}
|
||||
}
|
||||
|
||||
void Gesture::EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, f32 time_difference) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
next_state.vel_x =
|
||||
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
|
||||
next_state.vel_y =
|
||||
static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference);
|
||||
const f32 curr_vel =
|
||||
std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y));
|
||||
|
||||
// Set swipe event with parameters
|
||||
if (curr_vel > swipe_threshold) {
|
||||
SetSwipeEvent(gesture, last_gesture_props, type);
|
||||
return;
|
||||
}
|
||||
|
||||
// End panning without swipe
|
||||
type = GestureType::Complete;
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
force_update = true;
|
||||
}
|
||||
|
||||
void Gesture::SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type) {
|
||||
const auto& last_entry = GetLastGestureEntry();
|
||||
|
||||
type = GestureType::Swipe;
|
||||
gesture = last_gesture_props;
|
||||
force_update = true;
|
||||
next_state.delta = last_entry.delta;
|
||||
|
||||
if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) {
|
||||
if (next_state.delta.x > 0) {
|
||||
next_state.direction = GestureDirection::Right;
|
||||
return;
|
||||
}
|
||||
next_state.direction = GestureDirection::Left;
|
||||
return;
|
||||
}
|
||||
if (next_state.delta.y > 0) {
|
||||
next_state.direction = GestureDirection::Down;
|
||||
return;
|
||||
}
|
||||
next_state.direction = GestureDirection::Up;
|
||||
}
|
||||
|
||||
const GestureState& Gesture::GetLastGestureEntry() const {
|
||||
return shared_memory->gesture_lifo.ReadCurrentEntry().state;
|
||||
}
|
||||
|
||||
GestureProperties Gesture::GetGestureProperties() {
|
||||
GestureProperties gesture;
|
||||
std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers;
|
||||
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
|
||||
[](const auto& finger) { return finger.pressed; });
|
||||
gesture.active_points =
|
||||
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width),
|
||||
.y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height),
|
||||
};
|
||||
|
||||
// Hack: There is no touch in docked but games still allow it
|
||||
if (Settings::IsDockedMode()) {
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
|
||||
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
|
||||
};
|
||||
}
|
||||
|
||||
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
|
||||
gesture.mid_point.y += static_cast<s32>(gesture.points[id].y / gesture.active_points);
|
||||
}
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const f32 distance = std::sqrt(Square(gesture.mid_point.x - gesture.points[id].x) +
|
||||
Square(gesture.mid_point.y - gesture.points[id].y));
|
||||
gesture.average_distance += distance / static_cast<f32>(gesture.active_points);
|
||||
}
|
||||
|
||||
gesture.angle = std::atan2(static_cast<f32>(gesture.mid_point.y - gesture.points[0].y),
|
||||
static_cast<f32>(gesture.mid_point.x - gesture.points[0].x));
|
||||
|
||||
gesture.detection_count = last_gesture.detection_count;
|
||||
|
||||
return gesture;
|
||||
Result Gesture::IsActive(bool& out_is_active) const {
|
||||
out_is_active = touch_resource->IsGestureActive();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
||||
|
@ -1,87 +1,32 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "hid_core/resources/controller_base.h"
|
||||
#include "hid_core/resources/touch_screen/touch_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedConsole;
|
||||
}
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::HID {
|
||||
struct GestureSharedMemoryFormat;
|
||||
class TouchResource;
|
||||
|
||||
class Gesture final : public ControllerBase {
|
||||
/// Handles gesture request from HID interfaces
|
||||
class Gesture {
|
||||
public:
|
||||
explicit Gesture(Core::HID::HIDCore& hid_core_);
|
||||
~Gesture() override;
|
||||
Gesture(std::shared_ptr<TouchResource> resource);
|
||||
~Gesture();
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
Result Activate();
|
||||
Result Activate(u64 aruid, u32 basic_gesture_id);
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
Result Deactivate();
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||
Result IsActive(bool& out_is_active) const;
|
||||
|
||||
private:
|
||||
// Reads input from all available input engines
|
||||
void ReadTouchInput();
|
||||
|
||||
// Returns true if gesture state needs to be updated
|
||||
bool ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference);
|
||||
|
||||
// Updates the shared memory to the next state
|
||||
void UpdateGestureSharedMemory(GestureProperties& gesture, f32 time_difference);
|
||||
|
||||
// Initializes new gesture
|
||||
void NewGesture(GestureProperties& gesture, GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Updates existing gesture state
|
||||
void UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference);
|
||||
|
||||
// Terminates exiting gesture
|
||||
void EndGesture(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, GestureAttribute& attributes, f32 time_difference);
|
||||
|
||||
// Set current event to a tap event
|
||||
void SetTapEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Calculates and set the extra parameters related to a pan event
|
||||
void UpdatePanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, f32 time_difference);
|
||||
|
||||
// Terminates the pan event
|
||||
void EndPanEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type, f32 time_difference);
|
||||
|
||||
// Set current event to a swipe event
|
||||
void SetSwipeEvent(GestureProperties& gesture, GestureProperties& last_gesture_props,
|
||||
GestureType& type);
|
||||
|
||||
// Retrieves the last gesture entry, as indicated by shared memory indices.
|
||||
[[nodiscard]] const GestureState& GetLastGestureEntry() const;
|
||||
|
||||
// Returns the average distance, angle and middle point of the active fingers
|
||||
GestureProperties GetGestureProperties();
|
||||
|
||||
GestureState next_state{};
|
||||
GestureSharedMemoryFormat* shared_memory;
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
|
||||
std::array<Core::HID::TouchFinger, MAX_POINTS> fingers{};
|
||||
GestureProperties last_gesture{};
|
||||
s64 last_update_timestamp{};
|
||||
s64 last_tap_timestamp{};
|
||||
f32 last_pan_time_difference{};
|
||||
bool force_update{false};
|
||||
bool enable_press_and_tap{false};
|
||||
mutable std::mutex mutex;
|
||||
std::shared_ptr<TouchResource> touch_resource;
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
||||
|
@ -0,0 +1,260 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/math_util.h"
|
||||
#include "hid_core/resources/touch_screen/gesture_handler.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
constexpr f32 Square(s32 num) {
|
||||
return static_cast<f32>(num * num);
|
||||
}
|
||||
|
||||
GestureHandler::GestureHandler() {}
|
||||
|
||||
GestureHandler::~GestureHandler() {}
|
||||
|
||||
void GestureHandler::SetTouchState(std::span<TouchState> touch_state, u32 count, s64 timestamp) {
|
||||
gesture = {};
|
||||
