yuzu: Silence some clang warnings

master
Narr the Reg 2022-09-21 11:51:31 +07:00
parent 8d4458ef24
commit 5a74ced59a
4 changed files with 8 additions and 8 deletions

@ -542,7 +542,8 @@ Result IRS::IsIrCameraHandleValid(const Core::IrSensor::IrCameraHandle& camera_h
Core::IrSensor::DeviceFormat& IRS::GetIrCameraSharedMemoryDeviceEntry(
const Core::IrSensor::IrCameraHandle& camera_handle) {
ASSERT_MSG(sizeof(StatusManager::device) > camera_handle.npad_id, "invalid npad_id");
const auto npad_id_max_index = static_cast<u8>(sizeof(StatusManager::device));
ASSERT_MSG(camera_handle.npad_id < npad_id_max_index, "invalid npad_id");
return shared_memory->device[camera_handle.npad_id];
}

@ -291,7 +291,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast<int>(
std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
[this](const QGroupBox* player) { return player->isChecked(); }));
[](const QGroupBox* player) { return player->isChecked(); }));
const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;

@ -163,8 +163,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
[this, input_subsystem, &hid_core] {
CallConfigureDialog<ConfigureRingController>(*this, input_subsystem, hid_core);
});
connect(advanced, &ConfigureInputAdvanced::CallCameraDialog,
[this, input_subsystem, &hid_core] {
connect(advanced, &ConfigureInputAdvanced::CallCameraDialog, [this, input_subsystem] {
CallConfigureDialog<ConfigureCamera>(*this, input_subsystem);
});

@ -2000,7 +2000,7 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
}
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [this, type] {
const QString entry_type = [type] {
switch (type) {
case InstalledEntryType::Game:
return tr("Contents");
@ -2097,7 +2097,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
const std::string& game_path) {
const QString question = [this, target] {
const QString question = [target] {
switch (target) {
case GameListRemoveTarget::GlShaderCache:
return tr("Delete OpenGL Transferable Shader Cache?");