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@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
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Common::Input::InputCallback button_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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button_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetButton(callback, index, uuid);
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}};
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button_devices[index]->SetCallback(button_callback);
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},
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});
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button_devices[index]->ForceUpdate();
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}
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@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
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Common::Input::InputCallback stick_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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stick_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetStick(callback, index, uuid);
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}};
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stick_devices[index]->SetCallback(stick_callback);
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},
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});
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stick_devices[index]->ForceUpdate();
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}
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@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
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continue;
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}
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const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
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Common::Input::InputCallback trigger_callback{
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[this, index, uuid](Common::Input::CallbackStatus callback) {
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trigger_devices[index]->SetCallback({
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.on_change =
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[this, index, uuid](const Common::Input::CallbackStatus& callback) {
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SetTrigger(callback, index, uuid);
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}};
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trigger_devices[index]->SetCallback(trigger_callback);
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},
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});
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trigger_devices[index]->ForceUpdate();
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}
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@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
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if (!battery_devices[index]) {
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continue;
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}
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Common::Input::InputCallback battery_callback{
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[this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
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battery_devices[index]->SetCallback(battery_callback);
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battery_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetBattery(callback, index);
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},
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});
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battery_devices[index]->ForceUpdate();
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}
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@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
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if (!motion_devices[index]) {
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continue;
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}
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Common::Input::InputCallback motion_callback{
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[this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
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motion_devices[index]->SetCallback(motion_callback);
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motion_devices[index]->SetCallback({
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.on_change =
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[this, index](const Common::Input::CallbackStatus& callback) {
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SetMotion(callback, index);
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},
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});
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motion_devices[index]->ForceUpdate();
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}
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@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
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if (!tas_button_devices[index]) {
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continue;
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}
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Common::Input::InputCallback button_callback{
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[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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tas_button_devices[index]->SetCallback({
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.on_change =
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[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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SetButton(callback, index, tas_uuid);
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}};
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tas_button_devices[index]->SetCallback(button_callback);
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},
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});
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}
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for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
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if (!tas_stick_devices[index]) {
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continue;
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}
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Common::Input::InputCallback stick_callback{
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[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
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tas_stick_devices[index]->SetCallback({
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.on_change =
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[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
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SetStick(callback, index, tas_uuid);
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}};
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tas_stick_devices[index]->SetCallback(stick_callback);
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},
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});
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}
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}
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@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
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if (index >= button_params.size()) {
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return;
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}
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button_params[index] = param;
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button_params[index] = std::move(param);
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ReloadInput();
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}
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@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
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if (index >= stick_params.size()) {
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return;
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}
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stick_params[index] = param;
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stick_params[index] = std::move(param);
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ReloadInput();
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}
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@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
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if (index >= motion_params.size()) {
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return;
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}
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motion_params[index] = param;
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motion_params[index] = std::move(param);
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ReloadInput();
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}
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void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid) {
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if (index >= controller.button_values.size()) {
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return;
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@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
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TriggerOnChange(ControllerTriggerType::Button, true);
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}
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void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
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void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
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Common::UUID uuid) {
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if (index >= controller.stick_values.size()) {
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return;
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@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
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TriggerOnChange(ControllerTriggerType::Stick, true);
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}
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void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
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Common::UUID uuid) {
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void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
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std::size_t index, Common::UUID uuid) {
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if (index >= controller.trigger_values.size()) {
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return;
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}
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@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
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TriggerOnChange(ControllerTriggerType::Trigger, true);
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}
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void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.motion_values.size()) {
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return;
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}
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@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
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TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
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void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
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std::size_t index) {
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if (index >= controller.battery_values.size()) {
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return;
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}
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@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
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int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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std::lock_guard lock{mutex};
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callback_list.insert_or_assign(last_callback_key, update_callback);
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callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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return last_callback_key++;
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}
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