gesture.active_points = std::min(MaxPoints, static_cast<std::size_t>(count));
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const auto& [active_x, active_y] = touch_state[id].position;
|
||||
gesture.points[id] = {
|
||||
.x = static_cast<s32>(active_x),
|
||||
.y = static_cast<s32>(active_y),
|
||||
};
|
||||
|
||||
gesture.mid_point.x += static_cast<s32>(gesture.points[id].x / gesture.active_points);
|
||||
gesture.mid_point.y += static_cast<s32>(gesture.points[id].y / gesture.active_points);
|
||||
}
|
||||
|
||||
for (size_t id = 0; id < gesture.active_points; ++id) {
|
||||
const f32 distance = std::sqrt(Square(gesture.mid_point.x - gesture.points[id].x) +
|
||||
Square(gesture.mid_point.y - gesture.points[id].y));
|
||||
gesture.average_distance += distance / static_cast<f32>(gesture.active_points);
|
||||
}
|
||||
|
||||
gesture.angle = std::atan2(static_cast<f32>(gesture.mid_point.y - gesture.points[0].y),
|
||||
static_cast<f32>(gesture.mid_point.x - gesture.points[0].x));
|
||||
|
||||
gesture.detection_count = last_gesture.detection_count;
|
||||
|
||||
if (last_update_timestamp > timestamp) {
|
||||
timestamp = last_tap_timestamp;
|
||||
}
|
||||
|
||||
time_difference = static_cast<f32>(timestamp - last_update_timestamp) / (1000 * 1000 * 1000);
|
||||
}
|
||||
|
||||
bool GestureHandler::NeedsUpdate() {
|
||||
if (force_update) {
|
||||
force_update = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Update if coordinates change
|
||||
for (size_t id = 0; id < MaxPoints; id++) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Update on press and hold event after 0.5 seconds
|
||||
if (last_gesture_state.type == GestureType::Touch && last_gesture_state.point_count == 1 &&
|
||||
time_difference > PressDelay) {
|
||||
return enable_press_and_tap;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GestureHandler::UpdateGestureState(GestureState& next_state, s64 timestamp) {
|
||||
last_update_timestamp = timestamp;
|
||||
|
||||
GestureType type = GestureType::Idle;
|
||||
GestureAttribute attributes{};
|
||||
|
||||
// Reset next state to default
|
||||
next_state.sampling_number = last_gesture_state.sampling_number + 1;
|
||||
next_state.delta = {};
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
next_state.direction = GestureDirection::None;
|
||||
next_state.rotation_angle = 0;
|
||||
next_state.scale = 0;
|
||||
|
||||
if (gesture.active_points > 0) {
|
||||
if (last_gesture.active_points == 0) {
|
||||
NewGesture(type, attributes);
|
||||
} else {
|
||||
UpdateExistingGesture(next_state, type);
|
||||
}
|
||||
} else {
|
||||
EndGesture(next_state, type, attributes);
|
||||
}
|
||||
|
||||
// Apply attributes
|
||||
next_state.detection_count = gesture.detection_count;
|
||||
next_state.type = type;
|
||||
next_state.attributes = attributes;
|
||||
next_state.pos = gesture.mid_point;
|
||||
next_state.point_count = static_cast<s32>(gesture.active_points);
|
||||
next_state.points = gesture.points;
|
||||
last_gesture = gesture;
|
||||
last_gesture_state = next_state;
|
||||
}
|
||||
|
||||
void GestureHandler::NewGesture(GestureType& type, GestureAttribute& attributes) {
|
||||
gesture.detection_count++;
|
||||
type = GestureType::Touch;
|
||||
|
||||
// New touch after cancel is not considered new
|
||||
if (last_gesture_state.type != GestureType::Cancel) {
|
||||
attributes.is_new_touch.Assign(1);
|
||||
enable_press_and_tap = true;
|
||||
}
|
||||
}
|
||||
|
||||
void GestureHandler::UpdateExistingGesture(GestureState& next_state, GestureType& type) {
|
||||
// Promote to pan type if touch moved
|
||||
for (size_t id = 0; id < MaxPoints; id++) {
|
||||
if (gesture.points[id] != last_gesture.points[id]) {
|
||||
type = GestureType::Pan;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Number of fingers changed cancel the last event and clear data
|
||||
if (gesture.active_points != last_gesture.active_points) {
|
||||
type = GestureType::Cancel;
|
||||
enable_press_and_tap = false;
|
||||
gesture.active_points = 0;
|
||||
gesture.mid_point = {};
|
||||
gesture.points.fill({});
|
||||
return;
|
||||
}
|
||||
|
||||
// Calculate extra parameters of panning
|
||||
if (type == GestureType::Pan) {
|
||||
UpdatePanEvent(next_state, type);
|
||||
return;
|
||||
}
|
||||
|
||||
// Promote to press type
|
||||
if (last_gesture_state.type == GestureType::Touch) {
|
||||
type = GestureType::Press;
|
||||
}
|
||||
}
|
||||
|
||||
void GestureHandler::EndGesture(GestureState& next_state, GestureType& type,
|
||||
GestureAttribute& attributes) {
|
||||
if (last_gesture.active_points != 0) {
|
||||
switch (last_gesture_state.type) {
|
||||
case GestureType::Touch:
|
||||
if (enable_press_and_tap) {
|
||||
SetTapEvent(type, attributes);
|
||||
return;
|
||||
}
|
||||
type = GestureType::Cancel;
|
||||
force_update = true;
|
||||
break;
|
||||
case GestureType::Press:
|
||||
case GestureType::Tap:
|
||||
case GestureType::Swipe:
|
||||
case GestureType::Pinch:
|
||||
case GestureType::Rotate:
|
||||
type = GestureType::Complete;
|
||||
force_update = true;
|
||||
break;
|
||||
case GestureType::Pan:
|
||||
EndPanEvent(next_state, type);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (last_gesture_state.type == GestureType::Complete ||
|
||||
last_gesture_state.type == GestureType::Cancel) {
|
||||
gesture.detection_count++;
|
||||
}
|
||||
}
|
||||
|
||||
void GestureHandler::SetTapEvent(GestureType& type, GestureAttribute& attributes) {
|
||||
type = GestureType::Tap;
|
||||
gesture = last_gesture;
|
||||
force_update = true;
|
||||
f32 tap_time_difference =
|
||||
static_cast<f32>(last_update_timestamp - last_tap_timestamp) / (1000 * 1000 * 1000);
|
||||
last_tap_timestamp = last_update_timestamp;
|
||||
if (tap_time_difference < DoubleTapDelay) {
|
||||
attributes.is_double_tap.Assign(1);
|
||||
}
|
||||
}
|
||||
|
||||
void GestureHandler::UpdatePanEvent(GestureState& next_state, GestureType& type) {
|
||||
next_state.delta = gesture.mid_point - last_gesture_state.pos;
|
||||
next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference;
|
||||
next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference;
|
||||
last_pan_time_difference = time_difference;
|
||||
|
||||
// Promote to pinch type
|
||||
if (std::abs(gesture.average_distance - last_gesture.average_distance) > PinchThreshold) {
|
||||
type = GestureType::Pinch;
|
||||
next_state.scale = gesture.average_distance / last_gesture.average_distance;
|
||||
}
|
||||
|
||||
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture.angle) /
|
||||
(1 + (gesture.angle * last_gesture.angle)));
|
||||
// Promote to rotate type
|
||||
if (std::abs(angle_between_two_lines) > AngleThreshold) {
|
||||
type = GestureType::Rotate;
|
||||
next_state.scale = 0;
|
||||
next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
|
||||
}
|
||||
}
|
||||
|
||||
void GestureHandler::EndPanEvent(GestureState& next_state, GestureType& type) {
|
||||
next_state.vel_x =
|
||||
static_cast<f32>(last_gesture_state.delta.x) / (last_pan_time_difference + time_difference);
|
||||
next_state.vel_y =
|
||||
static_cast<f32>(last_gesture_state.delta.y) / (last_pan_time_difference + time_difference);
|
||||
const f32 curr_vel =
|
||||
std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y));
|
||||
|
||||
// Set swipe event with parameters
|
||||
if (curr_vel > SwipeThreshold) {
|
||||
SetSwipeEvent(next_state, type);
|
||||
return;
|
||||
}
|
||||
|
||||
// End panning without swipe
|
||||
type = GestureType::Complete;
|
||||
next_state.vel_x = 0;
|
||||
next_state.vel_y = 0;
|
||||
force_update = true;
|
||||
}
|
||||
|
||||
void GestureHandler::SetSwipeEvent(GestureState& next_state, GestureType& type) {
|
||||
type = GestureType::Swipe;
|
||||
gesture = last_gesture;
|
||||
force_update = true;
|
||||
next_state.delta = last_gesture_state.delta;
|
||||
|
||||
if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) {
|
||||
if (next_state.delta.x > 0) {
|
||||
next_state.direction = GestureDirection::Right;
|
||||
return;
|
||||
}
|
||||
next_state.direction = GestureDirection::Left;
|
||||
return;
|
||||
}
|
||||
if (next_state.delta.y > 0) {
|
||||
next_state.direction = GestureDirection::Down;
|
||||
return;
|
||||
}
|
||||
next_state.direction = GestureDirection::Up;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
@ -0,0 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "hid_core/resources/touch_screen/touch_types.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
class GestureHandler {
|
||||
public:
|
||||
GestureHandler();
|
||||
~GestureHandler();
|
||||
|
||||
void SetTouchState(std::span<TouchState> touch_state, u32 count, s64 timestamp);
|
||||
|
||||
bool NeedsUpdate();
|
||||
void UpdateGestureState(GestureState& next_state, s64 timestamp);
|
||||
|
||||
private:
|
||||
// Initializes new gesture
|
||||
void NewGesture(GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Updates existing gesture state
|
||||
void UpdateExistingGesture(GestureState& next_state, GestureType& type);
|
||||
|
||||
// Terminates exiting gesture
|
||||
void EndGesture(GestureState& next_state, GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Set current event to a tap event
|
||||
void SetTapEvent(GestureType& type, GestureAttribute& attributes);
|
||||
|
||||
// Calculates and set the extra parameters related to a pan event
|
||||
void UpdatePanEvent(GestureState& next_state, GestureType& type);
|
||||
|
||||
// Terminates the pan event
|
||||
void EndPanEvent(GestureState& next_state, GestureType& type);
|
||||
|
||||
// Set current event to a swipe event
|
||||
void SetSwipeEvent(GestureState& next_state, GestureType& type);
|
||||
|
||||
GestureProperties gesture{};
|
||||
GestureProperties last_gesture{};
|
||||
GestureState last_gesture_state{};
|
||||
s64 last_update_timestamp{};
|
||||
s64 last_tap_timestamp{};
|
||||
f32 last_pan_time_difference{};
|
||||
f32 time_difference{};
|
||||
bool force_update{true};
|
||||
bool enable_press_and_tap{false};
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
@ -1,77 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
|
||||
namespace Service::HID {
|
||||
static constexpr size_t MAX_FINGERS = 16;
|
||||
static constexpr size_t MAX_POINTS = 4;
|
||||
|
||||
// This is nn::hid::GestureType
|
||||
enum class GestureType : u32 {
|
||||
Idle, // Nothing touching the screen
|
||||
Complete, // Set at the end of a touch event
|
||||
Cancel, // Set when the number of fingers change
|
||||
Touch, // A finger just touched the screen
|
||||
Press, // Set if last type is touch and the finger hasn't moved
|
||||
Tap, // Fast press then release
|
||||
Pan, // All points moving together across the screen
|
||||
Swipe, // Fast press movement and release of a single point
|
||||
Pinch, // All points moving away/closer to the midpoint
|
||||
Rotate, // All points rotating from the midpoint
|
||||
};
|
||||
|
||||
// This is nn::hid::GestureDirection
|
||||
enum class GestureDirection : u32 {
|
||||
None,
|
||||
Left,
|
||||
Up,
|
||||
Right,
|
||||
Down,
|
||||
};
|
||||
|
||||
// This is nn::hid::GestureAttribute
|
||||
struct GestureAttribute {
|
||||
union {
|
||||
u32 raw{};
|
||||
|
||||
BitField<4, 1, u32> is_new_touch;
|
||||
BitField<8, 1, u32> is_double_tap;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(GestureAttribute) == 4, "GestureAttribute is an invalid size");
|
||||
|
||||
// This is nn::hid::GestureState
|
||||
struct GestureState {
|
||||
s64 sampling_number{};
|
||||
s64 detection_count{};
|
||||
GestureType type{GestureType::Idle};
|
||||
GestureDirection direction{GestureDirection::None};
|
||||
Common::Point<s32> pos{};
|
||||
Common::Point<s32> delta{};
|
||||
f32 vel_x{};
|
||||
f32 vel_y{};
|
||||
GestureAttribute attributes{};
|
||||
f32 scale{};
|
||||
f32 rotation_angle{};
|
||||
s32 point_count{};
|
||||
std::array<Common::Point<s32>, 4> points{};
|
||||
};
|
||||
static_assert(sizeof(GestureState) == 0x60, "GestureState is an invalid size");
|
||||
|
||||
struct GestureProperties {
|
||||
std::array<Common::Point<s32>, MAX_POINTS> points{};
|
||||
std::size_t active_points{};
|
||||
Common::Point<s32> mid_point{};
|
||||
s64 detection_count{};
|
||||
u64 delta_time{};
|
||||
f32 average_distance{};
|
||||
f32 angle{};
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
@ -1,132 +1,119 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "hid_core/frontend/emulated_console.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "hid_core/resources/applet_resource.h"
|
||||
#include "hid_core/resources/shared_memory_format.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen_resource.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
TouchScreen::TouchScreen(Core::HID::HIDCore& hid_core_)
|
||||
: ControllerBase{hid_core_}, touchscreen_width(Layout::ScreenUndocked::Width),
|
||||
touchscreen_height(Layout::ScreenUndocked::Height) {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
}
|
||||
TouchScreen::TouchScreen(std::shared_ptr<TouchResource> resource) : touch_resource{resource} {}
|
||||
|
||||
TouchScreen::~TouchScreen() = default;
|
||||
|
||||
void TouchScreen::OnInit() {}
|
||||
Result TouchScreen::Activate() {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
void TouchScreen::OnRelease() {}
|
||||
|
||||
void TouchScreen::OnUpdate(const Core::Timing::CoreTiming& core_timing) {
|
||||
const u64 aruid = applet_resource->GetActiveAruid();
|
||||
auto* data = applet_resource->GetAruidData(aruid);
|
||||
|
||||
if (data == nullptr || !data->flag.is_assigned) {
|
||||
return;
|
||||
// TODO: Result result = CreateThread();
|
||||
Result result = ResultSuccess;
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
TouchScreenSharedMemoryFormat& shared_memory = data->shared_memory_format->touch_screen;
|
||||
shared_memory.touch_screen_lifo.timestamp = core_timing.GetGlobalTimeNs().count();
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.touch_screen_lifo.buffer_count = 0;
|
||||
shared_memory.touch_screen_lifo.buffer_tail = 0;
|
||||
return;
|
||||
result = touch_resource->ActivateTouch();
|
||||
if (result.IsError()) {
|
||||
// TODO: StopThread();
|
||||
}
|
||||
|
||||
const auto touch_status = console->GetTouch();
|
||||
for (std::size_t id = 0; id < MAX_FINGERS; id++) {
|
||||
const auto& current_touch = touch_status[id];
|
||||
auto& finger = fingers[id];
|
||||
finger.id = current_touch.id;
|
||||
|
||||
if (finger.attribute.start_touch) {
|
||||
finger.attribute.raw = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (finger.attribute.end_touch) {
|
||||
finger.attribute.raw = 0;
|
||||
finger.pressed = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!finger.pressed && current_touch.pressed) {
|
||||
// Ignore all touch fingers if disabled
|
||||
if (!Settings::values.touchscreen.enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
finger.attribute.start_touch.Assign(1);
|
||||
finger.pressed = true;
|
||||
finger.position = current_touch.position;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (finger.pressed && !current_touch.pressed) {
|
||||
finger.attribute.raw = 0;
|
||||
finger.attribute.end_touch.Assign(1);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only update position if touch is not on a special frame
|
||||
finger.position = current_touch.position;
|
||||
}
|
||||
|
||||
std::array<Core::HID::TouchFinger, MAX_FINGERS> active_fingers;
|
||||
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
|
||||
[](const auto& finger) { return finger.pressed; });
|
||||
const auto active_fingers_count =
|
||||
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||
|
||||
const u64 timestamp = static_cast<u64>(core_timing.GetGlobalTimeNs().count());
|
||||
const auto& last_entry = shared_memory.touch_screen_lifo.ReadCurrentEntry().state;
|
||||
|
||||
next_state.sampling_number = last_entry.sampling_number + 1;
|
||||
next_state.entry_count = static_cast<s32>(active_fingers_count);
|
||||
|
||||
for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
|
||||
auto& touch_entry = next_state.states[id];
|
||||
if (id < active_fingers_count) {
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
touch_entry.position = {
|
||||
.x = static_cast<u16>(active_x * static_cast<float>(touchscreen_width)),
|
||||
.y = static_cast<u16>(active_y * static_cast<float>(touchscreen_height)),
|
||||
};
|
||||
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
||||
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
||||
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
|
||||
touch_entry.delta_time = timestamp - active_fingers[id].last_touch;
|
||||
fingers[active_fingers[id].id].last_touch = timestamp;
|
||||
touch_entry.finger = active_fingers[id].id;
|
||||
touch_entry.attribute.raw = active_fingers[id].attribute.raw;
|
||||
} else {
|
||||
// Clear touch entry
|
||||
touch_entry.attribute.raw = 0;
|
||||
touch_entry.position = {};
|
||||
touch_entry.diameter_x = 0;
|
||||
touch_entry.diameter_y = 0;
|
||||
touch_entry.rotation_angle = 0;
|
||||
touch_entry.delta_time = 0;
|
||||
touch_entry.finger = 0;
|
||||
}
|
||||
}
|
||||
|
||||
shared_memory.touch_screen_lifo.WriteNextEntry(next_state);
|
||||
return result;
|
||||
}
|
||||
|
||||
void TouchScreen::SetTouchscreenDimensions(u32 width, u32 height) {
|
||||
touchscreen_width = width;
|
||||
touchscreen_height = height;
|
||||
Result TouchScreen::Activate(u64 aruid) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->ActivateTouch(aruid);
|
||||
}
|
||||
|
||||
Result TouchScreen::Deactivate() {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto result = touch_resource->DeactivateTouch();
|
||||
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
// TODO: return StopThread();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchScreen::IsActive(bool& out_is_active) const {
|
||||
out_is_active = touch_resource->IsTouchActive();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchScreen::SetTouchScreenAutoPilotState(const AutoPilotState& auto_pilot_state) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->SetTouchScreenAutoPilotState(auto_pilot_state);
|
||||
}
|
||||
|
||||
Result TouchScreen::UnsetTouchScreenAutoPilotState() {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->UnsetTouchScreenAutoPilotState();
|
||||
}
|
||||
|
||||
Result TouchScreen::RequestNextTouchInput() {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->RequestNextTouchInput();
|
||||
}
|
||||
|
||||
Result TouchScreen::RequestNextDummyInput() {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->RequestNextDummyInput();
|
||||
}
|
||||
|
||||
Result TouchScreen::ProcessTouchScreenAutoTune() {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->ProcessTouchScreenAutoTune();
|
||||
}
|
||||
|
||||
Result TouchScreen::SetTouchScreenMagnification(f32 point1_x, f32 point1_y, f32 point2_x,
|
||||
f32 point2_y) {
|
||||
std::scoped_lock lock{mutex};
|
||||
touch_resource->SetTouchScreenMagnification(point1_x, point1_y, point2_x, point2_y);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchScreen::SetTouchScreenResolution(u32 width, u32 height, u64 aruid) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->SetTouchScreenResolution(width, height, aruid);
|
||||
}
|
||||
|
||||
Result TouchScreen::SetTouchScreenConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& mode, u64 aruid) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->SetTouchScreenConfiguration(mode, aruid);
|
||||
}
|
||||
|
||||
Result TouchScreen::GetTouchScreenConfiguration(Core::HID::TouchScreenConfigurationForNx& out_mode,
|
||||
u64 aruid) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->GetTouchScreenConfiguration(out_mode, aruid);
|
||||
}
|
||||
|
||||
Result TouchScreen::SetTouchScreenDefaultConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& mode) {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->SetTouchScreenDefaultConfiguration(mode);
|
||||
}
|
||||
|
||||
Result TouchScreen::GetTouchScreenDefaultConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_mode) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return touch_resource->GetTouchScreenDefaultConfiguration(out_mode);
|
||||
}
|
||||
|
||||
void TouchScreen::OnTouchUpdate(u64 timestamp) {
|
||||
std::scoped_lock lock{mutex};
|
||||
touch_resource->OnTouchUpdate(timestamp);
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
||||
|
@ -1,43 +1,64 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "hid_core/resources/controller_base.h"
|
||||
#include "hid_core/resources/touch_screen/touch_types.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class EmulatedConsole;
|
||||
} // namespace Core::HID
|
||||
struct TouchScreenConfigurationForNx;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
struct TouchScreenSharedMemoryFormat;
|
||||
class TouchResource;
|
||||
struct AutoPilotState;
|
||||
|
||||
class TouchScreen final : public ControllerBase {
|
||||
/// Handles touch request from HID interfaces
|
||||
class TouchScreen {
|
||||
public:
|
||||
explicit TouchScreen(Core::HID::HIDCore& hid_core_);
|
||||
~TouchScreen() override;
|
||||
TouchScreen(std::shared_ptr<TouchResource> resource);
|
||||
~TouchScreen();
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
Result Activate();
|
||||
Result Activate(u64 aruid);
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
Result Deactivate();
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(const Core::Timing::CoreTiming& core_timing) override;
|
||||
Result IsActive(bool& out_is_active) const;
|
||||
|
||||
void SetTouchscreenDimensions(u32 width, u32 height);
|
||||
Result SetTouchScreenAutoPilotState(const AutoPilotState& auto_pilot_state);
|
||||
Result UnsetTouchScreenAutoPilotState();
|
||||
|
||||
Result RequestNextTouchInput();
|
||||
Result RequestNextDummyInput();
|
||||
|
||||
Result ProcessTouchScreenAutoTune();
|
||||
|
||||
Result SetTouchScreenMagnification(f32 point1_x, f32 point1_y, f32 point2_x, f32 point2_y);
|
||||
Result SetTouchScreenResolution(u32 width, u32 height, u64 aruid);
|
||||
|
||||
Result SetTouchScreenConfiguration(const Core::HID::TouchScreenConfigurationForNx& mode,
|
||||
u64 aruid);
|
||||
Result GetTouchScreenConfiguration(Core::HID::TouchScreenConfigurationForNx& out_mode,
|
||||
u64 aruid) const;
|
||||
|
||||
Result SetTouchScreenDefaultConfiguration(const Core::HID::TouchScreenConfigurationForNx& mode);
|
||||
Result GetTouchScreenDefaultConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_mode) const;
|
||||
|
||||
void OnTouchUpdate(u64 timestamp);
|
||||
|
||||
private:
|
||||
TouchScreenState next_state{};
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
|
||||
std::array<Core::HID::TouchFinger, MAX_FINGERS> fingers{};
|
||||
u32 touchscreen_width;
|
||||
u32 touchscreen_height;
|
||||
mutable std::mutex mutex;
|
||||
std::shared_ptr<TouchResource> touch_resource;
|
||||
std::shared_ptr<Core::Timing::EventType> touch_update_event;
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
||||
|
@ -0,0 +1,114 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "hid_core/hid_core.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen_driver.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
TouchDriver::TouchDriver(Core::HID::HIDCore& hid_core) {
|
||||
console = hid_core.GetEmulatedConsole();
|
||||
}
|
||||
|
||||
TouchDriver::~TouchDriver() = default;
|
||||
|
||||
Result TouchDriver::StartTouchSensor() {
|
||||
is_running = true;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchDriver::StopTouchSensor() {
|
||||
is_running = false;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
bool TouchDriver::IsRunning() const {
|
||||
return is_running;
|
||||
}
|
||||
|
||||
void TouchDriver::ProcessTouchScreenAutoTune() const {
|
||||
// TODO
|
||||
}
|
||||
|
||||
Result TouchDriver::WaitForDummyInput() {
|
||||
touch_status = {};
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchDriver::WaitForInput() {
|
||||
touch_status = {};
|
||||
const auto touch_input = console->GetTouch();
|
||||
for (std::size_t id = 0; id < touch_status.states.size(); id++) {
|
||||
const auto& current_touch = touch_input[id];
|
||||
auto& finger = fingers[id];
|
||||
finger.id = current_touch.id;
|
||||
|
||||
if (finger.attribute.start_touch) {
|
||||
finger.attribute.raw = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (finger.attribute.end_touch) {
|
||||
finger.attribute.raw = 0;
|
||||
finger.pressed = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!finger.pressed && current_touch.pressed) {
|
||||
finger.attribute.start_touch.Assign(1);
|
||||
finger.pressed = true;
|
||||
finger.position = current_touch.position;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (finger.pressed && !current_touch.pressed) {
|
||||
finger.attribute.raw = 0;
|
||||
finger.attribute.end_touch.Assign(1);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only update position if touch is not on a special frame
|
||||
finger.position = current_touch.position;
|
||||
}
|
||||
|
||||
std::array<Core::HID::TouchFinger, MaxFingers> active_fingers;
|
||||
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
|
||||
[](const auto& finger) { return finger.pressed; });
|
||||
const auto active_fingers_count =
|
||||
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
|
||||
|
||||
touch_status.entry_count = static_cast<s32>(active_fingers_count);
|
||||
for (std::size_t id = 0; id < MaxFingers; ++id) {
|
||||
auto& touch_entry = touch_status.states[id];
|
||||
if (id < active_fingers_count) {
|
||||
const auto& [active_x, active_y] = active_fingers[id].position;
|
||||
touch_entry.position = {
|
||||
.x = static_cast<u16>(active_x * TouchSensorWidth),
|
||||
.y = static_cast<u16>(active_y * TouchSensorHeight),
|
||||
};
|
||||
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
|
||||
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
|
||||
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
|
||||
touch_entry.finger = active_fingers[id].id;
|
||||
touch_entry.attribute.raw = active_fingers[id].attribute.raw;
|
||||
}
|
||||
}
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void TouchDriver::GetNextTouchState(TouchScreenState& out_state) const {
|
||||
out_state = touch_status;
|
||||
}
|
||||
|
||||
void TouchDriver::SetTouchMode(Core::HID::TouchScreenModeForNx mode) {
|
||||
touch_mode = mode;
|
||||
}
|
||||
|
||||
Core::HID::TouchScreenModeForNx TouchDriver::GetTouchMode() const {
|
||||
return touch_mode;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
@ -0,0 +1,47 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "hid_core/frontend/emulated_console.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "hid_core/resources/touch_screen/touch_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
} // namespace Core::HID
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
/// This handles all request to Ftm3bd56(TouchPanel) hardware
|
||||
class TouchDriver {
|
||||
public:
|
||||
explicit TouchDriver(Core::HID::HIDCore& hid_core);
|
||||
~TouchDriver();
|
||||
|
||||
Result StartTouchSensor();
|
||||
Result StopTouchSensor();
|
||||
bool IsRunning() const;
|
||||
|
||||
void ProcessTouchScreenAutoTune() const;
|
||||
|
||||
Result WaitForDummyInput();
|
||||
Result WaitForInput();
|
||||
|
||||
void GetNextTouchState(TouchScreenState& out_state) const;
|
||||
|
||||
void SetTouchMode(Core::HID::TouchScreenModeForNx mode);
|
||||
Core::HID::TouchScreenModeForNx GetTouchMode() const;
|
||||
|
||||
private:
|
||||
bool is_running{};
|
||||
TouchScreenState touch_status{};
|
||||
Core::HID::TouchFingerState fingers{};
|
||||
Core::HID::TouchScreenModeForNx touch_mode{};
|
||||
|
||||
Core::HID::EmulatedConsole* console = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
@ -0,0 +1,579 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_shared_memory.h"
|
||||
#include "core/hle/service/set/system_settings_server.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "hid_core/hid_result.h"
|
||||
#include "hid_core/resources/applet_resource.h"
|
||||
#include "hid_core/resources/shared_memory_format.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen_driver.h"
|
||||
#include "hid_core/resources/touch_screen/touch_screen_resource.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr auto GestureUpdatePeriod = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 1000Hz)
|
||||
|
||||
TouchResource::TouchResource(Core::System& system_) : system{system_} {
|
||||
m_set_sys = system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys");
|
||||
}
|
||||
|
||||
TouchResource::~TouchResource() {
|
||||
Finalize();
|
||||
};
|
||||
|
||||
Result TouchResource::ActivateTouch() {
|
||||
if (global_ref_counter == std::numeric_limits<s32>::max() - 1 ||
|
||||
touch_ref_counter == std::numeric_limits<s32>::max() - 1) {
|
||||
return ResultTouchOverflow;
|
||||
}
|
||||
|
||||
if (global_ref_counter == 0) {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
const auto result = touch_driver->StartTouchSensor();
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
is_initalized = true;
|
||||
system.CoreTiming().ScheduleLoopingEvent(GestureUpdatePeriod, GestureUpdatePeriod,
|
||||
timer_event);
|
||||
current_touch_state = {};
|
||||
ReadTouchInput();
|
||||
gesture_handler.SetTouchState(current_touch_state.states, current_touch_state.entry_count,
|
||||
0);
|
||||
}
|
||||
|
||||
Set::TouchScreenMode touch_mode{Set::TouchScreenMode::Standard};
|
||||
m_set_sys->GetTouchScreenMode(touch_mode);
|
||||
default_touch_screen_mode = static_cast<Core::HID::TouchScreenModeForNx>(touch_mode);
|
||||
|
||||
global_ref_counter++;
|
||||
touch_ref_counter++;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::ActivateTouch(u64 aruid) {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& touch_data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
touch_data = {};
|
||||
continue;
|
||||
}
|
||||
|
||||
const u64 aruid_id = applet_data->aruid;
|
||||
if (touch_data.aruid != aruid_id) {
|
||||
touch_data = {};
|
||||
touch_data.aruid = aruid_id;
|
||||
}
|
||||
|
||||
if (aruid != aruid_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& touch_shared = applet_data->shared_memory_format->touch_screen;
|
||||
|
||||
if (touch_shared.touch_screen_lifo.buffer_count == 0) {
|
||||
StorePreviousTouchState(previous_touch_state, touch_data.finger_map,
|
||||
current_touch_state,
|
||||
applet_data->flag.enable_touchscreen.Value() != 0);
|
||||
touch_shared.touch_screen_lifo.WriteNextEntry(previous_touch_state);
|
||||
}
|
||||
}
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::ActivateGesture() {
|
||||
if (global_ref_counter == std::numeric_limits<s32>::max() - 1 ||
|
||||
gesture_ref_counter == std::numeric_limits<s32>::max() - 1) {
|
||||
return ResultGestureOverflow;
|
||||
}
|
||||
|
||||
// Initialize first instance
|
||||
if (global_ref_counter == 0) {
|
||||
const auto result = touch_driver->StartTouchSensor();
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
is_initalized = true;
|
||||
system.CoreTiming().ScheduleLoopingEvent(GestureUpdatePeriod, GestureUpdatePeriod,
|
||||
timer_event);
|
||||
current_touch_state = {};
|
||||
ReadTouchInput();
|
||||
gesture_handler.SetTouchState(current_touch_state.states, current_touch_state.entry_count,
|
||||
0);
|
||||
}
|
||||
|
||||
global_ref_counter++;
|
||||
gesture_ref_counter++;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::ActivateGesture(u64 aruid, u32 basic_gesture_id) {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& touch_data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
touch_data = {};
|
||||
continue;
|
||||
}
|
||||
|
||||
const u64 aruid_id = applet_data->aruid;
|
||||
if (touch_data.aruid != aruid_id) {
|
||||
touch_data = {};
|
||||
touch_data.aruid = aruid_id;
|
||||
}
|
||||
|
||||
if (aruid != aruid_id) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto& gesture_shared = applet_data->shared_memory_format->gesture;
|
||||
if (touch_data.basic_gesture_id != basic_gesture_id) {
|
||||
gesture_shared.gesture_lifo.buffer_count = 0;
|
||||
}
|
||||
|
||||
if (gesture_shared.gesture_lifo.buffer_count == 0) {
|
||||
touch_data.basic_gesture_id = basic_gesture_id;
|
||||
|
||||
gesture_shared.gesture_lifo.WriteNextEntry(gesture_state);
|
||||
}
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::DeactivateTouch() {
|
||||
if (touch_ref_counter == 0 || global_ref_counter == 0) {
|
||||
return ResultTouchNotInitialized;
|
||||
}
|
||||
|
||||
global_ref_counter--;
|
||||
touch_ref_counter--;
|
||||
|
||||
if (touch_ref_counter + global_ref_counter != 0) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
return Finalize();
|
||||
}
|
||||
|
||||
Result TouchResource::DeactivateGesture() {
|
||||
if (gesture_ref_counter == 0 || global_ref_counter == 0) {
|
||||
return ResultGestureNotInitialized;
|
||||
}
|
||||
|
||||
global_ref_counter--;
|
||||
gesture_ref_counter--;
|
||||
|
||||
if (touch_ref_counter + global_ref_counter != 0) {
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
return Finalize();
|
||||
}
|
||||
|
||||
bool TouchResource::IsTouchActive() const {
|
||||
return touch_ref_counter != 0;
|
||||
}
|
||||
|
||||
bool TouchResource::IsGestureActive() const {
|
||||
return gesture_ref_counter != 0;
|
||||
}
|
||||
|
||||
void TouchResource::SetTouchDriver(std::shared_ptr<TouchDriver> driver) {
|
||||
touch_driver = driver;
|
||||
}
|
||||
|
||||
void TouchResource::SetAppletResource(std::shared_ptr<AppletResource> shared,
|
||||
std::recursive_mutex* mutex) {
|
||||
applet_resource = shared;
|
||||
shared_mutex = mutex;
|
||||
}
|
||||
|
||||
void TouchResource::SetInputEvent(Kernel::KEvent* event, std::mutex* mutex) {
|
||||
input_event = event;
|
||||
input_mutex = mutex;
|
||||
}
|
||||
|
||||
void TouchResource::SetHandheldConfig(std::shared_ptr<HandheldConfig> config) {
|
||||
handheld_config = config;
|
||||
}
|
||||
|
||||
void TouchResource::SetTimerEvent(std::shared_ptr<Core::Timing::EventType> event) {
|
||||
timer_event = event;
|
||||
}
|
||||
|
||||
Result TouchResource::SetTouchScreenAutoPilotState(const AutoPilotState& auto_pilot_state) {
|
||||
if (global_ref_counter == 0) {
|
||||
return ResultTouchNotInitialized;
|
||||
}
|
||||
|
||||
if (!is_auto_pilot_initialized) {
|
||||
is_auto_pilot_initialized = true;
|
||||
auto_pilot = {};
|
||||
}
|
||||
|
||||
TouchScreenState state = {
|
||||
.entry_count = static_cast<s32>(auto_pilot_state.count),
|
||||
.states = auto_pilot_state.state,
|
||||
};
|
||||
|
||||
SanitizeInput(state);
|
||||
|
||||
auto_pilot.count = state.entry_count;
|
||||
auto_pilot.state = state.states;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::UnsetTouchScreenAutoPilotState() {
|
||||
if (global_ref_counter == 0) {
|
||||
return ResultTouchNotInitialized;
|
||||
}
|
||||
|
||||
is_auto_pilot_initialized = false;
|
||||
auto_pilot = {};
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::RequestNextTouchInput() {
|
||||
if (global_ref_counter == 0) {
|
||||
return ResultTouchNotInitialized;
|
||||
}
|
||||
|
||||
if (handheld_config->is_handheld_hid_enabled) {
|
||||
const Result result = touch_driver->WaitForInput();
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
is_initalized = true;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::RequestNextDummyInput() {
|
||||
if (global_ref_counter == 0) {
|
||||
return ResultTouchNotInitialized;
|
||||
}
|
||||
|
||||
if (handheld_config->is_handheld_hid_enabled) {
|
||||
const Result result = touch_driver->WaitForDummyInput();
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
is_initalized = false;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::ProcessTouchScreenAutoTune() {
|
||||
touch_driver->ProcessTouchScreenAutoTune();
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void TouchResource::SetTouchScreenMagnification(f32 point1_x, f32 point1_y, f32 point2_x,
|
||||
f32 point2_y) {
|
||||
offset = {
|
||||
.x = point1_x,
|
||||
.y = point1_y,
|
||||
};
|
||||
magnification = {
|
||||
.x = point2_x,
|
||||
.y = point2_y,
|
||||
};
|
||||
}
|
||||
|
||||
Result TouchResource::SetTouchScreenResolution(u32 width, u32 height, u64 aruid) {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
continue;
|
||||
}
|
||||
if (aruid != data.aruid) {
|
||||
continue;
|
||||
}
|
||||
data.resolution_width = static_cast<u16>(width);
|
||||
data.resolution_height = static_cast<u16>(height);
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::SetTouchScreenConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& touch_configuration, u64 aruid) {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
continue;
|
||||
}
|
||||
if (aruid != data.aruid) {
|
||||
continue;
|
||||
}
|
||||
data.finger_map.touch_mode = touch_configuration.mode;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::GetTouchScreenConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_touch_configuration, u64 aruid) const {
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
const TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (!applet_data->flag.is_assigned) {
|
||||
continue;
|
||||
}
|
||||
if (aruid != data.aruid) {
|
||||
continue;
|
||||
}
|
||||
out_touch_configuration.mode = data.finger_map.touch_mode;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::SetTouchScreenDefaultConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& touch_configuration) {
|
||||
default_touch_screen_mode = touch_configuration.mode;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::GetTouchScreenDefaultConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_touch_configuration) const {
|
||||
out_touch_configuration.mode = default_touch_screen_mode;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
Result TouchResource::Finalize() {
|
||||
is_auto_pilot_initialized = false;
|
||||
auto_pilot = {};
|
||||
system.CoreTiming().UnscheduleEvent(timer_event);
|
||||
|
||||
const auto result = touch_driver->StopTouchSensor();
|
||||
if (result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
is_initalized = false;
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void TouchResource::StorePreviousTouchState(TouchScreenState& out_previous_touch,
|
||||
TouchFingerMap& out_finger_map,
|
||||
const TouchScreenState& current_touch,
|
||||
bool is_touch_enabled) const {
|
||||
s32 finger_count{};
|
||||
|
||||
if (is_touch_enabled) {
|
||||
finger_count = current_touch.entry_count;
|
||||
if (finger_count < 1) {
|
||||
out_finger_map.finger_count = 0;
|
||||
out_finger_map.finger_ids = {};
|
||||
out_previous_touch.sampling_number = current_touch.sampling_number;
|
||||
out_previous_touch.entry_count = 0;
|
||||
out_previous_touch.states = {};
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < static_cast<u32>(finger_count); i++) {
|
||||
out_finger_map.finger_ids[i] = current_touch.states[i].finger;
|
||||
out_previous_touch.states[i] = current_touch.states[i];
|
||||
}
|
||||
out_finger_map.finger_count = finger_count;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_touch_enabled && out_finger_map.finger_count > 0 && current_touch.entry_count > 0) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
// Zero out unused entries
|
||||
for (std::size_t i = finger_count; i < MaxFingers; i++) {
|
||||
out_finger_map.finger_ids[i] = 0;
|
||||
out_previous_touch.states[i] = {};
|
||||
}
|
||||
|
||||
out_previous_touch.sampling_number = current_touch.sampling_number;
|
||||
out_previous_touch.entry_count = finger_count;
|
||||
}
|
||||
|
||||
void TouchResource::ReadTouchInput() {
|
||||
previous_touch_state = current_touch_state;
|
||||
|
||||
if (!is_initalized || !handheld_config->is_handheld_hid_enabled || !touch_driver->IsRunning()) {
|
||||
touch_driver->WaitForDummyInput();
|
||||
} else {
|
||||
touch_driver->WaitForInput();
|
||||
}
|
||||
|
||||
touch_driver->GetNextTouchState(current_touch_state);
|
||||
SanitizeInput(current_touch_state);
|
||||
current_touch_state.sampling_number = sample_number;
|
||||
sample_number++;
|
||||
|
||||
if (is_auto_pilot_initialized && current_touch_state.entry_count == 0) {
|
||||
const std::size_t finger_count = static_cast<std::size_t>(auto_pilot.count);
|
||||
current_touch_state.entry_count = static_cast<s32>(finger_count);
|
||||
for (std::size_t i = 0; i < finger_count; i++) {
|
||||
current_touch_state.states[i] = auto_pilot.state[i];
|
||||
}
|
||||
|
||||
std::size_t index = 0;
|
||||
for (std::size_t i = 0; i < finger_count; i++) {
|
||||
if (auto_pilot.state[i].attribute.end_touch) {
|
||||
continue;
|
||||
}
|
||||
auto_pilot.state[i].attribute.raw = 0;
|
||||
auto_pilot.state[index] = auto_pilot.state[i];
|
||||
index++;
|
||||
}
|
||||
|
||||
auto_pilot.count = index;
|
||||
for (std::size_t i = index; i < auto_pilot.state.size(); i++) {
|
||||
auto_pilot.state[i] = {};
|
||||
}
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(current_touch_state.entry_count); i++) {
|
||||
auto& state = current_touch_state.states[i];
|
||||
state.position.x = static_cast<u32>((magnification.y * static_cast<f32>(state.position.x)) +
|
||||
(offset.x * static_cast<f32>(TouchSensorWidth)));
|
||||
state.position.y = static_cast<u32>((magnification.y * static_cast<f32>(state.position.y)) +
|
||||
(offset.x * static_cast<f32>(TouchSensorHeight)));
|
||||
state.diameter_x = static_cast<u32>(magnification.x * static_cast<f32>(state.diameter_x));
|
||||
state.diameter_y = static_cast<u32>(magnification.y * static_cast<f32>(state.diameter_y));
|
||||
}
|
||||
|
||||
std::size_t index = 0;
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(current_touch_state.entry_count); i++) {
|
||||
const auto& old_state = current_touch_state.states[i];
|
||||
auto& state = current_touch_state.states[index];
|
||||
if ((TouchSensorWidth <= old_state.position.x) ||
|
||||
(TouchSensorHeight <= old_state.position.y)) {
|
||||
continue;
|
||||
}
|
||||
state = old_state;
|
||||
index++;
|
||||
}
|
||||
current_touch_state.entry_count = static_cast<s32>(index);
|
||||
|
||||
SanitizeInput(current_touch_state);
|
||||
|
||||
std::scoped_lock lock{*input_mutex};
|
||||
if (current_touch_state.entry_count == previous_touch_state.entry_count) {
|
||||
if (current_touch_state.entry_count < 1) {
|
||||
return;
|
||||
}
|
||||
bool has_moved = false;
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(current_touch_state.entry_count);
|
||||
i++) {
|
||||
s32 delta_x = std::abs(static_cast<s32>(current_touch_state.states[i].position.x) -
|
||||
static_cast<s32>(previous_touch_state.states[i].position.x));
|
||||
s32 delta_y = std::abs(static_cast<s32>(current_touch_state.states[i].position.y) -
|
||||
static_cast<s32>(previous_touch_state.states[i].position.y));
|
||||
if (delta_x > 1 || delta_y > 1) {
|
||||
has_moved = true;
|
||||
}
|
||||
}
|
||||
if (!has_moved) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
input_event->Signal();
|
||||
}
|
||||
|
||||
void TouchResource::OnTouchUpdate(s64 timestamp) {
|
||||
if (global_ref_counter == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
ReadTouchInput();
|
||||
gesture_handler.SetTouchState(current_touch_state.states, current_touch_state.entry_count,
|
||||
timestamp);
|
||||
|
||||
std::scoped_lock lock{*shared_mutex};
|
||||
|
||||
for (std::size_t aruid_index = 0; aruid_index < AruidIndexMax; aruid_index++) {
|
||||
const auto* applet_data = applet_resource->GetAruidDataByIndex(aruid_index);
|
||||
TouchAruidData& data = aruid_data[aruid_index];
|
||||
|
||||
if (applet_data == nullptr || !applet_data->flag.is_assigned) {
|
||||
data = {};
|
||||
continue;
|
||||
}
|
||||
|
||||
if (data.aruid != applet_data->aruid) {
|
||||
data = {};
|
||||
data.aruid = applet_data->aruid;
|
||||
}
|
||||
|
||||
if (gesture_ref_counter != 0) {
|
||||
if (!applet_data->flag.enable_touchscreen) {
|
||||
gesture_state = {};
|
||||
}
|
||||
if (gesture_handler.NeedsUpdate()) {
|
||||
gesture_handler.UpdateGestureState(gesture_state, timestamp);
|
||||
auto& gesture_shared = applet_data->shared_memory_format->gesture;
|
||||
gesture_shared.gesture_lifo.WriteNextEntry(gesture_state);
|
||||
}
|
||||
}
|
||||
|
||||
if (touch_ref_counter != 0) {
|
||||
auto touch_mode = data.finger_map.touch_mode;
|
||||
if (touch_mode == Core::HID::TouchScreenModeForNx::UseSystemSetting) {
|
||||
touch_mode = default_touch_screen_mode;
|
||||
}
|
||||
|
||||
if (applet_resource->GetActiveAruid() == applet_data->aruid &&
|
||||
touch_mode != Core::HID::TouchScreenModeForNx::UseSystemSetting && is_initalized &&
|
||||
handheld_config->is_handheld_hid_enabled && touch_driver->IsRunning()) {
|
||||
touch_driver->SetTouchMode(touch_mode);
|
||||
}
|
||||
|
||||
auto& touch_shared = applet_data->shared_memory_format->touch_screen;
|
||||
StorePreviousTouchState(previous_touch_state, data.finger_map, current_touch_state,
|
||||
applet_data->flag.enable_touchscreen.As<bool>());
|
||||
touch_shared.touch_screen_lifo.WriteNextEntry(current_touch_state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TouchResource::SanitizeInput(TouchScreenState& state) const {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(state.entry_count); i++) {
|
||||
auto& entry = state.states[i];
|
||||
entry.position.x =
|
||||
std::clamp(entry.position.x, TouchBorders, TouchSensorWidth - TouchBorders - 1);
|
||||
entry.position.y =
|
||||
std::clamp(entry.position.y, TouchBorders, TouchSensorHeight - TouchBorders - 1);
|
||||
entry.diameter_x = std::clamp(entry.diameter_x, 0u, TouchSensorWidth - MaxTouchDiameter);
|
||||
entry.diameter_y = std::clamp(entry.diameter_y, 0u, TouchSensorHeight - MaxTouchDiameter);
|
||||
entry.rotation_angle =
|
||||
std::clamp(entry.rotation_angle, -MaxRotationAngle, MaxRotationAngle);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
@ -0,0 +1,126 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/point.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "hid_core/hid_types.h"
|
||||
#include "hid_core/resources/touch_screen/gesture_handler.h"
|
||||
#include "hid_core/resources/touch_screen/touch_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
struct EventType;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class KEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::Set {
|
||||
class ISystemSettingsServer;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
class AppletResource;
|
||||
class TouchSharedMemoryManager;
|
||||
class TouchDriver;
|
||||
struct HandheldConfig;
|
||||
|
||||
class TouchResource {
|
||||
public:
|
||||
TouchResource(Core::System& system_);
|
||||
~TouchResource();
|
||||
|
||||
Result ActivateTouch();
|
||||
Result ActivateTouch(u64 aruid);
|
||||
|
||||
Result ActivateGesture();
|
||||
Result ActivateGesture(u64 aruid, u32 basic_gesture_id);
|
||||
|
||||
Result DeactivateTouch();
|
||||
Result DeactivateGesture();
|
||||
|
||||
bool IsTouchActive() const;
|
||||
bool IsGestureActive() const;
|
||||
|
||||
void SetTouchDriver(std::shared_ptr<TouchDriver> driver);
|
||||
void SetAppletResource(std::shared_ptr<AppletResource> shared, std::recursive_mutex* mutex);
|
||||
void SetInputEvent(Kernel::KEvent* event, std::mutex* mutex);
|
||||
void SetHandheldConfig(std::shared_ptr<HandheldConfig> config);
|
||||
void SetTimerEvent(std::shared_ptr<Core::Timing::EventType> event);
|
||||
|
||||
Result SetTouchScreenAutoPilotState(const AutoPilotState& auto_pilot_state);
|
||||
Result UnsetTouchScreenAutoPilotState();
|
||||
|
||||
Result RequestNextTouchInput();
|
||||
Result RequestNextDummyInput();
|
||||
|
||||
Result ProcessTouchScreenAutoTune();
|
||||
void SetTouchScreenMagnification(f32 point1_x, f32 point1_y, f32 point2_x, f32 point2_y);
|
||||
Result SetTouchScreenResolution(u32 width, u32 height, u64 aruid);
|
||||
|
||||
Result SetTouchScreenConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& touch_configuration, u64 aruid);
|
||||
Result GetTouchScreenConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_touch_configuration, u64 aruid) const;
|
||||
|
||||
Result SetTouchScreenDefaultConfiguration(
|
||||
const Core::HID::TouchScreenConfigurationForNx& touch_configuration);
|
||||
Result GetTouchScreenDefaultConfiguration(
|
||||
Core::HID::TouchScreenConfigurationForNx& out_touch_configuration) const;
|
||||
|
||||
void OnTouchUpdate(s64 timestamp);
|
||||
|
||||
private:
|
||||
Result Finalize();
|
||||
|
||||
void StorePreviousTouchState(TouchScreenState& out_previous_touch,
|
||||
TouchFingerMap& out_finger_map,
|
||||
const TouchScreenState& current_touch,
|
||||
bool is_touch_enabled) const;
|
||||
void ReadTouchInput();
|
||||
|
||||
void SanitizeInput(TouchScreenState& state) const;
|
||||
|
||||
s32 global_ref_counter{};
|
||||
s32 gesture_ref_counter{};
|
||||
s32 touch_ref_counter{};
|
||||
bool is_initalized{};
|
||||
u64 sample_number{};
|
||||
|
||||
// External resources
|
||||
std::shared_ptr<Core::Timing::EventType> timer_event{nullptr};
|
||||
std::shared_ptr<TouchDriver> touch_driver{nullptr};
|
||||
std::shared_ptr<AppletResource> applet_resource{nullptr};
|
||||
std::recursive_mutex* shared_mutex{nullptr};
|
||||
std::shared_ptr<HandheldConfig> handheld_config{nullptr};
|
||||
Kernel::KEvent* input_event{nullptr};
|
||||
std::mutex* input_mutex{nullptr};
|
||||
|
||||
// Internal state
|
||||
TouchScreenState current_touch_state{};
|
||||
TouchScreenState previous_touch_state{};
|
||||
GestureState gesture_state{};
|
||||
bool is_auto_pilot_initialized{};
|
||||
AutoPilotState auto_pilot{};
|
||||
GestureHandler gesture_handler{};
|
||||
std::array<TouchAruidData, 0x20> aruid_data{};
|
||||
Common::Point<f32> magnification{1.0f, 1.0f};
|
||||
Common::Point<f32> offset{0.0f, 0.0f};
|
||||
Core::HID::TouchScreenModeForNx default_touch_screen_mode{
|
||||
Core::HID::TouchScreenModeForNx::Finger};
|
||||
|
||||
Core::System& system;
|
||||
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
|
||||
};
|
||||
|
||||
} // namespace Service::HID
|
Loading…
Reference in New Issue